Player Matchup

Kukulkan
Kukulkan
CHEWBEKKAH18
Kukulkan
Level 37
God Stats
19W - 21L
1,310 SR
Queue Stats
194W - 239L
1,238 Elo+
Party 2
Fenrir
Fenrir
JackSac69420
Fenrir
Level 29
God Stats
5W - 13L
1,500 SR
Queue Stats
94W - 136L
1,242 Elo+
Party 2
Artemis
Artemis
Skyler553300
Artemis
Level 90
God Stats
28W - 29L
1,415 SR
Queue Stats
281W - 264L
1,400 Elo+
Solo
Team Averages
Level 52
1,408 SR
1,294 Elo+

VS

Team Averages
Level 62
1,439 SR
1,310 Elo+
Arachne
Arachne
AM Slaughter
Arachne
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 222L
1,350 Elo+
Party 1
Maui
Maui
HappyLightSLayer
Maui
Level 26
God Stats
0W - 2L
1,231 SR
Queue Stats
48W - 70L
1,272 Elo+
Party 1
Chaac
Chaac
soacat007
Chaac
Level 100
God Stats
10W - 11L
1,587 SR
Queue Stats
12W - 22L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHEWBEKKAH18
Kukulkan
11
0 / 5 / 3
7,367
670
2,275
7,907
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 3 / 1
8,419
765
7,591
8,585
4,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Skyler553300
Artemis
12
1 / 1 / 3
8,204
746
6,974
6,469
2,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AM Slaughter
Arachne
13
8 / 4 / 0
9,004
819
9,906
12,565
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 4
7,155
650
2,646
10,246
8,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
soacat007
Chaac
3
0 / 0 / 0
5,498
500
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
9
9
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AM Slaughter
Arachne
8
4
0
2
W
Kukulkan
CHEWBEKKAH18
Kukulkan
0
5
3
0.3
L
1
2
4
1.5
W
Fenrir
4
3
1
1.5
W
Artemis
Skyler553300
Artemis
1
1
3
2.5
L
Chaac
soacat007
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
12,552
22,961
Taken
22,811
10,467
Mitigated
14,465
4,383
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AM Slaughter
Arachne
9,906
6,687
0
2,892
12,565
6,390
0
959
11,588
0
26,756
W
Kukulkan
CHEWBEKKAH18
Kukulkan
2,275
243
159
278
7,907
3,111
703
379
7,518
23,456
0
L
2,646
293
0
1,484
10,246
8,075
0
1,361
8,864
12,382
0
W
Fenrir
7,591
1,949
73
1,511
8,585
4,999
807
1,367
7,218
0
21,608
W
Artemis
Skyler553300
Artemis
6,974
2,126
0
2,362
6,469
2,357
1,543
920
5,549
0
25,820
L
Chaac
soacat007
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
21,657
126
Minions Killed
52
0
Camps Cleared
0
562,775
Distance Traveled
361,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,004
819
34
3
0
189,475
0
W
Kukulkan
7,367
670
54
5
0
174,923
0
L
Maui
7,155
650
18
2
0
166,896
0
W
Fenrir
8,419
765
24
2
0
203,456
0
W
Artemis
8,204
746
48
4
0
184,396
0
L
Chaac
5,498
500
0
0
0
4,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role