Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jharifasc
Danzaburou
Level 113
God Stats
3W - 1L
1,744 SR
Queue Stats
27W - 50L
1,366 Elo+
Party 2
Thanatos
Thanatos
Living lMasTeR
Thanatos
Level 156
God Stats
7W - 5L
1,433 SR
Queue Stats
412W - 401L
1,451 Elo+
Party 2
Khepri
Khepri
M1lK3Y_33
Khepri
Level 60
God Stats
5W - 5L
1,345 SR
Queue Stats
100W - 101L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
sasukecuchija
Baron Samedi
Level 82
God Stats
6W - 12L
1,256 SR
Queue Stats
104W - 108L
1,423 Elo+
Party 2
Team Averages
Level 107
1,456 SR
1,445 Elo+

VS

Team Averages
Level 71
1,511 SR
1,562 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EbenAxelcaulk
Ullr
Level 41
God Stats
1W - 1L
1,412 SR
Queue Stats
9W - 12L
1,420 Elo+
Solo
Bellona
Bellona
Orashe
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Agni
Agni
iLanghorne
Agni
Level 58
God Stats
18W - 19L
1,586 SR
Queue Stats
54W - 56L
1,514 Elo+
Solo
Pele
Pele
solofjosh
Pele
Level 141
God Stats
2W - 5L
1,559 SR
Queue Stats
10W - 13L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 3
6,575
658
5,399
4,525
1,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jharifasc
Danzaburou
9
4 / 0 / 4
6,157
616
6,301
5,848
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
6 / 1 / 2
6,913
691
2,719
8,348
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
M1lK3Y_33
Khepri
10
0 / 0 / 0
5,461
546
2,415
4,588
3,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
sasukecuchija
Baron Samedi
9
0 / 3 / 7
5,838
584
2,312
6,396
4,233
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 4 / 0
4,891
489
5,951
9,525
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

4
0 / 2 / 1
3,829
383
1,608
3,132
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Orashe
Bellona
9
0 / 1 / 1
5,312
531
2,965
6,303
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,188
519
2,462
5,592
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
7
1 / 4 / 2
4,535
454
1,761
8,234
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
L
Surtr
 
Surtr
2
4
0
0.5
L
0
2
1
0.25
W
Danzaburou
Jharifasc
Danzaburou
4
0
4
6
W
Thanatos
6
1
2
7
W
Khepri
M1lK3Y_33
Khepri
0
0
0
0
L
Bellona
Orashe
Bellona
0
1
1
0.5
L
1
2
0
0.5
W
Baron Samedi
sasukecuchija
Baron Samedi
0
3
7
1.17
L
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
14,747
29,705
Taken
32,786
14,610
Mitigated
13,081
16,555
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,399
283
0
1,440
4,525
1,570
602
1,843
2,682
47,883
946
L
Surtr
 
Surtr
5,951
2,566
78
2,968
9,525
3,714
0
2,559
6,966
727
25,289
L
1,608
645
0
536
3,132
902
0
287
2,845
0
10,396
W
Danzaburou
Jharifasc
Danzaburou
6,301
2,391
0
2,199
5,848
1,899
1,022
91
5,757
0
36,861
W
Thanatos
2,719
440
0
9,415
8,348
3,107
204
704
7,644
0
49,617
W
Khepri
M1lK3Y_33
Khepri
2,415
314
0
1,011
4,588
3,801
0
0
4,588
24,166
1,891
L
Bellona
Orashe
Bellona
2,965
1,120
0
1,863
6,303
4,332
0
2,988
3,315
0
26,951
L
2,462
12
0
1,341
5,592
1,637
0
1,690
3,902
32,863
0
W
Baron Samedi
sasukecuchija
Baron Samedi
2,312
460
547
1,943
6,396
4,233
318
206
6,190
16,250
1,361
L
Pele
1,761
54
0
461
8,234
2,496
0
2,244
5,990
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
23,755
285
Minions Killed
207
0
Camps Cleared
0
992,426
Distance Traveled
929,817
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,575
658
83
8
0
190,917
0
L
Surtr
4,891
489
45
5
0
195,451
0
L
Ullr
3,829
383
15
2
0
85,554
0
W
Danzaburou
6,157
616
51
5
0
192,313
0
W
Thanatos
6,913
691
86
9
0
263,257
0
W
Khepri
5,461
546
40
4
0
170,290
1
L
Bellona
5,312
531
49
5
0
202,936
2
L
Agni
5,188
519
55
6
0
217,579
7
W
Baron Samedi
5,838
584
25
3
0
175,649
0
L
Pele
4,535
454
43
4
0
228,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role