Player Matchup

Chaac
Chaac
Doublix
Chaac
Level 81
God Stats
4W - 3L
1,211 SR
Queue Stats
152W - 138L
1,445 Elo+
Solo
Bacchus
Bacchus
EtherealSquidz
Bacchus
Level 66
God Stats
2W - 0L
1,600 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 3
Ao Kuang
Ao Kuang
PorcelainMage
Ao Kuang
Level 65
God Stats
1W - 1L
1,280 SR
Queue Stats
44W - 41L
1,524 Elo+
Party 3
Chiron
Chiron
TTV_Juemobbing03
Chiron
Level 149
God Stats
4W - 2L
1,589 SR
Queue Stats
166W - 152L
1,501 Elo+
Party 2
Hel
Hel
kaelee__
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 93L
1,521 Elo+
Party 2
Team Averages
Level 97
1,436 SR
1,522 Elo+

VS

Team Averages
Level 132
1,425 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Astrosomnia
Chronos
Level 103
God Stats
0W - 3L
1,058 SR
Queue Stats
44W - 45L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Kinoue
Aphrodite
Level 127
God Stats
4W - 5L
1,528 SR
Queue Stats
242W - 240L
1,603 Elo+
Solo
Anubis
Anubis
ToughJasmine
Anubis
Level 129
God Stats
8W - 6L
1,541 SR
Queue Stats
419W - 471L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doublix
Chaac
15
4 / 1 / 11
9,178
834
14,557
11,460
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 12
9,445
859
8,659
12,697
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
PorcelainMage
Ao Kuang
14
3 / 5 / 12
8,752
796
8,200
15,674
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 2 / 11
9,193
836
13,839
12,089
6,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 10
9,104
828
7,656
9,719
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 3 / 4
8,397
763
11,913
11,937
12,996
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
13
2 / 3 / 5
8,134
739
7,669
7,354
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Chronos
Astrosomnia
Chronos
12
1 / 7 / 2
7,496
681
8,113
12,981
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Kinoue
Aphrodite
15
1 / 3 / 5
7,948
723
7,899
12,752
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
1 / 3 / 8
8,680
789
13,143
12,581
7,522
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
19
Kills
10
10
Deaths
19
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
3
4
2.33
L
Thanatos
 
Thanatos
2
3
5
1.5
L
Chronos
Astrosomnia
Chronos
1
7
2
0.29
W
Chaac
Doublix
Chaac
4
1
11
9.5
W
3
1
12
9
L
Aphrodite
Kinoue
Aphrodite
1
3
5
1.17
W
Ao Kuang
PorcelainMage
Ao Kuang
3
5
12
1.8
W
4
2
11
4.75
L
Anubis
1
3
8
1.67
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,911
Damage
48,737
61,639
Taken
57,605
57,736
Mitigated
36,202
32,387
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,913
278
562
2,074
11,937
12,996
207
6,791
4,338
2,809
11,181
L
Thanatos
 
Thanatos
7,669
622
1,306
2,982
7,354
2,898
147
4,338
2,534
0
10,090
L
Chronos
Astrosomnia
Chronos
8,113
2,486
320
969
12,981
5,609
558
4,395
7,985
16,685
1,170
W
Chaac
Doublix
Chaac
14,557
660
595
3,638
11,460
15,947
44
4,522
6,938
0
25,205
W
8,659
793
867
2,893
12,697
16,050
366
9,180
3,517
15,048
0
L
Aphrodite
Kinoue
Aphrodite
7,899
1,002
7,081
6,940
12,752
7,177
172
3,732
8,378
16,478
0
W
Ao Kuang
PorcelainMage
Ao Kuang
8,200
1,412
682
2,836
15,674
13,658
408
6,905
8,769
11,924
0
W
13,839
4,105
2,316
3,291
12,089
6,601
493
4,942
7,147
0
32,015
L
Anubis
13,143
917
644
4,364
12,581
7,522
350
3,249
8,819
38,099
181
W
7,656
289
9,974
5,295
9,719
5,480
306
5,227
4,492
16,705
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
40,655
120
Minions Killed
112
0
Camps Cleared
0
1,091,515
Distance Traveled
913,997
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,397
763
8
1
0
211,204
0
L
Thanatos
8,134
739
2
0
0
173,182
0
L
Chronos
7,496
681
26
2
0
178,110
0
W
Chaac
9,178
834
28
3
0
231,028
0
W
Bacchus
9,445
859
10
1
0
228,233
0
L
Aphrodite
7,948
723
22
2
0
185,043
2
W
Ao Kuang
8,752
796
13
1
0
216,399
0
W
Chiron
9,193
836
44
4
0
198,320
1
L
Anubis
8,680
789
54
5
0
166,458
0
W
Hel
9,104
828
25
2
0
217,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role