Player Matchup

Fenrir
Fenrir
Typhlosion744
Fenrir
Level 25
God Stats
4W - 3L
1,582 SR
Queue Stats
18W - 22L
1,335 Elo+
Party 2
Anubis
Anubis
XavierEBC
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,392 Elo+
Party 2
Cerberus
Cerberus
Zuweni
Cerberus
Level 59
God Stats
4W - 3L
1,499 SR
Queue Stats
93W - 107L
1,429 Elo+
Party 2
Team Averages
Level 40
1,527 SR
1,385 Elo+

VS

Team Averages
Level 59
1,393 SR
1,169 Elo+
Bacchus
Bacchus
Cornjerker11
Bacchus
Level 25
God Stats
4W - 7L
1,385 SR
Queue Stats
6W - 14L
1,114 Elo+
Party 1
Zeus
Zeus
EleMentaL DecaY
Zeus
Level 83
God Stats
7W - 4L
1,293 SR
Queue Stats
23W - 33L
1,201 Elo+
Party 1
Charybdis
Charybdis
EleMentaL JeWx
Charybdis
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 34L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,046
605
4,769
9,698
4,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
XavierEBC
Anubis
11
0 / 8 / 0
6,223
622
2,368
9,986
4,813
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Zuweni
Cerberus
11
2 / 9 / 0
7,154
715
7,840
15,984
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cornjerker11
Bacchus
14
3 / 0 / 19
8,527
853
4,615
7,840
7,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
11 / 0 / 11
9,395
940
11,718
6,371
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
EleMentaL JeWx
Charybdis
14
9 / 2 / 13
9,343
934
12,320
6,394
2,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
2
Kills
23
23
Deaths
2
0
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cornjerker11
Bacchus
3
0
19
12.5
W
11
0
11
16.5
W
Charybdis
EleMentaL JeWx
Charybdis
9
2
13
7.75
L
0
6
0
0
L
Anubis
XavierEBC
Anubis
0
8
0
0
L
Cerberus
Zuweni
Cerberus
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
28,653
35,668
Taken
20,605
18,826
Mitigated
11,882
2,496
Healing
659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cornjerker11
Bacchus
4,615
553
0
449
7,840
7,651
383
4,116
3,356
10,235
651
W
11,718
3,616
0
210
6,371
2,032
518
2,593
3,712
35,049
1,280
W
Charybdis
EleMentaL JeWx
Charybdis
12,320
7,722
0
0
6,394
2,199
1,816
2,766
3,375
0
30,008
L
4,769
657
0
504
9,698
4,207
0
3,097
6,347
0
19,268
L
Anubis
XavierEBC
Anubis
2,368
559
0
602
9,986
4,813
0
4,632
4,861
20,121
115
L
Cerberus
Zuweni
Cerberus
7,840
361
0
1,390
15,984
9,806
0
7,053
8,527
17,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,423
Gold Earned
27,265
104
Minions Killed
124
0
Camps Cleared
0
461,062
Distance Traveled
516,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,527
853
21
2
0
192,858
0
W
Zeus
9,395
940
58
6
0
160,713
0
W
Charybdis
9,343
934
45
5
0
163,314
0
L
Fenrir
6,046
605
25
3
0
175,424
0
L
Anubis
6,223
622
48
5
0
145,943
0
L
Cerberus
7,154
715
31
3
0
139,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role