Player Matchup

Tyr
Tyr
ChiipSkyyLarrk
Tyr
Level 38
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 2
Anubis
Anubis
LtLunchBoxx996
Anubis
Level 157
God Stats
0W - 3L
1,637 SR
Queue Stats
24W - 23L
1,472 Elo+
Party 2
Ravana
Ravana
ServantOfJesus1
Ravana
Level 158
God Stats
11W - 15L
1,416 SR
Queue Stats
71W - 58L
1,478 Elo+
Solo
Team Averages
Level 118
1,458 SR
1,400 Elo+

VS

Team Averages
Level 87
1,698 SR
1,599 Elo+
Charon
Charon
DOKSIMP
Charon
Level 129
God Stats
4W - 4L
1,641 SR
Queue Stats
62W - 71L
1,513 Elo+
Party 1
Bastet
Bastet
DivineSecular
Bastet
Level 86
God Stats
3W - 1L
1,523 SR
Queue Stats
16W - 16L
1,617 Elo+
Party 1
Neith
Neith
Only Guard
Neith
Level 45
God Stats
3W - 1L
1,929 SR
Queue Stats
21W - 10L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,766
706
5,721
9,697
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
7,766
706
7,571
6,418
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 3
6,926
630
4,389
6,960
3,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DOKSIMP
Charon
13
4 / 1 / 2
7,947
722
6,120
8,377
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 4
7,484
680
6,707
8,704
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
13
1 / 2 / 4
8,051
732
5,533
8,486
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
6
6
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Charon
DOKSIMP
Charon
4
1
2
5
W
1
2
4
1.5
L
2
3
2
1
W
Neith
1
2
4
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
18,360
23,075
Taken
25,567
14,055
Mitigated
12,773
3,061
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,721
825
0
908
9,697
7,534
112
2,650
6,979
0
15,340
W
Charon
DOKSIMP
Charon
6,120
1,082
0
1,795
8,377
6,551
264
3,533
4,844
16,022
386
W
6,707
2,082
0
3,085
8,704
3,077
35
2,587
6,117
0
21,664
L
7,571
459
0
808
6,418
3,017
92
1,375
5,008
40,879
0
W
Neith
5,533
1,060
0
1,921
8,486
3,145
619
2,375
6,111
0
44,444
L
4,389
1,049
436
909
6,960
3,504
0
1,663
5,269
0
7,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,458
Gold Earned
23,482
103
Minions Killed
124
0
Camps Cleared
0
538,451
Distance Traveled
625,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,766
706
26
2
0
211,029
0
W
Charon
7,947
722
31
3
0
204,978
0
W
Bastet
7,484
680
14
1
0
229,492
0
L
Anubis
7,766
706
64
6
0
185,867
2
W
Neith
8,051
732
79
7
0
190,579
2
L
Ravana
6,926
630
13
1
0
141,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role