Player Matchup

Anubis
Anubis
 
Anubis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Boats n Huz
Sobek
Level 108
God Stats
7W - 8L
1,594 SR
Queue Stats
8W - 10L
1,335 Elo+
Party 1
Awilix
Awilix
ElGingero262
Awilix
Level 142
God Stats
5W - 6L
1,589 SR
Queue Stats
55W - 61L
1,459 Elo+
Solo
Hachiman
Hachiman
IRSasquatch
Hachiman
Level 110
God Stats
6W - 7L
1,565 SR
Queue Stats
9W - 11L
1,360 Elo+
Party 1
Tiamat
Tiamat
SuperStudMuffn97
Tiamat
Level 154
God Stats
14W - 11L
1,507 SR
Queue Stats
137W - 133L
1,549 Elo+
Solo
Team Averages
Level 139
1,551 SR
1,441 Elo+

VS

Team Averages
Level 102
1,518 SR
1,564 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
B00tymaster69
Thanatos
Level 108
God Stats
4W - 2L
1,714 SR
Queue Stats
131W - 106L
1,563 Elo+
Solo
Khepri
Khepri
Funleaps
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Nox
Nox
KanakaHauoli
Nox
Level 140
God Stats
5W - 7L
1,429 SR
Queue Stats
125W - 131L
1,531 Elo+
Solo
Anhur
Anhur
TOTALLYxTUBULAR2
Anhur
Level 159
God Stats
1W - 2L
1,447 SR
Queue Stats
370W - 346L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 0
6,005
546
4,066
7,324
2,695
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 1 / 6
6,278
571
3,555
9,104
6,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
1 / 1 / 3
5,762
524
3,271
7,454
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
IRSasquatch
Hachiman
11
4 / 0 / 1
6,452
587
7,567
6,466
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 0
6,747
613
4,092
5,692
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 0
7,226
657
5,348
7,603
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
B00tymaster69
Thanatos
10
0 / 5 / 1
5,371
488
2,832
9,215
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Funleaps
Khepri
8
0 / 4 / 0
4,984
453
1,120
8,023
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 1 / 0
5,454
496
2,249
5,520
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,434
494
3,917
6,456
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
5
5
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
L
Chaac
 
Chaac
4
1
0
4
L
Thanatos
B00tymaster69
Thanatos
0
5
1
0.1
W
1
1
6
4
W
Awilix
1
1
3
2.5
L
Khepri
Funleaps
Khepri
0
4
0
0
W
Hachiman
IRSasquatch
Hachiman
4
0
1
4.5
L
1
1
0
1
W
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
15,466
36,040
Taken
36,817
17,910
Mitigated
17,402
13,008
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,066
185
0
3,530
7,324
2,695
0
0
6,878
32,686
0
L
Chaac
 
Chaac
5,348
643
0
1,978
7,603
4,436
0
3,252
4,351
0
42,504
L
Thanatos
B00tymaster69
Thanatos
2,832
916
0
4,861
9,215
3,372
0
2,332
6,755
0
41,512
W
3,555
275
0
3,111
9,104
6,681
0
791
8,313
12,664
995
W
Awilix
3,271
1,545
0
750
7,454
3,084
0
204
7,168
0
45,783
L
Khepri
Funleaps
Khepri
1,120
220
0
567
8,023
5,801
240
1,054
6,969
10,917
0
W
Hachiman
IRSasquatch
Hachiman
7,567
4,561
0
3,620
6,466
1,933
0
782
5,684
0
54,686
L
2,249
505
0
1,138
5,520
1,846
0
3,095
1,981
36,004
0
W
4,092
431
0
1,997
5,692
3,517
180
1,592
4,055
45,025
1,358
L
3,917
1,832
0
2,866
6,456
1,947
0
1,229
5,227
0
46,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
28,469
306
Minions Killed
297
0
Camps Cleared
0
1,117,449
Distance Traveled
1,041,352
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,005
546
53
5
0
193,425
0
L
Chaac
7,226
657
76
7
0
214,247
1
L
Thanatos
5,371
488
72
7
0
229,893
0
W
Sobek
6,278
571
22
2
0
252,479
1
W
Awilix
5,762
524
66
6
0
251,710
0
L
Khepri
4,984
453
12
1
0
207,305
0
W
Hachiman
6,452
587
70
6
0
201,397
0
L
Nox
5,454
496
61
6
0
190,825
0
W
Tiamat
6,747
613
95
9
0
218,438
2
L
Anhur
5,434
494
76
7
0
199,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role