Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Hermoso_Diablo47
Vulcan
Level 132
God Stats
8W - 3L
1,687 SR
Queue Stats
176W - 146L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Khaphre
Jormungandr
Level 108
God Stats
4W - 5L
1,400 SR
Queue Stats
70W - 61L
1,472 Elo+
Party 2
Nemesis
Nemesis
NitroPhobia
Nemesis
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
136W - 126L
1,428 Elo+
Party 2
Geb
Geb
SQD Zomhuntr
Geb
Level 63
God Stats
1W - 2L
1,334 SR
Queue Stats
69W - 84L
1,386 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,455 Elo+

VS

Team Averages
Level 57
1,487 SR
1,449 Elo+
Ao Kuang
Ao Kuang
Ch33s3burg
Ao Kuang
Level 40
God Stats
13W - 10L
1,712 SR
Queue Stats
160W - 162L
1,426 Elo+
Solo
Bellona
Bellona
CucciMane19
Bellona
Level 36
God Stats
0W - 3L
1,266 SR
Queue Stats
155W - 177L
1,424 Elo+
Party 1
Sol
Sol
Linked345RE
Sol
Level 56
God Stats
0W - 2L
1,331 SR
Queue Stats
19W - 35L
1,392 Elo+
Solo
Nike
Nike
Polo4alf
Nike
Level 60
God Stats
114W - 89L
1,598 SR
Queue Stats
182W - 168L
1,493 Elo+
Solo
Vulcan
Vulcan
Schlick02
Vulcan
Level 94
God Stats
4W - 9L
1,530 SR
Queue Stats
383W - 379L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 0
7,119
593
8,076
6,929
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
7,460
622
4,403
4,546
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Khaphre
Jormungandr
13
3 / 1 / 3
8,021
668
9,110
11,423
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
NitroPhobia
Nemesis
12
3 / 2 / 2
6,446
537
3,023
8,687
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 4
6,501
542
2,980
8,233
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ch33s3burg
Ao Kuang
11
1 / 2 / 0
5,622
469
4,799
11,381
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
CucciMane19
Bellona
10
0 / 3 / 2
5,568
464
3,185
12,506
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
4,976
415
4,881
7,877
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
10
0 / 1 / 2
5,671
473
3,810
10,599
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Schlick02
Vulcan
12
2 / 2 / 0
6,851
571
4,011
4,775
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
Ao Kuang
Ch33s3burg
Ao Kuang
1
2
0
0.5
L
Bellona
CucciMane19
Bellona
0
3
2
0.33
W
2
0
2
3
W
Jormungandr
Khaphre
Jormungandr
3
1
3
4.5
L
0
3
0
0
W
Nemesis
NitroPhobia
Nemesis
3
2
2
2
L
Nike
0
1
2
1
W
0
0
4
2
L
Vulcan
Schlick02
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
20,686
39,818
Taken
47,138
23,482
Mitigated
22,492
10,264
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,076
3,545
0
2,188
6,929
2,585
890
1,556
5,373
0
62,377
L
Ao Kuang
Ch33s3burg
Ao Kuang
4,799
1,935
0
4,175
11,381
4,214
0
2,313
9,058
35,067
14,032
L
Bellona
CucciMane19
Bellona
3,185
461
0
5,684
12,506
8,293
0
6,068
6,438
0
36,808
W
4,403
0
0
750
4,546
1,482
560
2,821
1,452
51,902
1,816
W
Jormungandr
Khaphre
Jormungandr
9,110
2,547
0
3,528
11,423
9,257
68
2,505
8,908
61,794
3,629
L
4,881
2,289
0
2,071
7,877
2,013
0
1,286
6,591
28,710
6,844
W
Nemesis
NitroPhobia
Nemesis
3,023
1,244
0
775
8,687
3,808
0
1,500
7,187
0
45,014
L
Nike
3,810
167
0
1,582
10,599
6,650
0
2,886
7,631
0
24,303
W
2,980
717
0
3,023
8,233
6,350
319
4,075
4,138
13,124
0
L
Vulcan
Schlick02
Vulcan
4,011
175
0
954
4,775
1,322
0
2,705
1,895
43,195
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
28,688
377
Minions Killed
292
0
Camps Cleared
0
1,241,567
Distance Traveled
1,171,275
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,119
593
79
7
0
225,943
0
L
Ao Kuang
5,622
469
82
7
0
245,011
1
L
Bellona
5,568
464
56
5
0
227,654
0
W
Vulcan
7,460
622
110
9
0
252,736
3
W
Jormungandr
8,021
668
103
9
0
206,528
0
L
Sol
4,976
415
53
4
0
216,224
0
W
Nemesis
6,446
537
71
6
0
302,940
0
L
Nike
5,671
473
34
3
0
256,094
4
W
Geb
6,501
542
14
1
0
253,420
0
L
Vulcan
6,851
571
67
6
0
226,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role