Player Matchup

Cernunnos
Cernunnos
Bronze IV
 
Cernunnos
Bronze IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
nacosheto
Baron Samedi
Silver V
Level 135
God Stats
1W - 1L
1,671 SR
Queue Stats
9W - 22L
1,204 MMR
Party 2
Sobek
Sobek
Silver III
xBEELOWx
Sobek
Silver III
Level 88
God Stats
5W - 5L
1,532 SR
Queue Stats
146W - 185L
1,165 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,568 SR
1,290 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 57
1,499 SR
1,014 MMR
Gilgamesh
Gilgamesh
Silver III
DarkNight3366
Gilgamesh
Silver III
Level 80
God Stats
1W - 1L
1,278 SR
Queue Stats
49W - 52L
1,082 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
The Red Muba
Ao Kuang
Silver III
Level 46
God Stats
1W - 3L
1,522 SR
Queue Stats
16W - 31L
1,004 MMR
Party 1
Anhur
Anhur
Silver IV
s1yfire
Anhur
Silver IV
Level 44
God Stats
2W - 0L
1,696 SR
Queue Stats
17W - 29L
957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 4 / 4
9,422
673
10,820
12,823
5,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
nacosheto
Baron Samedi
16
4 / 6 / 1
10,351
739
12,258
14,230
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
xBEELOWx
Sobek
9
0 / 4 / 1
7,722
552
3,410
9,520
6,075
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotAchillesCthulhuNe ZhaHou Yi

VS

Bans
ThothKukulkanVamanaZeusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkNight3366
Gilgamesh
17
7 / 1 / 6
11,906
850
11,999
16,522
18,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
The Red Muba
Ao Kuang
16
5 / 2 / 7
10,918
780
7,780
13,269
7,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
s1yfire
Anhur
16
2 / 2 / 9
10,601
757
10,335
11,151
5,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
4
0.75
W
Gilgamesh
DarkNight3366
Gilgamesh
7
1
6
10
W
Ao Kuang
The Red Muba
Ao Kuang
5
2
7
4.25
L
Baron Samedi
nacosheto
Baron Samedi
4
6
1
0.75
W
Anhur
s1yfire
Anhur
2
2
9
3.25
L
Sobek
xBEELOWx
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
30,114
36,573
Taken
40,942
19,594
Mitigated
30,723
5,617
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,820
4,082
0
543
12,823
5,708
0
174
11,898
0
29,802
W
Gilgamesh
DarkNight3366
Gilgamesh
11,999
2,036
0
4,086
16,522
18,140
1,284
4,957
11,515
0
47,661
W
Ao Kuang
The Red Muba
Ao Kuang
7,780
1,095
0
3,731
13,269
7,404
553
6,541
6,702
29,997
1,719
L
Baron Samedi
nacosheto
Baron Samedi
12,258
866
506
2,740
14,230
7,811
0
3,641
9,891
36,904
1,487
W
Anhur
s1yfire
Anhur
10,335
3,615
0
3,152
11,151
5,179
1,030
4,360
6,739
0
51,447
L
Sobek
xBEELOWx
Sobek
3,410
190
173
1,655
9,520
6,075
0
3,142
5,702
11,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
33,425
107
Minions Killed
173
0
Camps Cleared
0
583,712
Distance Traveled
835,145
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,422
673
33
2
0
225,365
0
W
Gilgamesh
11,906
850
56
4
0
294,306
0
W
Ao Kuang
10,918
780
39
3
0
280,575
0
L
Baron Samedi
10,351
739
64
5
0
208,621
4
W
Anhur
10,601
757
78
6
0
260,264
0
L
Sobek
7,722
552
10
1
0
149,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role