Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HellHakase
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,519 Elo+
Solo
Mulan
Mulan
Hermoso_Diablo47
Mulan
Level 132
God Stats
6W - 3L
1,607 SR
Queue Stats
176W - 146L
1,500 Elo+
Party 1
Olorun
Olorun
Khaphre
Olorun
Level 108
God Stats
5W - 3L
1,619 SR
Queue Stats
70W - 61L
1,482 Elo+
Party 1
Nemesis
Nemesis
NitroPhobia
Nemesis
Level 87
God Stats
5W - 3L
1,718 SR
Queue Stats
136W - 126L
1,439 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,488 Elo+

VS

Team Averages
Level 121
1,534 SR
1,465 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RyuNora
Kukulkan
Level 147
God Stats
7W - 6L
1,625 SR
Queue Stats
250W - 421L
1,432 Elo+
Party 2
Tyr
Tyr
SPONGEMONKEY10
Tyr
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 190L
1,415 Elo+
Solo
Lancelot
Lancelot
Zer0 Rulers
Lancelot
Level 69
God Stats
12W - 18L
1,545 SR
Queue Stats
49W - 55L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 3
5,674
630
6,714
5,636
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
9
3 / 0 / 3
6,280
698
3,316
4,103
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,369
708
6,457
7,019
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Khaphre
Olorun
11
0 / 0 / 0
6,364
707
549
2,858
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
NitroPhobia
Nemesis
8
0 / 0 / 2
4,447
494
1,788
5,248
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
4,371
486
2,110
6,710
4,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
6
0 / 2 / 0
4,011
446
1,578
4,343
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
RyuNora
Kukulkan
11
0 / 0 / 0
5,836
648
1,531
2,421
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,961
551
2,751
9,434
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Zer0 Rulers
Lancelot
9
2 / 2 / 0
4,887
543
3,580
7,356
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
3
4.5
L
Athena
 
Athena
0
2
1
0.25
L
Artemis
 
Artemis
0
2
0
0
W
Hades
3
0
3
4.5
W
2
1
0
2
W
Olorun
Khaphre
Olorun
0
0
0
0
W
Nemesis
NitroPhobia
Nemesis
0
0
2
1
L
Kukulkan
RyuNora
Kukulkan
0
0
0
0
L
0
2
0
0
L
Lancelot
Zer0 Rulers
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
11,550
24,864
Taken
30,264
13,410
Mitigated
15,535
8,225
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,714
2,363
0
1,205
5,636
2,063
693
1,010
4,626
0
36,351
L
Athena
 
Athena
2,110
356
0
1,504
6,710
4,593
0
1,763
4,947
9,829
0
L
Artemis
 
Artemis
1,578
534
0
414
4,343
1,321
0
579
3,764
0
18,999
W
Hades
3,316
812
312
2,745
4,103
2,745
0
1,087
3,016
18,379
1,627
W
6,457
1,510
0
1,737
7,019
5,486
0
0
7,019
0
49,421
W
Olorun
Khaphre
Olorun
549
77
60
1,671
2,858
1,121
0
1,037
1,821
50,490
5,128
W
Nemesis
NitroPhobia
Nemesis
1,788
540
0
495
5,248
1,995
0
507
4,741
0
25,409
L
Kukulkan
RyuNora
Kukulkan
1,531
179
0
615
2,421
993
0
755
1,666
51,598
0
L
2,751
383
0
2,089
9,434
5,596
0
0
9,434
0
31,472
L
Lancelot
Zer0 Rulers
Lancelot
3,580
1,106
0
3,279
7,356
3,032
0
626
6,730
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
24,066
305
Minions Killed
272
0
Camps Cleared
0
930,214
Distance Traveled
861,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,674
630
45
5
0
159,097
0
L
Athena
4,371
486
13
1
0
150,059
0
L
Artemis
4,011
446
32
4
0
119,709
1
W
Hades
6,280
698
38
4
0
174,795
2
W
Mulan
6,369
708
73
8
0
175,976
0
W
Olorun
6,364
707
111
12
0
179,324
0
W
Nemesis
4,447
494
38
4
0
241,022
0
L
Kukulkan
5,836
648
110
12
0
189,038
2
L
Tyr
4,961
551
65
7
0
189,679
0
L
Lancelot
4,887
543
52
6
0
213,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role