Player Matchup

Medusa
Medusa
IIIIIGODIIIII
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,459 Elo+
Party 2
Ix Chel
Ix Chel
NateOg21
Ix Chel
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,472 Elo+
Party 2
Horus
Horus
PiGsCaNfLyHiGh
Horus
Level 99
God Stats
4W - 5L
1,745 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 62
1,582 SR
1,477 Elo+

VS

Team Averages
Level 72
1,500 SR
1,349 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SyfyTheHuman
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1
Chang'e
Chang'e
Ushunamure
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
10,701
764
19,091
10,753
5,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
NateOg21
Ix Chel
16
5 / 1 / 5
10,665
762
15,452
9,991
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 9
9,162
654
5,636
16,916
14,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 1
8,120
580
10,739
23,197
22,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 2
9,131
652
9,953
12,355
5,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Ushunamure
Chang'e
13
1 / 8 / 2
8,244
589
6,103
13,961
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
W
5
0
5
7.5
W
Ix Chel
NateOg21
Ix Chel
5
1
5
7.5
W
1
2
9
2.75
L
1
1
2
2
L
Chang'e
Ushunamure
Chang'e
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
26,795
37,660
Taken
49,513
24,205
Mitigated
33,262
17,689
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,739
196
0
8,307
23,197
22,458
0
8,083
13,856
23,839
1,407
W
19,091
9,473
0
2,829
10,753
5,411
1,685
5,036
5,717
0
60,300
W
Ix Chel
NateOg21
Ix Chel
15,452
1,281
2,189
2,347
9,991
4,748
583
4,982
5,009
55,648
0
W
5,636
2,905
4,458
5,866
16,916
14,046
330
6,200
10,716
0
11,515
L
9,953
2,047
0
2,611
12,355
5,304
0
3,135
9,129
0
52,491
L
Chang'e
Ushunamure
Chang'e
6,103
1,610
2,342
2,115
13,961
5,500
0
4,327
9,517
15,702
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
25,495
153
Minions Killed
137
0
Camps Cleared
0
764,471
Distance Traveled
672,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,120
580
34
2
0
250,338
0
W
Medusa
10,701
764
72
5
0
257,694
0
W
Ix Chel
10,665
762
69
5
0
258,362
1
W
Horus
9,162
654
12
1
0
248,415
0
L
Neith
9,131
652
84
6
0
225,193
0
L
Chang'e
8,244
589
19
1
0
196,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role