Player Matchup

Danzaburou
Danzaburou
Diamond IV
Ghooseboose
Danzaburou
Diamond IV
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 166L
1,774 MMR
Solo
Bacchus
Bacchus
Gold I
STONEhengetinge
Bacchus
Gold I
Level 224
God Stats
27W - 17L
1,757 SR
Queue Stats
167W - 170L
1,523 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Sundÿ
Heimdallr
Diamond V
Level 44
God Stats
13W - 14L
1,692 SR
Queue Stats
112W - 92L
1,925 MMR
Solo
Aphrodite
Aphrodite
Gold III
Wizardcat
Aphrodite
Gold III
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
62W - 59L
1,561 MMR
Solo
Awilix
Awilix
Gold III
fabienthearabin
Awilix
Gold III
Level 156
God Stats
26W - 26L
1,579 SR
Queue Stats
317W - 328L
1,495 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,654 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,508 SR
1,665 MMR
Xbalanque
Xbalanque
Gold I
AlienAlpha
Xbalanque
Gold I
Level 125
God Stats
12W - 5L
1,676 SR
Queue Stats
42W - 37L
1,805 MMR
Party 2
Jormungandr
Jormungandr
Silver III
DebutyLongNip
Jormungandr
Silver III
Level 83
God Stats
4W - 5L
1,575 SR
Queue Stats
10W - 11L
1,545 MMR
Party 1
Loki
Loki
Silver III
JoshDime
Loki
Silver III
Level 65
God Stats
1W - 3L
1,428 SR
Queue Stats
10W - 14L
1,439 MMR
Party 1
Janus
Janus
Diamond V
Raianator0421
Janus
Diamond V
Level 172
God Stats
34W - 41L
1,551 SR
Queue Stats
406W - 390L
1,733 MMR
Solo
Fafnir
Fafnir
Platinum IV
TheFinalSpectre
Fafnir
Platinum IV
Level 122
God Stats
1W - 2L
1,312 SR
Queue Stats
64W - 55L
1,804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghooseboose
Danzaburou
17
11 / 0 / 6
11,883
660
21,302
14,830
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 9
10,005
556
6,159
12,717
14,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Sundÿ
Heimdallr
18
9 / 1 / 4
11,922
662
18,950
17,149
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Wizardcat
Aphrodite
16
1 / 3 / 9
10,615
590
7,969
17,918
10,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 6
9,777
543
10,687
15,697
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonBellonaAresArtio

VS

Bans
Bake KujiraNeithAthenaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlienAlpha
Xbalanque
15
1 / 3 / 3
8,614
479
12,308
17,390
7,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DebutyLongNip
Jormungandr
14
2 / 1 / 0
8,737
485
9,657
17,720
16,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
1 / 6 / 1
7,721
429
6,055
17,058
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 7 / 0
8,932
496
13,215
14,911
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 6 / 2
8,041
447
6,173
17,828
21,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
6
6
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlienAlpha
Xbalanque
1
3
3
0.83
L
Jormungandr
DebutyLongNip
Jormungandr
2
1
0
2
W
Danzaburou
Ghooseboose
Danzaburou
11
0
6
14
L
Loki
1
6
1
0.25
L
2
7
0
0.29
W
1
0
9
5.5
W
Heimdallr
Sundÿ
Heimdallr
9
1
4
11
L
0
6
2
0.17
W
Aphrodite
Wizardcat
Aphrodite
1
3
9
1.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,067
Damage
47,408
78,311
Taken
84,907
47,662
Mitigated
56,095
31,555
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlienAlpha
Xbalanque
12,308
8,307
0
5,225
17,390
7,042
0
1,294
16,095
0
73,437
L
Jormungandr
DebutyLongNip
Jormungandr
9,657
2,093
0
4,348
17,720
16,332
0
6,007
11,713
62,166
2,704
W
Danzaburou
Ghooseboose
Danzaburou
21,302
9,222
0
3,330
14,830
6,402
2,849
8,464
5,934
0
112,100
L
Loki
6,055
1,372
0
5,870
17,058
5,830
0
1,286
15,771
0
51,453
L
13,215
468
0
750
14,911
5,797
0
1,681
13,230
80,000
1,037
W
6,159
723
0
3,813
12,717
14,919
62
4,199
8,349
22,711
1,990
W
Heimdallr
Sundÿ
Heimdallr
18,950
10,007
0
6,422
17,149
9,299
5,497
4,484
12,621
0
117,477
L
6,173
1,543
0
2,770
17,828
21,094
0
3,638
14,190
23,254
0
W
Aphrodite
Wizardcat
Aphrodite
7,969
1,545
3,651
10,320
17,918
10,534
653
8,014
9,788
62,485
0
W
10,687
3,930
0
4,019
15,697
6,508
456
4,048
11,497
0
77,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
42,045
567
Minions Killed
471
0
Camps Cleared
0
1,770,286
Distance Traveled
1,800,869
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,614
479
129
7
0
356,504
2
L
Jormungandr
8,737
485
103
6
0
320,501
4
W
Danzaburou
11,883
660
151
8
0
361,141
3
L
Loki
7,721
429
73
4
0
428,364
0
L
Janus
8,932
496
142
8
0
339,705
0
W
Bacchus
10,005
556
31
2
0
384,835
4
W
Heimdallr
11,922
662
162
9
0
321,989
0
L
Fafnir
8,041
447
24
1
0
355,795
4
W
Aphrodite
10,615
590
117
7
0
300,944
2
W
Awilix
9,777
543
106
6
0
401,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role