Player Matchup

Sobek
Sobek
LuvaLuek
Sobek
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
667W - 676L
1,433 Elo+
Solo
Olorun
Olorun
MadKalifa
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 3
Bellona
Bellona
Varlax
Bellona
Level 82
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 3
Scylla
Scylla
VerbaitamHat579
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,800 Elo+
Solo
Izanami
Izanami
shiquo
Izanami
Level 15
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 3
Team Averages
Level 45
1,448 SR
1,424 Elo+

VS

Team Averages
Level 94
1,476 SR
1,519 Elo+
Baron Samedi
Baron Samedi
ASonOfGod5833
Baron Samedi
Level 114
God Stats
2W - 1L
1,349 SR
Queue Stats
120W - 98L
1,537 Elo+
Party 1
Kali
Kali
CRAZYMAN6660
Kali
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 144L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
JerrikBlackoak
Danzaburou
Level 147
God Stats
6W - 2L
1,840 SR
Queue Stats
322W - 329L
1,433 Elo+
Party 2
Ravana
Ravana
KrazyJones
Ravana
Level 42
God Stats
2W - 4L
1,190 SR
Queue Stats
114W - 121L
1,476 Elo+
Solo
Apollo
Apollo
xWillydoodoox
Apollo
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 59L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LuvaLuek
Sobek
18
3 / 4 / 6
9,860
657
11,115
21,965
36,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
MadKalifa
Olorun
15
1 / 6 / 6
8,841
589
12,458
15,115
9,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Varlax
Bellona
17
6 / 5 / 6
10,019
668
15,809
23,291
39,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 9 / 5
8,763
584
7,418
15,556
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shiquo
Izanami
18
3 / 7 / 6
10,085
672
11,209
18,151
13,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASonOfGod5833
Baron Samedi
19
5 / 2 / 21
11,802
787
21,935
16,595
20,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 14
11,215
748
7,702
13,198
7,726
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JerrikBlackoak
Danzaburou
20
11 / 1 / 11
13,303
887
23,060
14,960
8,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
KrazyJones
Ravana
18
3 / 6 / 19
11,435
762
13,469
19,952
10,943
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 1 / 21
12,432
829
18,840
12,049
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
13
Kills
31
31
Deaths
13
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASonOfGod5833
Baron Samedi
5
2
21
7.75
W
4
3
14
3.67
W
Danzaburou
JerrikBlackoak
Danzaburou
11
1
11
16.5
W
Ravana
KrazyJones
Ravana
3
6
19
2.08
L
Sobek
LuvaLuek
Sobek
3
4
6
1.5
L
Olorun
MadKalifa
Olorun
1
6
6
0.67
L
Bellona
Varlax
Bellona
6
5
6
1.8
L
0
9
5
0.28
L
Izanami
shiquo
Izanami
3
7
6
0.86
W
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,009
Damage
85,006
94,078
Taken
76,754
106,534
Mitigated
54,182
18,332
Healing
39,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASonOfGod5833
Baron Samedi
21,935
2,280
9,656
7,692
16,595
20,430
490
5,424
10,667
33,082
2,310
W
7,702
2,877
1,509
3,336
13,198
7,726
1,716
4,523
8,533
0
17,856
W
Danzaburou
JerrikBlackoak
Danzaburou
23,060
10,336
267
5,521
14,960
8,608
3,517
7,922
6,935
0
51,360
W
Ravana
KrazyJones
Ravana
13,469
3,995
1,045
3,803
19,952
10,943
0
8,174
11,279
0
30,574
L
Sobek
LuvaLuek
Sobek
11,115
160
1,356
7,142
21,965
36,429
0
3,262
18,488
30,710
0
L
Olorun
MadKalifa
Olorun
12,458
5,039
1,003
1,953
15,115
9,260
0
3,049
12,066
22,108
409
L
Bellona
Varlax
Bellona
15,809
3,823
872
3,937
23,291
39,450
0
5,093
18,044
0
21,209
L
7,418
1,109
0
0
15,556
7,583
0
5,004
10,539
16,367
112
L
Izanami
shiquo
Izanami
11,209
7,131
532
1,537
18,151
13,812
0
4,732
13,419
0
29,085
W
18,840
12,895
2,068
4,499
12,049
6,475
1,812
4,724
7,122
0
34,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
60,187
136
Minions Killed
170
0
Camps Cleared
0
1,221,919
Distance Traveled
1,470,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,802
787
29
2
0
286,951
0
W
Kali
11,215
748
17
1
0
311,636
0
W
Danzaburou
13,303
887
42
3
0
292,562
0
W
Ravana
11,435
762
45
3
0
283,993
0
L
Sobek
9,860
657
23
2
0
260,523
0
L
Olorun
8,841
589
25
2
0
227,853
0
L
Bellona
10,019
668
8
1
0
279,714
0
L
Scylla
8,763
584
25
2
0
227,811
0
L
Izanami
10,085
672
55
4
0
226,018
0
W
Apollo
12,432
829
37
2
0
295,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role