Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
LoveEvryone
Awilix
Gold IV
Level 158
God Stats
10W - 6L
1,740 SR
Queue Stats
39W - 40L
1,440 MMR
Solo
Nox
Nox
Gold II
McGhoulDR3AM
Nox
Gold II
Level 167
God Stats
19W - 19L
1,522 SR
Queue Stats
583W - 576L
1,522 MMR
Party 2
Guan Yu
Guan Yu
Gold V
McGhoulYiXa1762
Guan Yu
Gold V
Level 139
God Stats
4W - 3L
1,813 SR
Queue Stats
95W - 108L
1,352 MMR
Party 2
Thor
Thor
Gold IV
bcanahui10
Thor
Gold IV
Level 61
God Stats
2W - 1L
1,521 SR
Queue Stats
26W - 23L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,620 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,590 SR
1,428 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
AboutTheFame
Achilles
Gold V
Level 107
God Stats
40W - 26L
1,666 SR
Queue Stats
222W - 212L
1,303 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Pdood
Morgan Le Fay
Gold V
Level 160
God Stats
12W - 13L
1,561 SR
Queue Stats
195W - 230L
1,431 MMR
Solo
Danzaburou
Danzaburou
Bronze III
sawer01
Danzaburou
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,453 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
xXCEASARXx
Hun Batz
Bronze III
Level 127
God Stats
0W - 2L
1,724 SR
Queue Stats
2W - 6L
1,453 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 2
5,299
530
5,031
8,611
5,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
10
2 / 1 / 0
5,276
528
3,841
6,297
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 2
6,203
620
1,170
3,038
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 1
5,584
558
2,046
9,889
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 0
5,993
599
4,193
8,335
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangBellonaOsirisAthena

VS

Bans
OdinChernobogSolThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
6,642
664
7,590
8,061
5,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
AboutTheFame
Achilles
9
0 / 0 / 0
4,752
475
4,849
7,002
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Pdood
Morgan Le Fay
9
0 / 1 / 0
5,423
542
2,857
5,256
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sawer01
Danzaburou
8
0 / 2 / 0
4,739
474
4,087
5,856
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
xXCEASARXx
Hun Batz
10
0 / 1 / 0
5,170
517
1,154
6,479
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
3
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
2
1
L
Anubis
 
Anubis
2
1
0
2
L
Achilles
AboutTheFame
Achilles
0
0
0
0
W
Awilix
2
1
0
2
W
0
0
2
1
W
0
2
1
0.25
L
Morgan Le Fay
Pdood
Morgan Le Fay
0
1
0
0
W
3
0
0
3
L
Danzaburou
sawer01
Danzaburou
0
2
0
0
L
Hun Batz
xXCEASARXx
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,281
Damage
20,537
36,170
Taken
32,654
17,426
Mitigated
16,488
10,563
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,031
545
1,223
3,160
8,611
5,639
0
0
8,611
24,724
0
L
Anubis
 
Anubis
7,590
744
60
4,395
8,061
5,297
152
0
8,061
51,867
2,307
L
Achilles
AboutTheFame
Achilles
4,849
1,361
0
2,608
7,002
4,806
0
2,096
4,611
0
23,826
W
Awilix
3,841
712
0
1,458
6,297
2,740
0
0
6,297
0
37,305
W
1,170
41
0
500
3,038
1,002
0
1,542
1,296
39,000
204
W
2,046
281
60
3,662
9,889
4,613
0
6,046
3,843
0
30,310
L
Morgan Le Fay
Pdood
Morgan Le Fay
2,857
462
0
750
5,256
1,865
0
718
4,538
34,760
2,230
W
4,193
1,024
0
500
8,335
3,432
0
2,081
6,132
0
52,501
L
Danzaburou
sawer01
Danzaburou
4,087
1,732
0
1,454
5,856
2,284
0
2,530
3,096
0
34,954
L
Hun Batz
xXCEASARXx
Hun Batz
1,154
164
0
2,982
6,479
2,236
0
836
5,643
0
31,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
26,726
306
Minions Killed
312
0
Camps Cleared
0
1,068,957
Distance Traveled
993,397
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,299
530
31
3
0
214,453
0
L
Anubis
6,642
664
86
9
0
165,964
3
L
Achilles
4,752
475
30
3
0
202,000
1
W
Awilix
5,276
528
55
6
0
230,964
0
W
Nox
6,203
620
88
9
0
199,236
4
W
Guan Yu
5,584
558
56
6
0
183,917
0
L
Morgan Le Fay
5,423
542
79
8
0
199,870
2
W
Thor
5,993
599
76
8
0
240,387
4
L
Danzaburou
4,739
474
55
6
0
179,395
0
L
Hun Batz
5,170
517
62
6
0
246,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role