Player Matchup

Kuzenbo
Kuzenbo
Dankydankjake
Kuzenbo
Level 97
God Stats
32W - 27L
1,507 SR
Queue Stats
295W - 354L
1,420 Elo+
Solo
Amaterasu
Amaterasu
ElfMaster694792
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,446 Elo+
Party 1
Hachiman
Hachiman
OblivionFlame99
Hachiman
Level 64
God Stats
8W - 4L
1,727 SR
Queue Stats
32W - 29L
1,485 Elo+
Party 1
Team Averages
Level 85
1,578 SR
1,450 Elo+

VS

Team Averages
Level 137
1,517 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chivukuvuku
Mulan
Level 128
God Stats
21W - 15L
1,540 SR
Queue Stats
191W - 218L
1,475 Elo+
Solo
Danzaburou
Danzaburou
carrotboogers
Danzaburou
Level 125
God Stats
55W - 47L
1,512 SR
Queue Stats
286W - 300L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
1 / 2 / 2
4,930
704
2,721
6,746
4,259
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
ElfMaster694792
Amaterasu
9
0 / 4 / 3
5,020
717
3,491
9,010
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
8
3 / 3 / 1
5,794
828
4,965
7,795
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 5
6,041
863
7,942
4,973
2,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 5
6,588
941
8,122
9,783
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
carrotboogers
Danzaburou
11
3 / 0 / 6
6,591
942
4,819
5,180
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
5
2.25
W
4
2
5
3.25
L
Kuzenbo
1
2
2
1
L
Amaterasu
ElfMaster694792
Amaterasu
0
4
3
0.38
L
Hachiman
3
3
1
1.17
W
Danzaburou
carrotboogers
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,177
Damage
20,883
23,551
Taken
19,936
9,375
Mitigated
12,364
3,254
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,942
883
402
2,166
4,973
2,273
408
508
4,465
27,733
629
W
8,122
1,600
0
1,768
9,783
8,229
0
1,372
8,411
0
18,483
L
Kuzenbo
2,721
1,366
0
180
6,746
4,259
0
2,922
3,610
6,595
287
L
Amaterasu
ElfMaster694792
Amaterasu
3,491
2,439
0
2,664
9,010
3,173
0
2,516
6,120
0
10,949
L
Hachiman
4,965
3,428
0
410
7,795
1,943
0
2,188
5,349
0
12,738
W
Danzaburou
carrotboogers
Danzaburou
4,819
1,293
185
739
5,180
1,862
74
848
4,332
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,744
Gold Earned
19,220
39
Minions Killed
101
0
Camps Cleared
0
380,360
Distance Traveled
403,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,041
863
40
6
0
113,756
0
W
Mulan
6,588
941
20
3
0
144,627
0
L
Kuzenbo
4,930
704
7
1
0
95,931
0
L
Amaterasu
5,020
717
6
1
0
155,709
0
L
Hachiman
5,794
828
26
4
0
128,720
0
W
Danzaburou
6,591
942
41
6
0
145,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role