Player Matchup

Scylla
Scylla
Gold I
DRACKO91
Scylla
Gold I
Level 204
God Stats
4W - 4L
1,517 SR
Queue Stats
73W - 67L
1,706 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Rodrigo42
Sun Wukong
Gold III
Level 193
God Stats
0W - 2L
1,290 SR
Queue Stats
50W - 49L
1,589 MMR
Party 2
Medusa
Medusa
Gold V
Rulex 3
Medusa
Gold V
Level 138
God Stats
0W - 2L
1,743 SR
Queue Stats
10W - 7L
1,677 MMR
Solo
Artemis
Artemis
Platinum IV
TanjiroSlayer
Artemis
Platinum IV
Level 211
God Stats
0W - 2L
1,300 SR
Queue Stats
285W - 277L
1,803 MMR
Party 3
Achilles
Achilles
Gold IV
XxMETATRONx
Achilles
Gold IV
Level 145
God Stats
0W - 2L
1,330 SR
Queue Stats
198W - 195L
1,465 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 178
1,436 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,560 SR
1,641 MMR
Chaac
Chaac
Gold I
SirLuthenford
Chaac
Gold I
Level 171
God Stats
219W - 149L
1,633 SR
Queue Stats
586W - 592L
1,632 MMR
Solo
Maui
Maui
Gold I
TMsnow
Maui
Gold I
Level 88
God Stats
10W - 11L
1,426 SR
Queue Stats
144W - 137L
1,539 MMR
Party 1
Osiris
Osiris
Platinum IV
ValiantEagle
Osiris
Platinum IV
Level 51
God Stats
13W - 4L
1,794 SR
Queue Stats
202W - 190L
1,753 MMR
Party 1
Hera
Hera
Gold III
cerrojo
Hera
Gold III
Level 165
God Stats
29W - 12L
1,704 SR
Queue Stats
76W - 69L
1,653 MMR
Solo
Xbalanque
Xbalanque
Platinum V
heycaribou
Xbalanque
Platinum V
Level 166
God Stats
4W - 8L
1,242 SR
Queue Stats
275W - 262L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DRACKO91
Scylla
16
0 / 3 / 0
9,642
438
7,027
12,078
4,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Rodrigo42
Sun Wukong
18
1 / 3 / 0
11,676
531
16,406
27,265
25,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Rulex 3
Medusa
16
0 / 0 / 0
9,419
428
7,635
13,395
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
15
0 / 3 / 0
9,115
414
4,783
18,461
7,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
XxMETATRONx
Achilles
13
0 / 2 / 0
7,743
352
6,551
13,536
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosBastetAthenaAnhurJormungandr

VS

Bans
AwilixAgniOlorunThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
13,338
606
11,718
19,982
15,273
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Maui
TMsnow
Maui
17
0 / 0 / 7
11,950
543
5,086
20,400
24,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
20
1 / 1 / 3
14,600
664
12,050
26,362
30,064
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
cerrojo
Hera
19
4 / 0 / 3
13,258
603
13,738
9,082
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
heycaribou
Xbalanque
20
1 / 0 / 3
13,101
596
12,197
15,162
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
10
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
DRACKO91
Scylla
0
3
0
0
L
Sun Wukong
Rodrigo42
Sun Wukong
1
3
0
0.33
L
Medusa
Rulex 3
Medusa
0
0
0
0
W
4
0
4
6
W
Maui
TMsnow
Maui
0
0
7
3.5
L
Artemis
0
3
0
0
W
Osiris
1
1
3
2.5
L
Achilles
XxMETATRONx
Achilles
0
2
0
0
W
Hera
cerrojo
Hera
4
0
3
5.5
W
Xbalanque
heycaribou
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,402
Damage
54,789
84,735
Taken
90,988
55,242
Mitigated
81,010
27,399
Healing
50,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DRACKO91
Scylla
7,027
141
0
2,744
12,078
4,833
549
6,989
5,089
98,392
0
L
Sun Wukong
Rodrigo42
Sun Wukong
16,406
2,331
0
11,450
27,265
25,496
0
921
25,278
0
112,299
L
Medusa
Rulex 3
Medusa
7,635
1,545
0
3,939
13,395
5,135
0
3,493
9,902
0
88,923
W
11,718
2,404
0
13,034
19,982
15,273
2,065
2,001
17,854
0
146,946
W
Maui
TMsnow
Maui
5,086
1,218
0
5,274
20,400
24,114
897
3,037
16,706
30,716
2,006
L
Artemis
4,783
880
0
6,389
18,461
7,237
0
2,399
16,062
0
85,355
W
Osiris
12,050
3,847
0
16,582
26,362
30,064
4,099
2,270
24,092
1,657
138,173
L
Achilles
XxMETATRONx
Achilles
6,551
689
0
2,877
13,536
12,541
0
4,916
8,620
0
29,509
W
Hera
cerrojo
Hera
13,738
2,946
0
4,909
9,082
4,305
3,727
1,997
7,000
112,248
1,100
W
Xbalanque
heycaribou
Xbalanque
12,197
3,958
0
10,354
15,162
7,254
6,751
1,637
13,294
0
149,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
66,247
644
Minions Killed
816
0
Camps Cleared
0
2,113,021
Distance Traveled
2,173,397
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,642
438
154
7
0
388,382
0
L
Sun Wukong
11,676
531
185
8
0
472,132
2
L
Medusa
9,419
428
148
7
0
441,129
2
W
Chaac
13,338
606
190
9
0
531,255
0
W
Maui
11,950
543
28
1
0
403,881
6
L
Artemis
9,115
414
126
6
0
388,464
0
W
Osiris
14,600
664
217
10
0
394,167
0
L
Achilles
7,743
352
31
1
0
422,914
4
W
Hera
13,258
603
186
8
0
456,360
6
W
Xbalanque
13,101
596
195
9
0
387,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role