Player Matchup

Ao Kuang
Ao Kuang
Ch1gbangus
Ao Kuang
Level 42
God Stats
1W - 2L
1,697 SR
Queue Stats
99W - 122L
1,377 Elo+
Solo
Anubis
Anubis
FABITO2005-_-
Anubis
Level 86
God Stats
1W - 2L
1,510 SR
Queue Stats
8W - 15L
1,209 Elo+
Party 1
Tyr
Tyr
Nikoescobarr
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,209 Elo+
Party 1
Ymir
Ymir
PsychoJesus2
Ymir
Level 63
God Stats
0W - 1L
1,373 SR
Queue Stats
57W - 53L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
baggins12345
Danzaburou
Level 36
God Stats
26W - 23L
1,459 SR
Queue Stats
51W - 48L
1,355 Elo+
Party 2
Team Averages
Level 51
1,508 SR
1,306 Elo+

VS

Team Averages
Level 78
1,509 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cooej999
Fenrir
Level 61
God Stats
62W - 51L
1,564 SR
Queue Stats
70W - 62L
1,482 Elo+
Solo
Hades
Hades
Donathonv3
Hades
Level 45
God Stats
16W - 13L
1,479 SR
Queue Stats
67W - 87L
1,416 Elo+
Solo
Poseidon
Poseidon
Gu1lh3rm3321
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ch1gbangus
Ao Kuang
15
1 / 4 / 0
8,261
486
5,821
15,507
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 0
9,117
536
7,389
12,725
5,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 0
7,103
418
3,276
12,770
5,436
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
6,701
394
5,800
12,779
10,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
baggins12345
Danzaburou
11
0 / 3 / 0
6,783
399
3,543
9,045
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 4
8,912
524
7,960
10,768
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
15
3 / 0 / 2
8,635
508
10,158
9,848
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Cooej999
Fenrir
15
7 / 2 / 5
9,180
540
7,800
14,267
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
14
3 / 0 / 3
8,872
522
4,902
6,854
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Gu1lh3rm3321
Poseidon
16
4 / 2 / 4
9,723
572
9,511
9,478
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
4
Kills
21
22
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
4
6
W
Izanami
 
Izanami
3
0
2
4
L
Ao Kuang
Ch1gbangus
Ao Kuang
1
4
0
0.25
W
Fenrir
Cooej999
Fenrir
7
2
5
4.75
W
Hades
3
0
3
4.5
L
3
6
0
0.5
W
Poseidon
Gu1lh3rm3321
Poseidon
4
2
4
3
L
0
7
0
0
L
0
2
0
0
L
Danzaburou
baggins12345
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
40,331
62,826
Taken
51,215
31,364
Mitigated
30,732
12,765
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,960
811
417
2,733
10,768
11,925
58
3,804
6,964
23,934
686
W
Izanami
 
Izanami
10,158
7,238
0
4,920
9,848
4,472
1,910
2,979
6,869
0
74,488
L
Ao Kuang
Ch1gbangus
Ao Kuang
5,821
1,551
0
3,470
15,507
6,811
0
3,347
11,930
75,432
5,355
W
Fenrir
Cooej999
Fenrir
7,800
2,959
0
3,691
14,267
6,800
0
5,495
8,772
0
61,362
W
Hades
4,902
1,039
105
3,355
6,854
4,316
1,194
1,787
5,067
50,387
3,041
L
7,389
542
0
4,011
12,725
5,531
0
5,564
6,521
73,745
696
W
Poseidon
Gu1lh3rm3321
Poseidon
9,511
1,349
0
2,628
9,478
3,219
534
4,622
4,856
69,997
0
L
3,276
524
0
1,201
12,770
5,436
286
6,221
6,463
0
36,249
L
5,800
1,159
0
1,338
12,779
10,009
0
3,297
9,442
29,676
1,290
L
Danzaburou
baggins12345
Danzaburou
3,543
667
0
2,745
9,045
3,577
0
2,488
6,505
0
35,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
45,322
397
Minions Killed
456
0
Camps Cleared
0
1,342,265
Distance Traveled
1,509,703
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,912
524
31
2
0
345,551
4
W
Izanami
8,635
508
113
7
0
287,903
8
L
Ao Kuang
8,261
486
116
7
0
292,366
2
W
Fenrir
9,180
540
81
5
0
305,857
0
W
Hades
8,872
522
93
5
0
235,853
1
L
Anubis
9,117
536
133
8
0
273,261
0
W
Poseidon
9,723
572
138
8
0
334,539
0
L
Tyr
7,103
418
47
3
0
291,623
0
L
Ymir
6,701
394
44
3
0
251,360
0
L
Danzaburou
6,783
399
57
3
0
233,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role