Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
OreoBanditjp
Geb
Level 139
God Stats
6W - 4L
1,685 SR
Queue Stats
95W - 96L
1,554 Elo+
Party 3
Da Ji
Da Ji
Sukura47
Da Ji
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 67L
1,463 Elo+
Party 2
Mulan
Mulan
wolffang72696
Mulan
Level 75
God Stats
1W - 2L
1,694 SR
Queue Stats
74W - 64L
1,513 Elo+
Solo
Medusa
Medusa
xTheLostGodx
Medusa
Level 143
God Stats
10W - 8L
1,570 SR
Queue Stats
95W - 96L
1,554 Elo+
Party 3
Team Averages
Level 122
1,590 SR
1,517 Elo+

VS

Team Averages
Level 109
1,572 SR
1,464 Elo+
Maui
Maui
OpiumSeeds
Maui
Level 67
God Stats
3W - 2L
1,431 SR
Queue Stats
20W - 14L
1,491 Elo+
Solo
Skadi
Skadi
Skullberg
Skadi
Level 148
God Stats
20W - 11L
1,514 SR
Queue Stats
209W - 193L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
bboy_AI
Guan Yu
Level 62
God Stats
2W - 0L
1,797 SR
Queue Stats
44W - 62L
1,398 Elo+
Solo
Poseidon
Poseidon
gatopacheco
Poseidon
Level 139
God Stats
3W - 2L
1,617 SR
Queue Stats
71W - 79L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sakari_12
Tsukuyomi
Level 128
God Stats
8W - 7L
1,500 SR
Queue Stats
200W - 183L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 6 / 1
6,002
500
3,902
11,140
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 1 / 1
6,206
517
3,375
7,156
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Sukura47
Da Ji
10
3 / 6 / 0
6,321
527
4,218
11,050
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 5 / 2
6,941
578
7,693
13,110
8,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 1 / 0
5,449
454
4,412
4,284
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,688
557
3,653
8,627
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Skullberg
Skadi
11
1 / 0 / 3
6,389
532
4,097
5,017
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
bboy_AI
Guan Yu
11
4 / 3 / 1
6,895
575
6,901
13,963
11,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
gatopacheco
Poseidon
13
4 / 0 / 2
7,772
648
5,698
6,260
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tsukuyomi
sakari_12
Tsukuyomi
13
7 / 1 / 5
7,580
632
6,946
11,138
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
19
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
1
0.08
W
2
0
4
4
L
0
1
1
0.5
W
Skadi
Skullberg
Skadi
1
0
3
2.5
L
Da Ji
Sukura47
Da Ji
3
6
0
0.5
W
Guan Yu
bboy_AI
Guan Yu
4
3
1
1.5
W
Poseidon
gatopacheco
Poseidon
4
0
2
5
W
Tsukuyomi
sakari_12
Tsukuyomi
7
1
5
9.5
L
1
5
2
0.4
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
27,295
46,740
Taken
45,005
23,084
Mitigated
26,729
9,984
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,902
577
16
2,049
11,140
4,045
0
5,290
5,836
34,494
929
W
3,653
877
184
3,447
8,627
6,665
246
1,787
6,780
21,173
1,884
L
3,375
263
0
3,392
7,156
5,353
0
1,087
6,069
22,860
1,161
W
Skadi
Skullberg
Skadi
4,097
1,319
0
1,213
5,017
1,831
664
1,537
3,442
0
47,805
L
Da Ji
Sukura47
Da Ji
4,218
1,084
0
932
11,050
3,735
0
1,263
9,787
0
25,812
W
Guan Yu
bboy_AI
Guan Yu
6,901
2,030
80
2,210
13,963
11,680
0
0
13,963
0
38,161
W
Poseidon
gatopacheco
Poseidon
5,698
579
0
3,464
6,260
2,117
243
2,309
3,663
58,408
674
W
Tsukuyomi
sakari_12
Tsukuyomi
6,946
1,674
0
5,285
11,138
4,436
507
712
10,386
0
42,029
L
7,693
2,336
0
2,504
13,110
8,443
0
215
12,895
0
51,021
L
Medusa
4,412
1,210
0
1,091
4,284
1,508
0
1,211
3,073
0
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
35,324
271
Minions Killed
317
0
Camps Cleared
0
1,146,987
Distance Traveled
1,245,059
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,002
500
55
5
0
188,542
0
W
Maui
6,688
557
33
3
0
266,563
5
L
Geb
6,206
517
36
3
0
256,680
5
W
Skadi
6,389
532
81
7
0
253,775
2
L
Da Ji
6,321
527
33
3
0
275,262
2
W
Guan Yu
6,895
575
49
4
0
201,774
0
W
Poseidon
7,772
648
90
8
0
259,938
0
W
Tsukuyomi
7,580
632
64
5
0
263,009
0
L
Mulan
6,941
578
79
7
0
175,012
0
L
Medusa
5,449
454
68
6
0
251,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role