Player Matchup

Skadi
Skadi
TGC_Punisher
Skadi
Level 141
God Stats
21W - 17L
1,685 SR
Queue Stats
239W - 260L
1,484 Elo+
Party 1
Bellona
Bellona
TH3JoK3RQc
Bellona
Level 114
God Stats
17W - 18L
1,625 SR
Queue Stats
531W - 523L
1,519 Elo+
Solo
Olorun
Olorun
TomasMosquera
Olorun
Level 129
God Stats
3W - 5L
1,511 SR
Queue Stats
151W - 176L
1,486 Elo+
Party 1
Bacchus
Bacchus
VELASCO 92 FVG
Bacchus
Level 142
God Stats
23W - 15L
1,717 SR
Queue Stats
142W - 169L
1,487 Elo+
Party 1
Bastet
Bastet
vallejo_1305
Bastet
Level 124
God Stats
17W - 16L
1,545 SR
Queue Stats
168W - 201L
1,486 Elo+
Party 1
Team Averages
Level 130
1,617 SR
1,493 Elo+

VS

Team Averages
Level 141
1,501 SR
1,517 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mrbiglouie
Tyr
Level 107
God Stats
3W - 3L
1,463 SR
Queue Stats
81W - 70L
1,559 Elo+
Party 3
Chang'e
Chang'e
XxRAMMPARTxX
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 193L
1,570 Elo+
Party 3
Olorun
Olorun
Zepirox
Olorun
Level 108
God Stats
6W - 8L
1,500 SR
Queue Stats
180W - 190L
1,452 Elo+
Party 2
Loki
Loki
javymarmol
Loki
Level 145
God Stats
67W - 85L
1,541 SR
Queue Stats
230W - 239L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,897
607
7,675
7,053
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
TH3JoK3RQc
Bellona
13
0 / 0 / 2
7,895
607
7,855
11,484
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 4
8,040
618
3,532
6,366
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 3
7,827
602
5,474
6,813
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
4 / 0 / 2
7,576
583
6,246
11,332
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
5,974
460
5,175
10,371
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,793
446
4,491
10,370
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
XxRAMMPARTxX
Chang'e
13
2 / 1 / 0
7,294
561
6,440
7,170
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Zepirox
Olorun
10
0 / 6 / 1
6,302
485
2,664
10,611
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 0
6,241
480
4,738
11,491
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
0
2
1
0.25
W
3
1
3
4.5
W
Bellona
TH3JoK3RQc
Bellona
0
0
2
1
W
2
1
4
4
W
4
0
3
5.5
L
Chang'e
XxRAMMPARTxX
Chang'e
2
1
0
2
L
Olorun
Zepirox
Olorun
0
6
1
0.08
L
0
3
0
0
W
Bastet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
23,508
43,048
Taken
50,013
23,925
Mitigated
25,603
19,945
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,175
2,332
0
3,991
10,371
6,925
0
0
10,371
0
34,244
L
4,491
390
97
2,505
10,370
7,630
158
1,583
8,787
72
30,442
W
7,675
2,517
0
844
7,053
2,519
2,796
1,709
5,344
0
59,254
W
Bellona
TH3JoK3RQc
Bellona
7,855
3,571
0
5,794
11,484
9,410
0
535
10,909
0
63,505
W
3,532
1,186
240
3,219
6,366
2,565
1,014
3,448
2,596
58,686
381
W
5,474
624
0
1,866
6,813
5,172
0
1,129
5,684
36,531
0
L
Chang'e
XxRAMMPARTxX
Chang'e
6,440
693
749
2,924
7,170
2,840
896
1,958
5,212
45,217
2,953
L
Olorun
Zepirox
Olorun
2,664
1,253
100
2,194
10,611
4,184
638
3,969
6,642
36,200
3,485
L
4,738
880
0
4,534
11,491
4,024
11
1,377
10,114
0
50,161
W
Bastet
6,246
1,771
0
7,982
11,332
4,259
820
1,611
9,523
0
51,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
31,604
437
Minions Killed
357
0
Camps Cleared
0
1,321,678
Distance Traveled
1,250,867
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,974
460
65
5
0
193,933
2
L
Tyr
5,793
446
44
3
0
309,298
2
W
Skadi
7,897
607
101
8
0
241,957
0
W
Bellona
7,895
607
96
7
0
225,709
0
W
Olorun
8,040
618
113
9
0
253,478
0
W
Bacchus
7,827
602
40
3
0
303,637
0
L
Chang'e
7,294
561
110
8
0
250,681
0
L
Olorun
6,302
485
62
5
0
202,531
1
L
Loki
6,241
480
76
6
0
294,424
0
W
Bastet
7,576
583
87
7
0
296,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role