Player Matchup

Eset
Eset
Horseyyy MI
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Kiman24
Xing Tian
Level 97
God Stats
2W - 2L
1,629 SR
Queue Stats
284W - 283L
1,515 Elo+
Solo
Surtr
Surtr
Matnor15
Surtr
Level 108
God Stats
8W - 13L
1,417 SR
Queue Stats
190W - 191L
1,555 Elo+
Solo
Bastet
Bastet
OmegaRevan
Bastet
Level 68
God Stats
4W - 3L
1,349 SR
Queue Stats
84W - 78L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
arunamerciful
Danzaburou
Level 48
God Stats
28W - 30L
1,487 SR
Queue Stats
83W - 78L
1,476 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,506 Elo+

VS

Team Averages
Level 132
1,534 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BFsUzui
Hachiman
Level 154
God Stats
7W - 16L
1,237 SR
Queue Stats
206W - 264L
1,413 Elo+
Party 2
Ra
Ra
Darktaniks
Ra
Level 154
God Stats
4W - 2L
1,433 SR
Queue Stats
288W - 322L
1,493 Elo+
Party 2
Fenrir
Fenrir
SoufSidaTTV
Fenrir
Level 108
God Stats
3W - 3L
1,684 SR
Queue Stats
71W - 69L
1,519 Elo+
Solo
Bacchus
Bacchus
frog-142
Bacchus
Level 102
God Stats
12W - 6L
1,819 SR
Queue Stats
13W - 14L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,827
448
4,476
7,662
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kiman24
Xing Tian
10
1 / 1 / 0
6,156
474
4,465
10,707
8,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Matnor15
Surtr
14
4 / 3 / 0
7,819
601
11,551
16,308
10,031
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
OmegaRevan
Bastet
10
0 / 5 / 1
5,614
432
4,814
14,357
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
arunamerciful
Danzaburou
11
0 / 2 / 1
5,688
438
5,033
8,670
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 2
7,348
565
9,270
16,434
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
BFsUzui
Hachiman
12
2 / 1 / 1
6,894
530
7,122
6,300
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 4
7,594
584
6,505
7,195
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
7 / 0 / 1
7,389
568
7,601
11,199
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
frog-142
Bacchus
10
1 / 0 / 5
6,536
503
4,265
7,424
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
2
0.75
W
Hachiman
BFsUzui
Hachiman
2
1
1
2.5
W
2
1
4
4
L
1
3
0
0.33
L
Xing Tian
Kiman24
Xing Tian
1
1
0
1
L
Surtr
Matnor15
Surtr
4
3
0
1.33
L
Bastet
OmegaRevan
Bastet
0
5
1
0.1
W
Fenrir
7
0
1
7.5
L
Danzaburou
arunamerciful
Danzaburou
0
2
1
0.25
W
Bacchus
frog-142
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
34,763
57,704
Taken
48,552
29,614
Mitigated
29,720
17,415
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,270
3,024
0
2,199
16,434
12,781
0
1,142
15,292
0
68,452
W
Hachiman
BFsUzui
Hachiman
7,122
5,669
0
2,348
6,300
2,253
612
1,650
4,650
0
58,220
W
6,505
395
912
3,220
7,195
3,029
0
3,320
3,875
49,038
1,878
L
4,476
372
150
921
7,662
2,783
0
2,857
4,259
46,609
0
L
Xing Tian
Kiman24
Xing Tian
4,465
653
0
1,626
10,707
8,465
0
2,111
8,470
20,804
1,506
L
Surtr
Matnor15
Surtr
11,551
4,372
0
5,329
16,308
10,031
0
0
15,550
3,370
61,781
L
Bastet
OmegaRevan
Bastet
4,814
1,117
0
6,037
14,357
4,966
0
2,601
11,459
0
45,960
W
Fenrir
7,601
2,889
0
968
11,199
5,000
0
2,885
8,314
0
45,017
L
Danzaburou
arunamerciful
Danzaburou
5,033
1,379
176
3,176
8,670
3,369
0
1,579
7,025
0
38,515
W
Bacchus
frog-142
Bacchus
4,265
427
0
2,787
7,424
6,657
0
1,128
6,296
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
35,761
319
Minions Killed
394
0
Camps Cleared
0
1,245,966
Distance Traveled
1,292,164
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,348
565
112
9
0
229,234
0
W
Hachiman
6,894
530
96
7
0
221,112
4
W
Ra
7,594
584
98
8
0
258,719
0
L
Eset
5,827
448
72
6
0
237,299
3
L
Xing Tian
6,156
474
27
2
0
275,338
4
L
Surtr
7,819
601
93
7
0
248,240
2
L
Bastet
5,614
432
68
5
0
252,389
0
W
Fenrir
7,389
568
69
5
0
317,123
0
L
Danzaburou
5,688
438
59
5
0
232,700
0
W
Bacchus
6,536
503
19
1
0
265,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role