Player Matchup

Cupid
Cupid
 
Cupid
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Pablorule220
Jormungandr
Level 159
God Stats
8W - 9L
1,337 SR
Queue Stats
680W - 748L
1,531 Elo+
Party 1
Zeus
Zeus
STK x BULLDOZER
Zeus
Level 142
God Stats
2W - 1L
1,549 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 3
Arachne
Arachne
SxY DeLiMaN
Arachne
Level 154
God Stats
3W - 1L
1,661 SR
Queue Stats
10W - 8L
1,856 Elo+
Party 3
Shiva
Shiva
violnts
Shiva
Level 61
God Stats
1W - 1L
1,261 SR
Queue Stats
149W - 159L
1,484 Elo+
Party 1
Team Averages
Level 140
1,462 SR
1,572 Elo+

VS

Team Averages
Level 96
1,557 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BelikoOG13
Ymir
Level 14
God Stats
1W - 1L
1,796 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 2
Ratatoskr
Ratatoskr
FlackoSur13
Ratatoskr
Level 104
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
Level 119
God Stats
350W - 323L
1,546 SR
Queue Stats
355W - 342L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 1
6,035
1,207
2,181
4,307
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jormungandr
Pablorule220
Jormungandr
10
1 / 1 / 1
5,657
1,131
721
3,201
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 1
5,697
1,139
3,024
1,790
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SxY DeLiMaN
Arachne
10
2 / 1 / 2
6,170
1,234
2,885
4,798
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
violnts
Shiva
10
0 / 0 / 3
5,690
1,138
527
1,190
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

452

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 1
5,793
1,159
1,639
3,544
3,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
9
0 / 1 / 0
5,213
1,043
803
1,295
408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 0
5,009
1,002
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
FlackoSur13
Ratatoskr
9
0 / 3 / 0
5,225
1,045
855
3,273
1,061
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
ICEYxSpanKy805x
Baron Samedi
11
1 / 0 / 1
6,083
1,217
3,786
2,657
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
3
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
1
1.5
L
Fenrir
 
Fenrir
1
0
1
1.5
L
Cupid
 
Cupid
0
1
0
0
L
0
0
0
0
L
Ratatoskr
FlackoSur13
Ratatoskr
0
3
0
0
L
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
1
0
1
1.5
W
Jormungandr
Pablorule220
Jormungandr
1
1
1
1.5
W
0
0
1
0.5
W
Arachne
SxY DeLiMaN
Arachne
2
1
2
3
W
Shiva
violnts
Shiva
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,338
Damage
7,083
15,286
Taken
10,769
7,076
Mitigated
6,413
3,477
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,181
1,319
29
1,805
4,307
1,803
0
1,282
3,025
0
12,671
L
Fenrir
 
Fenrir
1,639
367
0
504
3,544
3,412
0
1,530
2,014
0
3,662
L
Cupid
 
Cupid
803
414
0
193
1,295
408
0
279
1,016
0
3,848
L
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
FlackoSur13
Ratatoskr
855
406
0
182
3,273
1,061
0
17
3,256
0
4,279
L
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
3,786
36
79
0
2,657
1,532
0
1,873
784
13,201
0
W
Jormungandr
Pablorule220
Jormungandr
721
165
0
175
3,201
1,468
0
197
2,261
6,968
129
W
3,024
150
0
70
1,790
724
0
1,219
571
16,414
0
W
Arachne
SxY DeLiMaN
Arachne
2,885
1,951
42
1,015
4,798
2,322
0
796
4,002
0
8,680
W
Shiva
violnts
Shiva
527
84
167
174
1,190
759
0
292
898
0
5,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
27,323
100
Minions Killed
37
6
Camps Cleared
3
442,138
Distance Traveled
197,216
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,035
1,207
34
7
1
95,269
0
L
Fenrir
5,793
1,159
4
1
0
49,672
0
L
Cupid
5,213
1,043
5
1
1
26,595
0
L
Ymir
5,009
1,002
0
0
0
7,075
0
L
Ratatoskr
5,225
1,045
5
1
2
28,140
0
L
Baron Samedi
6,083
1,217
23
5
0
85,734
0
W
Jormungandr
5,657
1,131
11
2
2
85,424
0
W
Zeus
5,697
1,139
36
7
1
75,643
0
W
Arachne
6,170
1,234
9
2
2
78,234
0
W
Shiva
5,690
1,138
10
2
0
107,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role