Player Matchup

Nemesis
Nemesis
CRIMSONGHOST909
Nemesis
Level 69
God Stats
1W - 1L
1,195 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2
Chang'e
Chang'e
Lazylizard2923
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,337 Elo+
Solo
Jormungandr
Jormungandr
ToastyFriend818
Jormungandr
Level 141
God Stats
5W - 2L
1,823 SR
Queue Stats
225W - 241L
1,450 Elo+
Party 2
Bacchus
Bacchus
Xenovolt
Bacchus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 81L
1,461 Elo+
Party 2
Medusa
Medusa
sadbihour
Medusa
Level 128
God Stats
9W - 3L
1,640 SR
Queue Stats
289W - 305L
1,442 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,397 Elo+

VS

Team Averages
Level 87
1,398 SR
1,423 Elo+
Chang'e
Chang'e
 
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GoddessSanesha
Ganesha
Level 89
God Stats
6W - 8L
1,084 SR
Queue Stats
144W - 168L
1,335 Elo+
Party 1
Ishtar
Ishtar
SS-Antzie
Ishtar
Level 45
God Stats
2W - 2L
1,621 SR
Queue Stats
111W - 118L
1,444 Elo+
Solo
The Morrigan
The Morrigan
icemanshane1
The Morrigan
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
144W - 164L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,127
844
7,244
6,066
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 10
9,353
779
4,033
11,812
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
ToastyFriend818
Jormungandr
19
7 / 1 / 18
11,001
917
11,050
16,986
19,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Xenovolt
Bacchus
17
3 / 3 / 16
9,949
829
11,622
16,324
23,791
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
sadbihour
Medusa
18
8 / 4 / 11
11,070
923
17,991
14,759
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 7 / 4
9,323
777
10,637
15,710
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
 
Anhur
1
0 / 0 / 0
3,128
261
0
0
0
16
1 / 5 / 8
8,660
722
7,513
17,350
24,208
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
SS-Antzie
Ishtar
15
2 / 7 / 5
8,692
724
9,594
13,902
6,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
icemanshane1
The Morrigan
18
4 / 6 / 2
9,305
775
13,069
10,043
5,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
25
Kills
11
12
Deaths
25
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
7
4
0.86
L
Anhur
 
Anhur
0
0
0
0
W
5
1
9
9.5
L
1
5
8
1
W
2
3
10
2.33
L
Ishtar
SS-Antzie
Ishtar
2
7
5
0.64
W
Jormungandr
ToastyFriend818
Jormungandr
7
1
18
16
W
Bacchus
Xenovolt
Bacchus
3
3
16
3.67
L
The Morrigan
icemanshane1
The Morrigan
4
6
2
0.83
W
Medusa
sadbihour
Medusa
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,940
Damage
40,813
65,947
Taken
57,005
61,640
Mitigated
42,841
26,938
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,637
301
3,133
3,183
15,710
6,900
0
6,258
9,265
20,515
0
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
7,244
2,629
474
986
6,066
5,010
786
3,204
2,862
0
12,613
L
7,513
1,187
444
826
17,350
24,208
0
7,199
9,840
12,140
0
W
4,033
914
6,254
4,262
11,812
5,803
594
4,332
7,480
12,260
352
L
Ishtar
SS-Antzie
Ishtar
9,594
5,492
630
912
13,902
6,581
0
6,254
7,384
0
19,930
W
Jormungandr
ToastyFriend818
Jormungandr
11,050
2,609
1,158
2,045
16,986
19,475
490
8,826
8,160
33,598
2,699
W
Bacchus
Xenovolt
Bacchus
11,622
608
2,408
2,805
16,324
23,791
29
5,062
11,262
21,807
1,744
L
The Morrigan
icemanshane1
The Morrigan
13,069
1,878
56
155
10,043
5,152
0
3,843
6,106
28,009
4,126
W
Medusa
sadbihour
Medusa
17,991
6,878
3,132
3,414
14,759
7,561
5,395
6,028
8,731
0
38,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
39,108
138
Minions Killed
100
0
Camps Cleared
0
1,100,558
Distance Traveled
765,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,323
777
18
2
0
218,550
0
L
Anhur
3,128
261
0
0
0
0
0
W
Nemesis
10,127
844
13
1
0
253,466
0
L
Ganesha
8,660
722
10
1
0
193,748
0
W
Chang'e
9,353
779
20
2
0
192,375
0
L
Ishtar
8,692
724
27
2
0
184,206
0
W
Jormungandr
11,001
917
29
2
0
227,621
0
W
Bacchus
9,949
829
23
2
0
220,508
0
L
The Morrigan
9,305
775
45
4
0
169,184
0
W
Medusa
11,070
923
53
4
0
206,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role