Player Matchup

Osiris
Osiris
Mancini527
Osiris
Level 157
God Stats
14W - 8L
1,737 SR
Queue Stats
102W - 96L
1,607 Elo+
Solo
Izanami
Izanami
akshadowx
Izanami
Level 82
God Stats
12W - 6L
1,619 SR
Queue Stats
305W - 284L
1,426 Elo+
Solo
Lancelot
Lancelot
desert_punk98
Lancelot
Level 125
God Stats
9W - 3L
1,835 SR
Queue Stats
162W - 149L
1,494 Elo+
Solo
Nu Wa
Nu Wa
llumiinus
Nu Wa
Level 109
God Stats
31W - 12L
1,795 SR
Queue Stats
54W - 37L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
mmmcaramel
The Morrigan
Level 125
God Stats
12W - 5L
1,959 SR
Queue Stats
144W - 107L
1,603 Elo+
Party 1
Team Averages
Level 120
1,789 SR
1,545 Elo+

VS

Team Averages
Level 88
1,598 SR
1,535 Elo+
Bacchus
Bacchus
Marmadilla
Bacchus
Level 68
God Stats
22W - 11L
1,714 SR
Queue Stats
130W - 112L
1,536 Elo+
Party 2
Skadi
Skadi
RazaMida
Skadi
Level 86
God Stats
38W - 23L
1,321 SR
Queue Stats
132W - 86L
1,549 Elo+
Solo
Zeus
Zeus
SebaxS4
Zeus
Level 101
God Stats
0W - 1L
1,913 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Thanatos
Thanatos
thedrivingking4
Thanatos
Level 129
God Stats
30W - 17L
1,650 SR
Queue Stats
119W - 120L
1,518 Elo+
Party 2
Chang'e
Chang'e
victorrrrrrrrr30
Chang'e
Level 57
God Stats
6W - 10L
1,392 SR
Queue Stats
130W - 147L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mancini527
Osiris
12
5 / 0 / 2
7,457
746
6,527
6,451
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
akshadowx
Izanami
11
2 / 1 / 1
5,958
596
2,974
6,839
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
desert_punk98
Lancelot
9
1 / 1 / 7
5,365
537
3,696
8,515
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
llumiinus
Nu Wa
10
2 / 1 / 5
6,451
645
7,908
5,565
2,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
mmmcaramel
The Morrigan
12
4 / 1 / 0
6,416
642
4,442
3,547
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Marmadilla
Bacchus
8
0 / 2 / 1
4,968
497
3,105
7,232
5,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
RazaMida
Skadi
10
1 / 1 / 0
5,183
518
4,651
7,747
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
SebaxS4
Zeus
10
1 / 3 / 1
5,626
563
1,648
4,852
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
9
2 / 3 / 1
5,391
539
4,808
10,484
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,143
414
2,215
9,440
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
Mancini527
Osiris
5
0
2
6
L
Bacchus
Marmadilla
Bacchus
0
2
1
0.25
L
Skadi
RazaMida
Skadi
1
1
0
1
L
Zeus
SebaxS4
Zeus
1
3
1
0.5
W
Izanami
akshadowx
Izanami
2
1
1
2.5
W
Lancelot
desert_punk98
Lancelot
1
1
7
4.5
W
Nu Wa
llumiinus
Nu Wa
2
1
5
4.5
W
The Morrigan
mmmcaramel
The Morrigan
4
1
0
4
L
Thanatos
2
3
1
0.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
16,427
30,917
Taken
39,755
13,045
Mitigated
16,025
12,408
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Mancini527
Osiris
6,527
2,536
0
3,661
6,451
4,200
375
1,540
4,497
0
51,938
L
Bacchus
Marmadilla
Bacchus
3,105
508
0
1,528
7,232
5,795
0
3,068
4,164
14,372
0
L
Skadi
RazaMida
Skadi
4,651
995
0
2,753
7,747
2,314
0
3,012
4,735
0
51,437
L
Zeus
SebaxS4
Zeus
1,648
362
0
260
4,852
1,389
0
1,599
3,026
36,494
531
W
Izanami
akshadowx
Izanami
2,974
2,363
0
2,605
6,839
2,204
0
1,286
5,553
0
48,130
W
Lancelot
desert_punk98
Lancelot
3,696
685
0
3,129
8,515
3,234
0
1,375
7,090
0
23,360
W
Nu Wa
llumiinus
Nu Wa
7,908
3,299
0
2,075
5,565
2,034
0
1,368
4,197
34,833
0
W
The Morrigan
mmmcaramel
The Morrigan
4,442
898
0
938
3,547
1,373
0
852
2,695
39,385
1,801
L
Thanatos
4,808
2,017
0
5,136
10,484
3,951
0
2,165
8,229
0
31,968
L
2,215
129
40
1,450
9,440
2,576
0
435
8,585
13,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
25,311
337
Minions Killed
258
0
Camps Cleared
0
984,020
Distance Traveled
962,053
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,457
746
80
8
0
166,285
0
L
Bacchus
4,968
497
32
3
0
192,881
1
L
Skadi
5,183
518
74
7
0
198,198
2
L
Zeus
5,626
563
68
7
0
170,971
0
W
Izanami
5,958
596
92
9
0
192,027
0
W
Lancelot
5,365
537
37
4
0
232,917
1
W
Nu Wa
6,451
645
36
4
0
193,889
3
W
The Morrigan
6,416
642
92
9
0
198,902
2
L
Thanatos
5,391
539
56
6
0
221,824
0
L
Chang'e
4,143
414
28
3
0
178,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role