Player Matchup

Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 107
God Stats
94W - 70L
1,610 SR
Queue Stats
203W - 215L
1,410 Elo+
Solo
Nut
Nut
Heisenberg842
Nut
Level 86
God Stats
16W - 15L
1,496 SR
Queue Stats
78W - 88L
1,352 Elo+
Solo
Ix Chel
Ix Chel
NSG_BlaxkOut
Ix Chel
Level 116
God Stats
9W - 6L
1,492 SR
Queue Stats
304W - 298L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
WilyMusician9
Erlang Shen
Level 142
God Stats
10W - 8L
1,509 SR
Queue Stats
116W - 101L
1,429 Elo+
Solo
Thor
Thor
medynamite111
Thor
Level 99
God Stats
14W - 6L
1,663 SR
Queue Stats
109W - 102L
1,481 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,418 Elo+

VS

Team Averages
Level 105
1,516 SR
1,449 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ANGELBROWN10
Cu Chulainn
Level 97
God Stats
2W - 4L
1,276 SR
Queue Stats
44W - 32L
1,495 Elo+
Solo
Lancelot
Lancelot
Baconslice
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Janus
Janus
Daphenix9583
Janus
Level 79
God Stats
9W - 10L
1,624 SR
Queue Stats
141W - 150L
1,502 Elo+
Solo
Izanami
Izanami
K1024Gladiator
Izanami
Level 87
God Stats
36W - 28L
1,679 SR
Queue Stats
130W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charles444
Baron Samedi
14
2 / 5 / 10
8,978
449
11,481
14,649
6,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 8
11,415
571
11,303
11,803
4,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
NSG_BlaxkOut
Ix Chel
17
4 / 3 / 6
10,191
510
10,004
14,377
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
WilyMusician9
Erlang Shen
15
3 / 5 / 6
9,699
485
11,764
22,459
22,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
13 / 2 / 4
11,377
569
14,627
19,668
9,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 4 / 3
9,101
455
8,330
21,727
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ANGELBROWN10
Cu Chulainn
16
3 / 6 / 2
9,789
489
14,551
23,905
20,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Baconslice
Lancelot
17
11 / 4 / 1
11,027
551
15,345
19,269
10,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 9 / 0
8,584
429
14,417
13,351
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 1
6,328
316
1,644
5,226
1,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
27
Kills
16
16
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
3
0.63
L
Cu Chulainn
ANGELBROWN10
Cu Chulainn
3
6
2
0.67
L
Lancelot
Baconslice
Lancelot
11
4
1
2.88
W
Baron Samedi
Charles444
Baron Samedi
2
5
10
1.4
L
1
9
0
0.11
W
5
1
8
9
L
0
4
1
0.13
W
Ix Chel
NSG_BlaxkOut
Ix Chel
4
3
6
2.33
W
Erlang Shen
WilyMusician9
Erlang Shen
3
5
6
1.2
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,179
Damage
54,287
82,956
Taken
83,478
49,776
Mitigated
47,202
29,081
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,330
3,296
0
9,311
21,727
10,436
954
4,945
16,782
0
76,852
L
Cu Chulainn
ANGELBROWN10
Cu Chulainn
14,551
5,267
138
2,818
23,905
20,868
437
4,152
19,020
0
79,593
L
Lancelot
Baconslice
Lancelot
15,345
3,920
0
1,999
19,269
10,063
0
6,438
12,602
0
75,932
W
Baron Samedi
Charles444
Baron Samedi
11,481
746
1,283
4,796
14,649
6,680
501
2,336
12,061
37,941
0
L
14,417
111
0
0
13,351
4,252
0
4,871
8,431
57,101
0
W
11,303
6,249
0
6,222
11,803
4,209
3,387
2,492
9,113
0
74,267
L
1,644
1,002
0
1,020
5,226
1,583
0
1,885
3,341
0
14,378
W
Ix Chel
NSG_BlaxkOut
Ix Chel
10,004
133
266
5,171
14,377
6,142
0
4,526
9,361
71,796
602
W
Erlang Shen
WilyMusician9
Erlang Shen
11,764
5,699
0
8,637
22,459
22,939
0
1,024
21,389
2,150
49,271
W
14,627
3,806
0
2,706
19,668
9,806
0
2,817
16,615
0
91,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
44,829
453
Minions Killed
431
0
Camps Cleared
0
1,808,476
Distance Traveled
1,567,369
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,101
455
109
5
0
369,900
2
L
Cu Chulainn
9,789
489
113
6
0
340,431
0
L
Lancelot
11,027
551
95
5
0
399,421
0
W
Baron Samedi
8,978
449
33
2
0
332,716
0
L
Janus
8,584
429
91
5
0
346,391
0
W
Nut
11,415
571
134
7
0
379,112
2
L
Izanami
6,328
316
23
1
0
111,226
3
W
Ix Chel
10,191
510
108
5
0
366,421
0
W
Erlang Shen
9,699
485
63
3
0
337,157
0
W
Thor
11,377
569
115
6
0
393,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role