Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BootySama
Fenrir
Level 156
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 9L
1,329 Elo+
Party 2
Hera
Hera
Kaandyy
Hera
Level 155
God Stats
1W - 1L
1,738 SR
Queue Stats
47W - 45L
1,597 Elo+
Solo
Medusa
Medusa
Rogziel333
Medusa
Level 226
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 233L
1,481 Elo+
Solo
King Arthur
King Arthur
Slick Problems
King Arthur
Level 148
God Stats
5W - 6L
1,418 SR
Queue Stats
181W - 214L
1,523 Elo+
Solo
Team Averages
Level 173
1,599 SR
1,486 Elo+

VS

Team Averages
Level 113
1,549 SR
1,552 Elo+
Bacchus
Bacchus
Clockletone
Bacchus
Level 158
God Stats
6W - 10L
1,432 SR
Queue Stats
114W - 142L
1,469 Elo+
Party 1
Charybdis
Charybdis
FluidMcCree
Charybdis
Level 68
God Stats
33W - 22L
1,619 SR
Queue Stats
139W - 150L
1,497 Elo+
Party 1
Bastet
Bastet
R2D2US
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 30L
1,690 Elo+
Solo
Merlin
Merlin
Skiverz
Merlin
Level 64
God Stats
13W - 9L
1,508 SR
Queue Stats
74W - 62L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
der3984
Cu Chulainn
Level 147
God Stats
5W - 2L
1,686 SR
Queue Stats
179W - 165L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 2
6,761
520
4,534
7,529
6,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
BootySama
Fenrir
11
1 / 3 / 1
6,249
481
5,935
13,261
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Kaandyy
Hera
13
2 / 1 / 0
7,439
572
4,543
5,388
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Rogziel333
Medusa
13
2 / 2 / 0
7,308
562
7,294
8,260
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Slick Problems
King Arthur
12
1 / 3 / 0
6,908
531
7,511
16,264
17,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clockletone
Bacchus
11
1 / 0 / 2
6,787
522
4,423
8,594
7,871
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
FluidMcCree
Charybdis
13
1 / 2 / 2
7,154
550
5,427
10,246
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
R2D2US
Bastet
14
2 / 1 / 3
7,054
543
5,372
10,098
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Skiverz
Merlin
13
1 / 2 / 0
7,214
555
5,777
6,651
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
der3984
Cu Chulainn
15
4 / 1 / 1
8,748
673
12,832
13,840
12,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
9
9
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Fenrir
BootySama
Fenrir
1
3
1
0.5
W
Bacchus
Clockletone
Bacchus
1
0
2
2
W
Charybdis
FluidMcCree
Charybdis
1
2
2
1
L
Hera
Kaandyy
Hera
2
1
0
2
W
Bastet
R2D2US
Bastet
2
1
3
3.5
L
Medusa
Rogziel333
Medusa
2
2
0
1
W
Merlin
Skiverz
Merlin
1
2
0
0.5
L
King Arthur
Slick Problems
King Arthur
1
3
0
0.33
W
Cu Chulainn
der3984
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
33,831
50,702
Taken
49,429
34,586
Mitigated
31,044
13,142
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,534
558
0
2,589
7,529
6,799
0
2,242
5,059
24,867
0
L
Fenrir
BootySama
Fenrir
5,935
2,110
0
4,351
13,261
5,749
0
4,091
8,878
0
38,769
W
Bacchus
Clockletone
Bacchus
4,423
782
1,619
1,844
8,594
7,871
0
2,365
6,229
24,342
1,964
W
Charybdis
FluidMcCree
Charybdis
5,427
2,771
0
4,005
10,246
3,753
0
1,025
9,221
0
59,774
L
Hera
Kaandyy
Hera
4,543
1,061
0
1,820
5,388
1,806
0
2,106
3,078
74,624
658
W
Bastet
R2D2US
Bastet
5,372
1,583
0
2,564
10,098
4,486
0
1,608
8,490
0
60,129
L
Medusa
Rogziel333
Medusa
7,294
3,165
0
2,688
8,260
3,052
0
1,401
6,859
0
63,897
W
Merlin
Skiverz
Merlin
5,777
268
0
500
6,651
2,851
0
3,064
3,587
56,573
785
L
King Arthur
Slick Problems
King Arthur
7,511
1,119
0
1,694
16,264
17,180
0
1,649
14,615
1,857
59,978
W
Cu Chulainn
der3984
Cu Chulainn
12,832
2,314
0
3,486
13,840
12,083
0
1,201
12,639
11,818
63,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
36,957
445
Minions Killed
483
0
Camps Cleared
0
1,375,430
Distance Traveled
1,390,288
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,761
520
25
2
0
313,096
2
L
Fenrir
6,249
481
68
5
0
297,689
0
W
Bacchus
6,787
522
31
2
0
301,270
3
W
Charybdis
7,154
550
111
9
0
246,815
2
L
Hera
7,439
572
143
11
0
274,507
2
W
Bastet
7,054
543
94
7
0
313,774
1
L
Medusa
7,308
562
114
9
0
251,359
3
W
Merlin
7,214
555
121
9
0
255,129
0
L
King Arthur
6,908
531
95
7
0
238,779
1
W
Cu Chulainn
8,748
673
126
10
0
273,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role