Player Matchup

Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BiaxialTundra35
Odin
Level 27
God Stats
0W - 4L
1,173 SR
Queue Stats
46W - 51L
1,390 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KarolPath
Morgan Le Fay
Level 67
God Stats
4W - 8L
1,406 SR
Queue Stats
277W - 289L
1,409 Elo+
Party 3
Thor
Thor
pablopuentermz
Thor
Level 28
God Stats
17W - 14L
1,195 SR
Queue Stats
147W - 156L
1,370 Elo+
Party 2
Medusa
Medusa
x-GarciaHimovic
Medusa
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 186L
1,366 Elo+
Party 2
Team Averages
Level 75
1,355 SR
1,407 Elo+

VS

Team Averages
Level 44
1,549 SR
1,364 Elo+
Bakasura
Bakasura
FlintstoneGummy
Bakasura
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 68L
1,483 Elo+
Solo
Poseidon
Poseidon
Heins11
Poseidon
Level 120
God Stats
5W - 0L
1,807 SR
Queue Stats
149W - 142L
1,357 Elo+
Party 1
Nike
Nike
NARANJOLEAFS
Nike
Level 18
God Stats
6W - 5L
1,447 SR
Queue Stats
10W - 7L
1,380 Elo+
Party 1
Charybdis
Charybdis
Vaderzim45OnYt
Charybdis
Level 16
God Stats
7W - 6L
1,491 SR
Queue Stats
45W - 50L
1,233 Elo+
Party 1
Cabrakan
Cabrakan
Xayzku
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 2
7,026
468
2,757
7,689
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
5,780
385
2,096
9,872
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
KarolPath
Morgan Le Fay
12
1 / 3 / 0
6,762
451
8,391
9,911
3,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 0
7,246
483
4,646
11,063
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 0 / 1
9,319
621
7,135
3,857
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 0 / 1
8,225
548
6,717
11,858
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Heins11
Poseidon
15
2 / 0 / 2
8,766
584
7,877
9,399
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 2
7,458
497
4,295
7,888
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Vaderzim45OnYt
Charybdis
13
0 / 4 / 0
6,710
447
1,575
9,847
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Xayzku
Cabrakan
10
0 / 1 / 1
6,340
423
2,960
9,256
8,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
11
11
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
2
1
L
0
5
1
0.1
W
Bakasura
5
0
1
5.5
W
Poseidon
Heins11
Poseidon
2
0
2
3
L
Morgan Le Fay
KarolPath
Morgan Le Fay
1
3
0
0.33
W
4
1
2
5
W
Charybdis
Vaderzim45OnYt
Charybdis
0
4
0
0
W
Cabrakan
Xayzku
Cabrakan
0
1
1
0.5
L
2
3
0
0.67
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
23,424
42,392
Taken
48,248
20,784
Mitigated
27,584
10,223
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,757
313
0
1,668
7,689
6,723
0
2,067
5,221
26,828
1,568
L
2,096
513
0
230
9,872
4,321
0
576
8,329
0
19,730
W
Bakasura
6,717
4,093
0
9,058
11,858
5,442
171
2,308
9,468
0
57,661
W
Poseidon
Heins11
Poseidon
7,877
1,490
0
1,672
9,399
3,829
451
4,797
4,602
80,480
1,320
L
Morgan Le Fay
KarolPath
Morgan Le Fay
8,391
1,310
0
3,194
9,911
3,826
0
4,467
5,029
54,741
1,547
W
4,295
146
0
2,581
7,888
6,150
272
1,010
6,626
0
32,716
W
Charybdis
Vaderzim45OnYt
Charybdis
1,575
464
0
2,947
9,847
3,460
0
686
9,161
0
50,231
W
Cabrakan
Xayzku
Cabrakan
2,960
509
0
2,013
9,256
8,703
30
2,147
7,109
14,374
0
L
4,646
654
0
3,555
11,063
4,113
0
2,505
8,296
0
58,988
L
7,135
3,431
0
1,576
3,857
1,801
0
562
3,295
0
82,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
37,499
384
Minions Killed
398
0
Camps Cleared
0
1,434,780
Distance Traveled
1,561,910
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,026
468
37
2
0
310,153
2
L
Odin
5,780
385
33
2
0
243,939
0
W
Bakasura
8,225
548
116
8
0
352,554
0
W
Poseidon
8,766
584
132
9
0
328,167
3
L
Morgan Le Fay
6,762
451
74
5
0
271,527
0
W
Nike
7,458
497
41
3
0
289,443
0
W
Charybdis
6,710
447
88
6
0
269,152
0
W
Cabrakan
6,340
423
21
1
0
322,594
4
L
Thor
7,246
483
98
7
0
308,549
0
L
Medusa
9,319
621
142
9
0
300,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role