Player Matchup

Neith
Neith
MyLawnGnome
Neith
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 1
Odin
Odin
PMoneySniper
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 1
Sobek
Sobek
Pogeybait
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Bake Kujira
Bake Kujira
krod562
Bake Kujira
Level 89
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
wolffang72696
Zhong Kui
Level 75
God Stats
5W - 2L
1,575 SR
Queue Stats
74W - 64L
1,501 Elo+
Solo
Team Averages
Level 77
1,522 SR
1,478 Elo+

VS

Team Averages
Level 132
1,367 SR
1,526 Elo+
Lancelot
Lancelot
HanSoLazy
Lancelot
Level 113
God Stats
13W - 15L
1,517 SR
Queue Stats
202W - 199L
1,529 Elo+
Solo
Janus
Janus
Lawoftheland65
Janus
Level 95
God Stats
1W - 8L
1,110 SR
Queue Stats
187W - 170L
1,580 Elo+
Solo
Skadi
Skadi
RK Renegax
Skadi
Level 159
God Stats
9W - 8L
1,610 SR
Queue Stats
637W - 643L
1,521 Elo+
Party 2
Yemoja
Yemoja
VGS UrsineEwe1
Yemoja
Level 168
God Stats
4W - 13L
1,174 SR
Queue Stats
389W - 372L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
l Gaaap
Jormungandr
Level 127
God Stats
17W - 12L
1,421 SR
Queue Stats
243W - 257L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,587
399
6,275
8,698
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 1
10,700
563
12,121
13,452
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Pogeybait
Sobek
15
2 / 0 / 4
9,453
498
4,291
14,084
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
krod562
Bake Kujira
17
5 / 0 / 4
10,200
537
15,203
18,158
19,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
wolffang72696
Zhong Kui
16
1 / 3 / 5
10,282
541
10,296
11,599
8,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HanSoLazy
Lancelot
14
0 / 4 / 0
8,320
438
5,672
15,925
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 0
9,218
485
7,448
10,212
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
1 / 2 / 0
8,251
434
6,615
11,686
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 4 / 0
10,049
529
12,380
16,920
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
l Gaaap
Jormungandr
13
1 / 2 / 0
8,261
435
9,087
18,185
15,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
5
5
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
HanSoLazy
Lancelot
0
4
0
0
L
3
2
0
1.5
W
0
2
5
1.25
W
6
0
1
6.5
W
Sobek
Pogeybait
Sobek
2
0
4
4
L
Skadi
1
2
0
0.5
L
0
4
0
0
W
Bake Kujira
krod562
Bake Kujira
5
0
4
7
L
Jormungandr
l Gaaap
Jormungandr
1
2
0
0.5
W
Zhong Kui
wolffang72696
Zhong Kui
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
41,202
65,991
Taken
72,928
54,722
Mitigated
41,311
18,474
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
HanSoLazy
Lancelot
5,672
608
0
8,114
15,925
7,842
0
3,453
12,472
0
70,721
L
7,448
597
0
1,010
10,212
3,352
440
5,145
5,067
60,439
3,820
W
6,275
2,029
0
1,200
8,698
3,666
0
1,388
7,308
0
46,947
W
12,121
4,518
0
1,549
13,452
7,585
0
3,229
10,218
0
128,944
W
Sobek
Pogeybait
Sobek
4,291
1,291
0
3,924
14,084
15,029
26
5,748
8,285
28,102
0
L
Skadi
6,615
2,650
0
2,234
11,686
5,290
200
3,714
7,972
0
57,020
L
12,380
3,331
252
5,580
16,920
8,894
606
10,196
6,724
78,494
19,057
W
Bake Kujira
krod562
Bake Kujira
15,203
6,669
0
6,048
18,158
19,677
90
10,364
7,698
80,931
300
L
Jormungandr
l Gaaap
Jormungandr
9,087
1,617
170
4,253
18,185
15,933
308
6,583
11,602
44,662
1,562
W
Zhong Kui
wolffang72696
Zhong Kui
10,296
1,745
0
5,753
11,599
8,765
636
6,583
4,370
77,359
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
44,099
482
Minions Killed
525
0
Camps Cleared
0
1,870,460
Distance Traveled
1,767,639
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,320
438
100
5
0
393,761
0
L
Janus
9,218
485
126
7
0
371,094
3
W
Neith
7,587
399
65
3
0
326,356
4
W
Odin
10,700
563
149
8
0
430,266
3
W
Sobek
9,453
498
30
2
0
360,404
0
L
Skadi
8,251
434
87
5
0
356,095
0
L
Yemoja
10,049
529
151
8
0
295,572
0
W
Bake Kujira
10,200
537
106
6
0
403,307
1
L
Jormungandr
8,261
435
61
3
0
351,117
8
W
Zhong Kui
10,282
541
132
7
0
350,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role