Player Matchup

Fenrir
Fenrir
AxlTheFallen
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,472 Elo+
Party 1
Bacchus
Bacchus
DirtyKiegs
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
barrio67
Ah Puch
Level 107
God Stats
1W - 1L
1,847 SR
Queue Stats
19W - 18L
1,491 Elo+
Party 1
Team Averages
Level 80
1,616 SR
1,509 Elo+

VS

Team Averages
Level 151
1,762 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Master02889
Tsukuyomi
Level 179
God Stats
1W - 0L
1,806 SR
Queue Stats
64W - 60L
1,518 Elo+
Solo
Tyr
Tyr
SHO RO HEAR
Tyr
Level 163
God Stats
4W - 4L
1,763 SR
Queue Stats
101W - 114L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
minilez369
Aphrodite
Level 111
God Stats
20W - 13L
1,716 SR
Queue Stats
211W - 211L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 4
10,604
624
6,617
23,336
21,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DirtyKiegs
Bacchus
17
2 / 5 / 5
11,054
650
10,414
14,924
10,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Puch
barrio67
Ah Puch
18
6 / 4 / 3
12,522
737
26,593
16,121
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Master02889
Tsukuyomi
19
8 / 3 / 4
13,871
816
22,217
20,985
8,651
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 6
12,289
723
11,972
21,572
23,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
minilez369
Aphrodite
18
1 / 2 / 8
11,704
688
8,627
15,827
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
14
14
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
4
0.6
L
Bacchus
DirtyKiegs
Bacchus
2
5
5
0.9
W
Tsukuyomi
Master02889
Tsukuyomi
8
3
4
3.33
W
5
4
6
2
L
Ah Puch
barrio67
Ah Puch
6
4
3
1.88
W
Aphrodite
minilez369
Aphrodite
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
42,816
54,381
Taken
58,384
38,931
Mitigated
39,247
3,993
Healing
28,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,617
1,626
283
1,103
23,336
21,998
88
5,132
17,995
0
25,100
L
Bacchus
DirtyKiegs
Bacchus
10,414
1,044
0
989
14,924
10,725
39
3,247
11,594
27,737
1,552
W
Tsukuyomi
Master02889
Tsukuyomi
22,217
5,495
0
5,941
20,985
8,651
1,110
12,820
8,165
0
99,539
W
11,972
1,483
0
4,097
21,572
23,658
808
11,316
10,256
1,779
28,987
L
Ah Puch
barrio67
Ah Puch
26,593
592
0
1,618
16,121
6,208
256
1,702
14,252
76,995
1,881
W
Aphrodite
minilez369
Aphrodite
8,627
1,196
8,248
9,805
15,827
6,938
815
11,794
4,033
44,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
37,864
180
Minions Killed
228
0
Camps Cleared
0
876,673
Distance Traveled
934,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,604
624
31
2
0
290,359
0
L
Bacchus
11,054
650
35
2
0
305,756
0
W
Tsukuyomi
13,871
816
106
6
0
326,106
0
W
Tyr
12,289
723
40
2
0
310,880
2
L
Ah Puch
12,522
737
114
7
0
280,558
0
W
Aphrodite
11,704
688
82
5
0
297,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role