Player Matchup

Chernobog
Chernobog
Diamondback21
Chernobog
Level 34
God Stats
15W - 17L
1,497 SR
Queue Stats
110W - 127L
1,429 Elo+
Party 2
King Arthur
King Arthur
GeJahFiki
King Arthur
Level 106
God Stats
8W - 12L
1,452 SR
Queue Stats
352W - 337L
1,473 Elo+
Party 2
Ra
Ra
Tromthiccy
Ra
Level 67
God Stats
6W - 8L
1,325 SR
Queue Stats
568W - 541L
1,534 Elo+
Party 2
Ares
Ares
bluefiveone
Ares
Level 151
God Stats
7W - 12L
1,538 SR
Queue Stats
554W - 569L
1,466 Elo+
Solo
Vamana
Vamana
xXxFVD3D420xXx
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,441 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,469 Elo+

VS

Team Averages
Level 87
1,627 SR
1,465 Elo+
Nu Wa
Nu Wa
CrAxKhEaD-_-NYC
Nu Wa
Level 127
God Stats
4W - 1L
1,754 SR
Queue Stats
259W - 249L
1,540 Elo+
Party 1
Surtr
Surtr
Jayyxy-_-
Surtr
Level 68
God Stats
2W - 0L
1,697 SR
Queue Stats
53W - 61L
1,450 Elo+
Party 1
Geb
Geb
Seraph_Monsoon
Geb
Level 82
God Stats
38W - 25L
1,644 SR
Queue Stats
103W - 96L
1,434 Elo+
Solo
Izanami
Izanami
temp-8326353
Izanami
Level 48
God Stats
9W - 10L
1,527 SR
Queue Stats
17W - 24L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
temp-8344499
Ao Kuang
Level 108
God Stats
22W - 21L
1,511 SR
Queue Stats
50W - 60L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Diamondback21
Chernobog
12
1 / 3 / 2
7,531
471
5,883
12,047
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
GeJahFiki
King Arthur
14
1 / 5 / 0
7,667
479
6,147
19,319
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 1 / 3
7,971
498
4,578
9,794
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 2
7,384
462
9,242
16,098
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 1
7,222
451
7,361
13,356
13,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
10,149
634
14,479
6,700
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Jayyxy-_-
Surtr
13
4 / 1 / 5
8,639
540
6,851
13,559
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 8
7,187
449
5,690
12,978
10,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
temp-8326353
Izanami
14
4 / 2 / 4
8,690
543
10,906
10,344
4,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
temp-8344499
Ao Kuang
14
3 / 2 / 6
8,293
518
11,095
15,612
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Chernobog
Diamondback21
Chernobog
1
3
2
0.67
L
King Arthur
GeJahFiki
King Arthur
1
5
0
0.2
W
Surtr
Jayyxy-_-
Surtr
4
1
5
6.5
W
1
1
8
5
L
1
1
3
2.5
L
3
5
2
0.8
W
Izanami
temp-8326353
Izanami
4
2
4
3
W
Ao Kuang
temp-8344499
Ao Kuang
3
2
6
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
49,021
70,614
Taken
59,193
42,207
Mitigated
34,592
17,483
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,479
3,363
0
1,000
6,700
2,045
0
1,859
4,595
86,877
1,582
L
Chernobog
Diamondback21
Chernobog
5,883
3,858
0
2,771
12,047
4,698
1,027
2,672
9,375
0
53,215
L
King Arthur
GeJahFiki
King Arthur
6,147
1,515
0
7,089
19,319
8,242
0
9,601
9,718
0
72,089
W
Surtr
Jayyxy-_-
Surtr
6,851
2,288
0
4,056
13,559
10,497
118
2,558
10,989
882
43,787
W
5,690
922
341
1,497
12,978
10,628
110
3,472
9,432
18,437
1,415
L
4,578
789
312
3,439
9,794
2,762
0
6,553
3,241
68,404
0
L
9,242
847
0
1,580
16,098
13,154
0
7,164
8,701
27,986
1,742
W
Izanami
temp-8326353
Izanami
10,906
6,298
0
2,840
10,344
4,520
392
2,858
7,456
0
63,766
W
Ao Kuang
temp-8344499
Ao Kuang
11,095
2,616
0
4,191
15,612
6,902
256
2,963
12,511
61,310
2,231
L
7,361
4,011
0
2,292
13,356
13,351
437
5,010
7,734
0
43,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
42,958
442
Minions Killed
391
0
Camps Cleared
0
1,522,938
Distance Traveled
1,572,994
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,149
634
128
8
0
315,577
0
L
Chernobog
7,531
471
90
6
0
290,220
0
L
King Arthur
7,667
479
113
7
0
321,600
0
W
Surtr
8,639
540
81
5
0
272,383
0
W
Geb
7,187
449
19
1
0
341,614
11
L
Ra
7,971
498
119
7
0
328,629
2
L
Ares
7,384
462
47
3
0
285,184
7
W
Izanami
8,690
543
88
6
0
294,510
0
W
Ao Kuang
8,293
518
75
5
0
348,910
0
L
Vamana
7,222
451
73
5
0
297,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role