Player Matchup

Shiva
Shiva
 
Shiva
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Alphaduck25
Olorun
Level 42
God Stats
8W - 8L
1,661 SR
Queue Stats
196W - 227L
1,345 Elo+
Solo
Hun Batz
Hun Batz
DontPeekP
Hun Batz
Level 100
God Stats
3W - 0L
1,671 SR
Queue Stats
105W - 111L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
HDPitaco
Ao Kuang
Level 34
God Stats
7W - 9L
1,242 SR
Queue Stats
172W - 182L
1,298 Elo+
Solo
Chiron
Chiron
pumpknot
Chiron
Level 57
God Stats
11W - 14L
1,431 SR
Queue Stats
55W - 61L
1,473 Elo+
Party 1
Team Averages
Level 52
1,501 SR
1,416 Elo+

VS

Team Averages
Level 61
1,622 SR
1,441 Elo+
Cthulhu
Cthulhu
AllLuckNoSk1ll
Cthulhu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 130L
1,355 Elo+
Solo
Sol
Sol
Templarys
Sol
Level 65
God Stats
3W - 10L
1,408 SR
Queue Stats
48W - 55L
1,444 Elo+
Party 2
Bake Kujira
Bake Kujira
knightofylisse
Bake Kujira
Level 82
God Stats
2W - 3L
1,638 SR
Queue Stats
8W - 14L
1,465 Elo+
Party 2
Neith
Neith
scolipedex
Neith
Level 82
God Stats
9W - 3L
1,863 SR
Queue Stats
52W - 53L
1,457 Elo+
Party 2
Charybdis
Charybdis
vııle
Charybdis
Level 29
God Stats
12W - 6L
1,703 SR
Queue Stats
39W - 41L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 1 / 4
5,875
588
5,683
8,263
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
11
0 / 1 / 0
6,141
614
1,739
4,626
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hun Batz
DontPeekP
Hun Batz
9
0 / 0 / 2
5,162
516
3,075
9,750
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
HDPitaco
Ao Kuang
8
0 / 3 / 0
5,192
519
2,922
10,416
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
pumpknot
Chiron
10
4 / 0 / 1
5,679
568
7,945
6,562
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,082
508
2,669
8,442
5,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,947
595
1,970
4,092
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
knightofylisse
Bake Kujira
9
0 / 1 / 1
4,986
499
2,208
7,633
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
11
3 / 0 / 0
6,484
648
8,438
5,906
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
vııle
Charybdis
8
0 / 2 / 0
4,965
497
3,339
6,849
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
4
5
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
4
3
L
0
2
0
0
W
Olorun
0
1
0
0
W
Hun Batz
DontPeekP
Hun Batz
0
0
2
1
W
Ao Kuang
HDPitaco
Ao Kuang
0
3
0
0
L
1
0
0
1
L
Bake Kujira
knightofylisse
Bake Kujira
0
1
1
0.5
W
Chiron
pumpknot
Chiron
4
0
1
4.5
L
Neith
3
0
0
3
L
Charybdis
vııle
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
18,624
39,617
Taken
32,922
15,594
Mitigated
17,089
13,669
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,683
876
275
901
8,263
5,001
0
1,716
6,547
0
23,017
L
2,669
490
0
1,738
8,442
5,592
78
0
8,442
20,194
0
W
Olorun
1,739
799
60
2,141
4,626
1,851
1,129
2,231
2,395
44,208
4,794
W
Hun Batz
DontPeekP
Hun Batz
3,075
1,088
0
5,012
9,750
3,359
0
1,273
8,477
0
34,458
W
Ao Kuang
HDPitaco
Ao Kuang
2,922
744
0
2,846
10,416
3,240
0
502
9,914
24,619
1,794
L
1,970
755
0
2,314
4,092
1,280
970
1,672
2,420
34,984
0
L
Bake Kujira
knightofylisse
Bake Kujira
2,208
1,009
0
742
7,633
4,419
0
305
7,328
33,431
0
W
Chiron
pumpknot
Chiron
7,945
3,602
523
1,911
6,562
2,143
129
1,125
5,437
0
42,059
L
Neith
8,438
3,233
0
1,005
5,906
3,653
0
2,472
3,434
0
41,617
L
Charybdis
vııle
Charybdis
3,339
1,281
0
3,133
6,849
2,145
0
0
6,849
0
35,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
27,464
279
Minions Killed
279
0
Camps Cleared
0
1,044,921
Distance Traveled
968,555
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,875
588
33
3
0
226,479
0
L
Cthulhu
5,082
508
25
3
0
198,152
3
W
Olorun
6,141
614
77
8
0
192,900
0
W
Hun Batz
5,162
516
53
5
0
227,336
0
W
Ao Kuang
5,192
519
52
5
0
179,289
0
L
Sol
5,947
595
64
6
0
202,323
0
L
Bake Kujira
4,986
499
56
6
0
232,223
2
W
Chiron
5,679
568
64
6
0
218,917
0
L
Neith
6,484
648
67
7
0
167,853
0
L
Charybdis
4,965
497
67
7
0
168,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role