Player Matchup

Nox
Nox
IcyAtmosphere
Nox
Level 67
God Stats
20W - 26L
1,435 SR
Queue Stats
66W - 63L
1,490 Elo+
Solo
Zeus
Zeus
Julio_PDX
Zeus
Level 121
God Stats
29W - 37L
1,484 SR
Queue Stats
224W - 269L
1,481 Elo+
Party 2
Neith
Neith
Lb_of_Sugar
Neith
Level 108
God Stats
260W - 314L
1,535 SR
Queue Stats
261W - 321L
1,485 Elo+
Party 2
Ishtar
Ishtar
Mors Incarnatum
Ishtar
Level 127
God Stats
6W - 4L
1,506 SR
Queue Stats
92W - 137L
1,423 Elo+
Solo
Tiamat
Tiamat
PlagueSenpai
Tiamat
Level 72
God Stats
9W - 1L
1,843 SR
Queue Stats
31W - 23L
1,489 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,473 Elo+

VS

Team Averages
Level 110
1,525 SR
1,521 Elo+
Charybdis
Charybdis
GnevarMore
Charybdis
Level 85
God Stats
21W - 19L
1,423 SR
Queue Stats
66W - 48L
1,595 Elo+
Party 1
Skadi
Skadi
JustZander
Skadi
Level 108
God Stats
11W - 3L
1,746 SR
Queue Stats
153W - 121L
1,564 Elo+
Party 1
Sobek
Sobek
KingDrew30
Sobek
Level 168
God Stats
10W - 23L
1,268 SR
Queue Stats
212W - 236L
1,508 Elo+
Solo
Cerberus
Cerberus
Lexicano7
Cerberus
Level 72
God Stats
35W - 28L
1,545 SR
Queue Stats
301W - 340L
1,469 Elo+
Solo
Bacchus
Bacchus
VICT0R FREEZE
Bacchus
Level 119
God Stats
22W - 12L
1,643 SR
Queue Stats
66W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,531
706
0
0
0
Zeus
10
1 / 3 / 0
5,634
1,127
2,942
3,486
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,453
1,091
5,420
6,736
2,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 0 / 0
5,031
1,006
0
0
0
Tiamat
10
0 / 1 / 1
5,642
1,128
4,526
4,669
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

448

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GnevarMore
Charybdis
11
1 / 0 / 1
6,092
1,218
2,274
3,010
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
11
3 / 0 / 3
6,867
1,373
2,524
2,307
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
10
0 / 1 / 3
5,406
1,081
2,934
5,387
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Lexicano7
Cerberus
11
3 / 0 / 3
6,386
1,277
2,940
5,639
4,146
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
11
0 / 0 / 5
6,089
1,218
2,063
1,333
1,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
7
7
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GnevarMore
Charybdis
1
0
1
1.5
L
0
0
0
0
L
Zeus
1
3
0
0.33
W
Skadi
3
0
3
4.5
W
Sobek
0
1
3
1.5
L
0
3
0
0
W
Cerberus
Lexicano7
Cerberus
3
0
3
4.5
L
0
0
0
0
L
Tiamat
0
1
1
0.5
W
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
12,735
14,891
Taken
17,676
6,632
Mitigated
11,430
682
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GnevarMore
Charybdis
2,274
1,283
0
834
3,010
1,087
0
736
2,274
0
12,084
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
2,942
1,079
0
0
3,486
1,045
0
2,031
1,455
7,819
0
W
Skadi
2,524
1,048
0
750
2,307
800
0
810
1,497
0
20,567
W
Sobek
2,934
150
0
1,467
5,387
4,019
0
2,186
3,049
4,715
1,018
L
5,420
1,628
0
297
6,736
2,631
0
3,026
3,710
0
13,156
W
Cerberus
Lexicano7
Cerberus
2,940
214
0
990
5,639
4,146
0
2,978
2,661
8,923
225
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
4,526
253
0
385
4,669
2,956
0
2,487
2,182
12,774
0
W
Bacchus
2,063
67
0
383
1,333
1,378
0
758
575
4,369
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
30,840
40
Minions Killed
105
3
Camps Cleared
4
236,281
Distance Traveled
465,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,092
1,218
25
5
2
91,882
0
L
Nox
3,531
706
0
0
0
0
0
L
Zeus
5,634
1,127
10
2
2
62,283
0
W
Skadi
6,867
1,373
48
10
1
78,654
0
W
Sobek
5,406
1,081
4
1
0
74,001
0
L
Neith
5,453
1,091
12
2
0
79,155
0
W
Cerberus
6,386
1,277
21
4
1
114,060
0
L
Ishtar
5,031
1,006
0
0
0
0
0
L
Tiamat
5,642
1,128
18
4
1
94,843
0
W
Bacchus
6,089
1,218
7
1
0
106,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role