Player Matchup

Ix Chel
Ix Chel
FentSmoker
Ix Chel
Level 35
God Stats
9W - 4L
1,655 SR
Queue Stats
134W - 79L
1,645 Elo+
Party 1
Thor
Thor
LazerD
Thor
Level 122
God Stats
5W - 3L
1,504 SR
Queue Stats
203W - 109L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
ShortFuse04
Nu Wa
Level 154
God Stats
14W - 14L
1,607 SR
Queue Stats
71W - 75L
1,507 Elo+
Solo
Rama
Rama
SmellB
Rama
Level 118
God Stats
7W - 3L
1,514 SR
Queue Stats
135W - 52L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
ThatLonelyWolf
Kuzenbo
Level 84
God Stats
1W - 0L
1,203 SR
Queue Stats
74W - 59L
1,585 Elo+
Party 1
Team Averages
Level 103
1,496 SR
1,602 Elo+

VS

Team Averages
Level 104
1,605 SR
1,510 Elo+
Mercury
Mercury
Dragonlorde69
Mercury
Level 67
God Stats
0W - 2L
1,723 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 2
Osiris
Osiris
Lightinged
Osiris
Level 109
God Stats
0W - 1L
1,873 SR
Queue Stats
15W - 12L
1,670 Elo+
Party 2
Hachiman
Hachiman
ShadowMasterEin
Hachiman
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 116L
1,631 Elo+
Solo
Poseidon
Poseidon
neeso999
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
xYoshi iz sik
Kumbhakarna
Level 109
God Stats
2W - 3L
1,432 SR
Queue Stats
120W - 131L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FentSmoker
Ix Chel
11
2 / 0 / 5
6,559
1,312
5,494
2,930
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
LazerD
Thor
11
4 / 1 / 4
6,778
1,356
5,753
5,648
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 7
6,014
1,203
4,542
1,055
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
SmellB
Rama
11
1 / 1 / 5
6,312
1,262
3,486
4,825
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 6
6,182
1,236
4,452
4,800
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

382

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 5 / 0
6,035
1,207
2,914
6,771
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Lightinged
Osiris
11
1 / 1 / 2
6,405
1,281
6,070
9,592
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
11
1 / 0 / 1
6,267
1,253
4,579
3,368
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
neeso999
Poseidon
10
0 / 0 / 0
5,174
1,035
0
303
127
Kumbhakarna
xYoshi iz sik
Kumbhakarna
11
0 / 2 / 1
5,722
1,144
3,331
7,400
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
8
Kills
3
3
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
5
0
0.2
W
Ix Chel
FentSmoker
Ix Chel
2
0
5
4.5
W
Thor
LazerD
Thor
4
1
4
6
L
Osiris
Lightinged
Osiris
1
1
2
2
L
Hachiman
1
0
1
1.5
W
0
0
7
3.5
W
Rama
SmellB
Rama
1
1
5
3.5
W
1
1
6
4
L
Poseidon
neeso999
Poseidon
0
0
0
0
L
Kumbhakarna
xYoshi iz sik
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
16,894
19,258
Taken
27,434
12,057
Mitigated
16,963
5,482
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,914
935
0
0
6,771
2,472
0
3,316
3,394
0
16,116
W
Ix Chel
FentSmoker
Ix Chel
5,494
1,036
2,726
525
2,930
1,309
0
689
2,069
13,773
0
W
Thor
LazerD
Thor
5,753
1,213
0
599
5,648
2,359
0
817
4,557
0
14,265
L
Osiris
Lightinged
Osiris
6,070
2,053
0
867
9,592
7,182
0
4,818
4,705
0
18,997
L
Hachiman
4,579
2,375
0
639
3,368
1,139
0
1,307
1,963
0
23,724
W
4,542
1,700
0
0
1,055
349
0
34
1,021
14,052
441
W
Rama
SmellB
Rama
3,486
2,683
0
1,075
4,825
1,994
0
142
4,434
0
15,785
W
4,452
1,336
0
557
4,800
6,046
0
1,201
3,289
5,985
929
L
Poseidon
neeso999
Poseidon
0
0
0
0
303
127
0
303
0
0
0
L
Kumbhakarna
xYoshi iz sik
Kumbhakarna
3,331
345
0
422
7,400
6,043
0
3,849
3,299
8,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
29,603
99
Minions Killed
112
9
Camps Cleared
3
515,783
Distance Traveled
404,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,035
1,207
39
8
1
100,961
0
W
Ix Chel
6,559
1,312
21
4
0
115,704
0
W
Thor
6,778
1,356
17
3
3
103,685
0
L
Osiris
6,405
1,281
21
4
2
107,405
0
L
Hachiman
6,267
1,253
43
9
0
97,998
0
W
Nu Wa
6,014
1,203
28
6
2
98,028
0
W
Rama
6,312
1,262
26
5
2
98,875
0
W
Kuzenbo
6,182
1,236
7
1
2
99,491
0
L
Poseidon
5,174
1,035
0
0
0
1,525
0
L
Kumbhakarna
5,722
1,144
9
2
0
97,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role