Player Matchup

Baron Samedi
Baron Samedi
Platinum II
Antiblxze
Baron Samedi
Platinum II
Level 145
God Stats
23W - 8L
1,771 SR
Queue Stats
509W - 459L
1,597 MMR
Party 1
Bacchus
Bacchus
Diamond III
CLB Key
Bacchus
Diamond III
Level 148
God Stats
106W - 105L
1,612 SR
Queue Stats
482W - 446L
2,065 MMR
Party 1
Lancelot
Lancelot
Diamond II
Taygoneslide
Lancelot
Diamond II
Level 142
God Stats
20W - 15L
1,647 SR
Queue Stats
377W - 347L
2,191 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,677 SR
1,951 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,808 SR
1,787 MMR
Mulan
Mulan
Platinum III
OMGPonchiRex19
Mulan
Platinum III
Level 148
God Stats
2W - 1L
2,031 SR
Queue Stats
104W - 102L
1,940 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
OmgSantiRex
Sylvanus
Platinum II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,940 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Viper1074
Ix Chel
Gold IV
Level 62
God Stats
0W - 1L
1,892 SR
Queue Stats
52W - 60L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antiblxze
Baron Samedi
16
6 / 1 / 8
10,719
825
16,923
10,166
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
CLB Key
Bacchus
16
2 / 0 / 12
10,162
782
16,211
17,663
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Taygoneslide
Lancelot
16
7 / 2 / 6
10,631
818
16,829
14,793
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
KuzenboAchillesThothMorgan Le FayFafnir

VS

Bans
Ne ZhaHeraAgniScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,489
653
9,716
19,670
17,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OmgSantiRex
Sylvanus
13
0 / 4 / 2
8,321
640
9,124
21,104
19,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Viper1074
Ix Chel
14
2 / 5 / 1
9,040
695
8,336
13,506
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Antiblxze
Baron Samedi
6
1
8
10
W
Bacchus
CLB Key
Bacchus
2
0
12
8
L
1
6
2
0.33
L
Sylvanus
OmgSantiRex
Sylvanus
0
4
2
0.25
W
Lancelot
Taygoneslide
Lancelot
7
2
6
5
L
Ix Chel
Viper1074
Ix Chel
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
27,176
42,622
Taken
54,280
32,817
Mitigated
42,867
21,730
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Antiblxze
Baron Samedi
16,923
1,263
4,045
5,901
10,166
5,841
731
4,046
5,903
52,894
612
W
Bacchus
CLB Key
Bacchus
16,211
1,637
0
7,299
17,663
19,051
156
5,947
10,857
36,621
3,669
L
9,716
952
0
2,985
19,670
17,026
0
10,549
8,069
0
28,350
L
Sylvanus
OmgSantiRex
Sylvanus
9,124
901
3,171
6,245
21,104
19,865
0
12,123
8,008
19,657
4,041
W
Lancelot
Taygoneslide
Lancelot
16,829
3,071
0
4,485
14,793
7,925
1,639
4,575
9,358
0
42,926
L
Ix Chel
Viper1074
Ix Chel
8,336
1,035
993
2,828
13,506
5,976
0
7,914
5,070
38,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
25,850
163
Minions Killed
157
0
Camps Cleared
0
803,880
Distance Traveled
656,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,719
825
68
5
0
243,061
0
W
Bacchus
10,162
782
49
4
0
274,089
0
L
Mulan
8,489
653
44
3
0
214,310
2
L
Sylvanus
8,321
640
48
4
0
216,588
0
W
Lancelot
10,631
818
46
4
0
286,730
0
L
Ix Chel
9,040
695
65
5
0
225,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role