Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Aeliann
Rama
Gold III
Level 110
God Stats
3W - 2L
1,152 SR
Queue Stats
39W - 36L
1,618 MMR
Solo
Bellona
Bellona
Gold III
K1ingJ
Bellona
Gold III
Level 138
God Stats
6W - 9L
1,608 SR
Queue Stats
65W - 68L
1,589 MMR
Solo
Bakasura
Bakasura
Gold I
skidz1738
Bakasura
Gold I
Level 159
God Stats
0W - 6L
1,268 SR
Queue Stats
474W - 468L
1,578 MMR
Solo
Medusa
Medusa
Gold I
syndromecol
Medusa
Gold I
Level 183
God Stats
29W - 23L
1,699 SR
Queue Stats
469W - 480L
1,644 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,445 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,690 SR
1,609 MMR
Tsukuyomi
Tsukuyomi
Gold I
DarkPE
Tsukuyomi
Gold I
Level 129
God Stats
3W - 1L
1,786 SR
Queue Stats
213W - 188L
1,591 MMR
Solo
Awilix
Awilix
Gold II
DraculaBryan
Awilix
Gold II
Level 115
God Stats
23W - 9L
1,767 SR
Queue Stats
323W - 328L
1,660 MMR
Solo
Chang'e
Chang'e
Gold III
TooLazyToRotate
Chang'e
Gold III
Level 79
God Stats
47W - 32L
1,611 SR
Queue Stats
211W - 213L
1,620 MMR
Solo
Cerberus
Cerberus
Gold II
Wards4Pookie
Cerberus
Gold II
Level 65
God Stats
7W - 8L
1,559 SR
Queue Stats
322W - 324L
1,555 MMR
Solo
Anhur
Anhur
Silver I
tanobri
Anhur
Silver I
Level 159
God Stats
7W - 8L
1,728 SR
Queue Stats
137W - 132L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 2 / 1
4,091
511
2,312
6,667
2,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Aeliann
Rama
9
1 / 0 / 0
4,687
586
3,860
4,558
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
K1ingJ
Bellona
8
0 / 5 / 0
4,582
573
2,439
8,758
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
skidz1738
Bakasura
8
0 / 0 / 1
4,416
552
2,843
8,081
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
9
0 / 1 / 0
4,796
600
3,237
4,743
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BastetAthenaThanatos

VS

Bans
Sun WukongArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkPE
Tsukuyomi
11
5 / 0 / 0
6,323
790
7,200
6,572
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
9
0 / 0 / 1
4,499
562
1,574
4,904
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
4,755
594
1,882
3,380
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Wards4Pookie
Cerberus
9
0 / 0 / 2
4,761
595
3,485
6,412
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
tanobri
Anhur
8
2 / 1 / 0
4,507
563
4,545
5,915
2,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
8
8
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
Rama
Aeliann
Rama
1
0
0
1
W
Tsukuyomi
DarkPE
Tsukuyomi
5
0
0
5
W
Awilix
0
0
1
0.5
L
Bellona
K1ingJ
Bellona
0
5
0
0
W
1
0
0
1
W
Cerberus
Wards4Pookie
Cerberus
0
0
2
1
L
Bakasura
skidz1738
Bakasura
0
0
1
0.5
L
Medusa
0
1
0
0
W
Anhur
tanobri
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,691
Damage
18,686
32,807
Taken
27,183
13,844
Mitigated
13,990
7,200
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,312
499
0
1,405
6,667
2,817
0
1,283
5,384
9,881
0
L
Rama
Aeliann
Rama
3,860
3,020
0
1,124
4,558
1,338
0
795
3,763
0
35,787
W
Tsukuyomi
DarkPE
Tsukuyomi
7,200
1,412
0
2,595
6,572
3,829
0
0
5,989
0
43,174
W
Awilix
1,574
416
0
744
4,904
1,912
0
0
4,864
0
28,283
L
Bellona
K1ingJ
Bellona
2,439
796
0
1,982
8,758
5,179
0
0
8,175
0
25,088
W
1,882
0
280
1,681
3,380
974
0
0
3,340
31,263
885
W
Cerberus
Wards4Pookie
Cerberus
3,485
198
0
3,204
6,412
4,414
0
805
5,607
20,205
0
L
Bakasura
skidz1738
Bakasura
2,843
1,977
0
1,757
8,081
3,079
0
795
7,154
0
22,944
L
Medusa
3,237
952
0
932
4,743
1,431
0
2,220
2,315
0
35,836
W
Anhur
tanobri
Anhur
4,545
2,683
0
2,066
5,915
2,861
0
1,507
4,181
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
24,845
236
Minions Killed
258
0
Camps Cleared
0
789,467
Distance Traveled
910,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,091
511
7
1
0
117,828
0
L
Rama
4,687
586
68
9
0
156,194
1
W
Tsukuyomi
6,323
790
73
9
0
167,540
1
W
Awilix
4,499
562
45
6
0
223,552
0
L
Bellona
4,582
573
53
7
0
161,369
0
W
Chang'e
4,755
594
62
8
0
185,463
0
W
Cerberus
4,761
595
31
4
0
181,150
3
L
Bakasura
4,416
552
58
7
0
194,774
0
L
Medusa
4,796
600
50
6
0
159,302
0
W
Anhur
4,507
563
47
6
0
152,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role