Player Matchup

Danzaburou
Danzaburou
JosephTheBear
Danzaburou
Level 45
God Stats
4W - 0L
1,706 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Neopolitan777
Anubis
Level 89
God Stats
2W - 1L
1,865 SR
Queue Stats
28W - 9L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
Thunderk11
Cthulhu
Level 17
God Stats
4W - 1L
1,705 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 1
Team Averages
Level 50
1,759 SR
1,609 Elo+

VS

Team Averages
Level 40
1,507 SR
1,416 Elo+
Chaac
Chaac
Fewfrenchfry
Chaac
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,315 Elo+
Solo
Medusa
Medusa
Jmich16
Medusa
Level 50
God Stats
45W - 35L
1,532 SR
Queue Stats
91W - 102L
1,428 Elo+
Party 2
Poseidon
Poseidon
KevJr16
Poseidon
Level 29
God Stats
49W - 33L
1,490 SR
Queue Stats
88W - 87L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JosephTheBear
Danzaburou
17
3 / 0 / 2
11,158
744
11,537
7,040
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 3
10,864
724
12,181
10,317
6,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Thunderk11
Cthulhu
16
0 / 3 / 6
10,016
668
7,783
17,022
20,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
9,144
610
5,601
13,212
14,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Jmich16
Medusa
14
3 / 1 / 2
9,552
637
7,578
11,446
4,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
KevJr16
Poseidon
15
3 / 3 / 3
9,775
652
12,729
10,360
4,055
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
6
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Medusa
Jmich16
Medusa
3
1
2
4
W
Danzaburou
JosephTheBear
Danzaburou
3
0
2
4
L
Poseidon
KevJr16
Poseidon
3
3
3
1.5
W
3
4
3
1.13
W
Cthulhu
Thunderk11
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,501
Damage
25,908
34,379
Taken
35,018
30,156
Mitigated
23,704
1,685
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,601
477
0
1,390
13,212
14,692
0
6,305
6,856
0
24,115
L
Medusa
Jmich16
Medusa
7,578
2,743
155
848
11,446
4,957
0
6,283
5,098
0
22,973
W
Danzaburou
JosephTheBear
Danzaburou
11,537
5,419
0
660
7,040
3,591
2,119
2,537
4,503
0
59,576
L
Poseidon
KevJr16
Poseidon
12,729
1,722
230
2,983
10,360
4,055
0
6,295
4,018
49,346
0
W
12,181
135
0
815
10,317
6,305
0
5,202
5,115
59,812
427
W
Cthulhu
Thunderk11
Cthulhu
7,783
749
0
210
17,022
20,260
470
5,008
12,014
17,457
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
28,471
208
Minions Killed
160
0
Camps Cleared
0
815,467
Distance Traveled
816,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,144
610
33
2
0
305,640
0
L
Medusa
9,552
637
39
3
0
271,215
0
W
Danzaburou
11,158
744
93
6
0
288,796
0
L
Poseidon
9,775
652
88
6
0
239,460
0
W
Anubis
10,864
724
81
5
0
268,605
0
W
Cthulhu
10,016
668
34
2
0
258,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role