Player Matchup

Jormungandr
Jormungandr
AeonsTornFell
Jormungandr
Level 29
God Stats
20W - 14L
1,617 SR
Queue Stats
65W - 64L
1,525 Elo+
Party 2
Pele
Pele
DragonBird101
Pele
Level 55
God Stats
1W - 2L
1,481 SR
Queue Stats
41W - 38L
1,482 Elo+
Solo
Heimdallr
Heimdallr
LincolnHawkk
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
SmokenJuice
Sun Wukong
Level 129
God Stats
4W - 4L
1,485 SR
Queue Stats
304W - 331L
1,461 Elo+
Solo
Kukulkan
Kukulkan
theDeadlast
Kukulkan
Level 58
God Stats
16W - 22L
1,530 SR
Queue Stats
73W - 85L
1,443 Elo+
Party 2
Team Averages
Level 72
1,523 SR
1,425 Elo+

VS

Team Averages
Level 85
1,442 SR
1,469 Elo+
King Arthur
King Arthur
BatmanManbat
King Arthur
Level 106
God Stats
1W - 4L
1,198 SR
Queue Stats
80W - 82L
1,467 Elo+
Party 1
Lancelot
Lancelot
Beuw
Lancelot
Level 158
God Stats
4W - 3L
1,507 SR
Queue Stats
76W - 82L
1,383 Elo+
Solo
The Morrigan
The Morrigan
KWSchnizel
The Morrigan
Level 59
God Stats
1W - 2L
1,468 SR
Queue Stats
58W - 63L
1,475 Elo+
Party 1
Anubis
Anubis
bowchicabowwow3
Anubis
Level 85
God Stats
1W - 1L
1,475 SR
Queue Stats
17W - 12L
1,497 Elo+
Party 3
Chang'e
Chang'e
fljrt
Chang'e
Level 18
God Stats
2W - 1L
1,562 SR
Queue Stats
16W - 10L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AeonsTornFell
Jormungandr
13
2 / 2 / 5
8,013
1,145
12,849
10,680
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 3
7,771
1,110
4,876
10,336
4,291
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
LincolnHawkk
Heimdallr
12
1 / 2 / 4
7,176
1,025
4,719
4,215
1,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
SmokenJuice
Sun Wukong
12
0 / 1 / 5
7,174
1,025
6,745
5,388
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
theDeadlast
Kukulkan
12
2 / 3 / 4
7,838
1,120
8,173
9,224
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatmanManbat
King Arthur
14
4 / 1 / 6
8,547
1,221
9,455
11,537
12,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Beuw
Lancelot
12
1 / 0 / 5
7,519
1,074
4,056
5,048
3,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
KWSchnizel
The Morrigan
14
1 / 1 / 9
8,202
1,172
6,287
6,382
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 2
8,184
1,169
7,637
8,232
4,120
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
fljrt
Chang'e
14
2 / 2 / 9
8,239
1,177
8,628
9,336
4,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
7
Kills
11
11
Deaths
7
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AeonsTornFell
Jormungandr
2
2
5
2.25
W
King Arthur
BatmanManbat
King Arthur
4
1
6
7
W
Lancelot
Beuw
Lancelot
1
0
5
3.5
L
2
3
3
1.17
W
The Morrigan
KWSchnizel
The Morrigan
1
1
9
5.5
L
Heimdallr
LincolnHawkk
Heimdallr
1
2
4
1.5
L
Sun Wukong
SmokenJuice
Sun Wukong
0
1
5
2.5
W
3
3
2
1.33
W
Chang'e
fljrt
Chang'e
2
2
9
3.25
L
Kukulkan
theDeadlast
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
36,063
39,843
Taken
40,535
23,257
Mitigated
26,913
1,379
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AeonsTornFell
Jormungandr
12,849
3,338
0
818
10,680
11,038
0
5,135
5,545
26,217
1,060
W
King Arthur
BatmanManbat
King Arthur
9,455
1,384
0
0
11,537
12,250
0
5,757
5,549
0
15,603
W
Lancelot
Beuw
Lancelot
4,056
343
0
673
5,048
3,419
0
2,571
2,351
0
14,009
L
4,876
1,248
0
126
10,336
4,291
0
5,115
5,221
0
15,471
W
The Morrigan
KWSchnizel
The Morrigan
6,287
622
0
0
6,382
3,120
0
3,374
2,953
24,145
0
L
Heimdallr
LincolnHawkk
Heimdallr
4,719
2,110
0
94
4,215
1,263
0
3,253
962
0
9,336
L
Sun Wukong
SmokenJuice
Sun Wukong
6,745
996
0
341
5,388
2,970
0
2,756
2,632
0
15,026
W
7,637
183
318
3,816
8,232
4,120
0
3,153
4,921
23,947
0
W
Chang'e
fljrt
Chang'e
8,628
1,166
1,952
2,154
9,336
4,004
0
4,889
4,230
15,574
1,083
L
Kukulkan
theDeadlast
Kukulkan
8,173
543
0
0
9,224
3,695
0
5,752
3,472
25,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
40,691
130
Minions Killed
138
6
Camps Cleared
6
646,659
Distance Traveled
751,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,013
1,145
23
3
2
136,602
0
W
King Arthur
8,547
1,221
18
3
0
183,547
0
W
Lancelot
7,519
1,074
14
2
3
159,151
0
L
Pele
7,771
1,110
24
3
2
131,805
0
W
The Morrigan
8,202
1,172
42
6
0
148,621
0
L
Heimdallr
7,176
1,025
9
1
0
87,721
0
L
Sun Wukong
7,174
1,025
20
3
2
155,661
0
W
Anubis
8,184
1,169
40
6
2
132,487
0
W
Chang'e
8,239
1,177
24
3
1
127,376
0
L
Kukulkan
7,838
1,120
54
8
0
134,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role