Player Matchup

Heimdallr
Heimdallr
Beavis16
Heimdallr
Level 116
God Stats
60W - 39L
1,671 SR
Queue Stats
249W - 240L
1,533 Elo+
Party 1
Horus
Horus
Cipher21451
Horus
Level 83
God Stats
66W - 82L
1,511 SR
Queue Stats
487W - 504L
1,516 Elo+
Party 1
Loki
Loki
Jackofhearts137
Loki
Level 75
God Stats
23W - 18L
1,723 SR
Queue Stats
608W - 555L
1,557 Elo+
Party 1
Ymir
Ymir
OGxSamurai
Ymir
Level 103
God Stats
4W - 1L
1,788 SR
Queue Stats
176W - 166L
1,519 Elo+
Party 1
Sol
Sol
mahimoon
Sol
Level 102
God Stats
13W - 8L
1,648 SR
Queue Stats
297W - 300L
1,520 Elo+
Party 1
Team Averages
Level 96
1,668 SR
1,529 Elo+

VS

Team Averages
Level 121
1,634 SR
1,501 Elo+
Vulcan
Vulcan
Accured_Fluffy69
Vulcan
Level 149
God Stats
8W - 10L
1,539 SR
Queue Stats
372W - 410L
1,492 Elo+
Solo
Charybdis
Charybdis
BlaiseMcBaine
Charybdis
Level 157
God Stats
3W - 4L
1,472 SR
Queue Stats
91W - 115L
1,449 Elo+
Solo
Bastet
Bastet
CHcoconut
Bastet
Level 55
God Stats
0W - 1L
1,685 SR
Queue Stats
49W - 49L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Nexusplayman
Gilgamesh
Level 157
God Stats
3W - 2L
1,588 SR
Queue Stats
253W - 243L
1,517 Elo+
Solo
Geb
Geb
TaylorRocks45
Geb
Level 88
God Stats
0W - 1L
1,884 SR
Queue Stats
32W - 27L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beavis16
Heimdallr
12
2 / 0 / 2
6,647
554
8,005
5,901
2,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 0 / 2
6,298
525
7,532
9,305
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 3
7,211
601
3,283
5,922
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 3
7,894
658
9,388
13,568
6,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 2
6,850
571
3,319
8,907
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,778
565
7,180
5,686
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BlaiseMcBaine
Charybdis
10
0 / 3 / 0
5,472
456
4,302
9,289
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
CHcoconut
Bastet
11
0 / 4 / 1
5,822
485
3,837
10,628
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
Nexusplayman
Gilgamesh
11
1 / 4 / 1
6,011
501
7,146
14,570
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,865
489
4,257
10,186
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Heimdallr
Beavis16
Heimdallr
2
0
2
3
L
Charybdis
BlaiseMcBaine
Charybdis
0
3
0
0
L
Bastet
CHcoconut
Bastet
0
4
1
0.13
W
2
0
2
3
W
5
0
3
6.5
L
Gilgamesh
Nexusplayman
Gilgamesh
1
4
1
0.38
W
4
2
3
2.75
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
26,722
43,603
Taken
50,359
18,543
Mitigated
27,259
18,677
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,180
290
0
750
5,686
2,226
0
3,111
2,575
51,243
690
W
Heimdallr
Beavis16
Heimdallr
8,005
3,215
0
2,246
5,901
2,712
111
2,031
3,870
0
49,157
L
Charybdis
BlaiseMcBaine
Charybdis
4,302
2,024
0
4,024
9,289
2,361
0
0
9,289
0
44,306
L
Bastet
CHcoconut
Bastet
3,837
1,268
0
1,887
10,628
3,505
0
893
9,729
0
45,045
W
7,532
2,862
568
2,215
9,305
4,686
615
2,126
7,179
0
36,854
W
3,283
639
0
4,308
5,922
2,081
0
100
5,822
0
51,150
L
Gilgamesh
Nexusplayman
Gilgamesh
7,146
1,635
0
2,290
14,570
11,930
0
8,520
6,050
0
39,480
W
9,388
2,527
0
4,653
13,568
6,699
0
2,665
9,916
57,915
1,869
L
4,257
465
0
1,626
10,186
7,237
0
0
10,186
32,272
0
W
3,319
1,069
0
4,687
8,907
2,365
0
3,994
4,564
43,467
5,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
29,948
403
Minions Killed
364
0
Camps Cleared
0
1,207,528
Distance Traveled
1,237,996
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,778
565
90
8
0
252,327
2
W
Heimdallr
6,647
554
84
7
0
242,716
4
L
Charybdis
5,472
456
83
7
0
212,661
1
L
Bastet
5,822
485
88
7
0
304,325
0
W
Horus
6,298
525
52
4
0
232,842
0
W
Loki
7,211
601
77
6
0
303,340
1
L
Gilgamesh
6,011
501
65
5
0
204,977
0
W
Ymir
7,894
658
93
8
0
212,456
0
L
Geb
5,865
489
38
3
0
263,706
0
W
Sol
6,850
571
97
8
0
216,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role