Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Banditø
Yu Huang
Level 189
God Stats
1W - 4L
1,253 SR
Queue Stats
62W - 76L
1,496 Elo+
Solo
Hercules
Hercules
Mexi__23
Hercules
Level 133
God Stats
1W - 2L
1,308 SR
Queue Stats
37W - 38L
1,534 Elo+
Solo
Olorun
Olorun
itsPerbOnTTV
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,540 Elo+
Solo
Team Averages
Level 158
1,412 SR
1,514 Elo+

VS

Team Averages
Level 155
1,501 SR
1,540 Elo+
Ne Zha
Ne Zha
F999
Ne Zha
Level 147
God Stats
3W - 3L
1,738 SR
Queue Stats
333W - 327L
1,574 Elo+
Solo
Maman Brigitte
Maman Brigitte
LeosHebi
Maman Brigitte
Level 157
God Stats
6W - 8L
1,383 SR
Queue Stats
399W - 412L
1,556 Elo+
Solo
Eset
Eset
Mykenike
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,499 Elo+
Solo
Chaac
Chaac
ShadowExalt
Chaac
Level 157
God Stats
3W - 5L
1,182 SR
Queue Stats
262W - 269L
1,510 Elo+
Solo
Artemis
Artemis
mikewasowski
Artemis
Level 156
God Stats
3W - 0L
1,704 SR
Queue Stats
140W - 122L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 6 / 7
7,279
809
3,613
15,956
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
 
Cernunnos
13
1 / 6 / 3
6,990
777
8,277
11,923
5,221
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Banditø
Yu Huang
14
2 / 3 / 6
7,338
815
12,223
9,750
4,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mexi__23
Hercules
15
5 / 4 / 3
8,237
915
7,424
17,486
18,568
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
10
0 / 3 / 5
6,184
687
3,044
6,598
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
F999
Ne Zha
15
6 / 2 / 12
8,934
993
13,290
11,974
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
LeosHebi
Maman Brigitte
14
1 / 1 / 16
8,692
966
7,323
11,493
13,388
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
15
6 / 1 / 13
9,199
1,022
14,736
5,877
3,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 11
9,001
1,000
9,097
12,203
12,006
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
mikewasowski
Artemis
14
5 / 3 / 7
8,529
948
12,438
7,091
3,764
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
9
Kills
22
22
Deaths
9
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
7
0.75
L
Cernunnos
 
Cernunnos
1
6
3
0.42
L
Yu Huang
Banditø
Yu Huang
2
3
6
1.67
W
Ne Zha
F999
Ne Zha
6
2
12
6
W
Maman Brigitte
LeosHebi
Maman Brigitte
1
1
16
9
L
Hercules
Mexi__23
Hercules
5
4
3
1.63
W
Eset
6
1
13
12.5
W
4
2
11
4.75
L
Olorun
0
3
5
0.83
W
Artemis
mikewasowski
Artemis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
56,884
61,713
Taken
48,638
46,197
Mitigated
40,166
20,159
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,613
340
329
3,117
15,956
15,384
0
3,847
11,911
9,501
0
L
Cernunnos
 
Cernunnos
8,277
3,684
1,466
864
11,923
5,221
0
3,111
8,668
0
19,593
L
Yu Huang
Banditø
Yu Huang
12,223
421
161
2,392
9,750
4,258
0
2,595
6,991
27,359
0
W
Ne Zha
F999
Ne Zha
13,290
2,017
1,354
4,641
11,974
7,541
0
5,160
6,814
0
25,526
W
Maman Brigitte
LeosHebi
Maman Brigitte
7,323
459
1,924
3,017
11,493
13,388
0
2,546
8,947
8,409
2,615
L
Hercules
Mexi__23
Hercules
7,424
1,818
816
7,588
17,486
18,568
0
8,166
8,958
0
10,623
W
Eset
14,736
1,433
1,102
1,204
5,877
3,467
863
2,691
3,186
25,541
0
W
9,097
1,115
470
5,491
12,203
12,006
25
4,819
7,384
0
19,061
L
Olorun
3,044
954
1,589
1,837
6,598
2,766
0
2,041
4,499
6,045
337
W
Artemis
mikewasowski
Artemis
12,438
6,483
529
231
7,091
3,764
942
3,618
3,473
0
22,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
44,355
83
Minions Killed
114
0
Camps Cleared
0
723,868
Distance Traveled
939,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,279
809
3
0
0
162,894
0
L
Cernunnos
6,990
777
33
4
0
128,739
0
L
Yu Huang
7,338
815
29
3
0
160,026
0
W
Ne Zha
8,934
993
22
2
0
200,133
0
W
Maman Brigitte
8,692
966
9
1
0
209,869
0
L
Hercules
8,237
915
11
1
0
172,130
0
W
Eset
9,199
1,022
27
3
0
186,273
0
W
Chaac
9,001
1,000
21
2
0
205,206
0
L
Olorun
6,184
687
7
1
0
100,079
0
W
Artemis
8,529
948
35
4
0
138,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role