Player Matchup

Yemoja
Yemoja
AqUa_Ladd
Yemoja
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,381 Elo+
Party 1
Merlin
Merlin
EntonHayashi
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,311 Elo+
Party 1
Fenrir
Fenrir
SHARKBOYBEE
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
YourPalNova0
Aphrodite
Level 17
God Stats
6W - 3L
1,657 SR
Queue Stats
13W - 19L
1,562 Elo+
Party 2
Serqet
Serqet
evil jason19
Serqet
Level 28
God Stats
4W - 1L
1,769 SR
Queue Stats
20W - 24L
1,536 Elo+
Party 2
Team Averages
Level 35
1,585 SR
1,474 Elo+

VS

Team Averages
Level 54
1,533 SR
1,335 Elo+
Fenrir
Fenrir
Crow325k
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,201 Elo+
Party 3
Hachiman
Hachiman
GhostFeri4
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 3
Guan Yu
Guan Yu
NDfan36
Guan Yu
Level 103
God Stats
3W - 4L
1,457 SR
Queue Stats
38W - 38L
1,432 Elo+
Party 4
Ganesha
Ganesha
TheBrueCru
Ganesha
Level 89
God Stats
2W - 1L
1,753 SR
Queue Stats
11W - 17L
1,433 Elo+
Party 4
Nu Wa
Nu Wa
canaben710
Nu Wa
Level 30
God Stats
20W - 22L
1,456 SR
Queue Stats
35W - 38L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AqUa_Ladd
Yemoja
17
1 / 0 / 15
11,588
1,159
3,550
2,610
2,292
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
17
2 / 2 / 14
10,293
1,029
10,426
8,165
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
16
6 / 0 / 6
10,671
1,067
13,658
9,402
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
YourPalNova0
Aphrodite
16
2 / 0 / 13
11,061
1,106
3,553
4,688
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
11 / 0 / 5
11,936
1,194
18,971
7,992
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

351

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crow325k
Fenrir
14
1 / 6 / 1
9,058
906
6,230
13,921
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
GhostFeri4
Hachiman
14
0 / 4 / 0
8,270
827
1,455
6,086
3,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NDfan36
Guan Yu
14
1 / 1 / 0
8,931
893
2,030
6,813
5,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
TheBrueCru
Ganesha
15
0 / 5 / 1
9,176
918
4,667
14,175
17,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
15
0 / 6 / 1
9,311
931
12,503
13,565
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
22
Kills
2
2
Deaths
22
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AqUa_Ladd
Yemoja
1
0
15
8.5
L
Fenrir
Crow325k
Fenrir
1
6
1
0.25
W
Merlin
2
2
14
4.5
L
Hachiman
GhostFeri4
Hachiman
0
4
0
0
L
Guan Yu
NDfan36
Guan Yu
1
1
0
1
W
Fenrir
6
0
6
9
L
Ganesha
TheBrueCru
Ganesha
0
5
1
0.1
W
Aphrodite
YourPalNova0
Aphrodite
2
0
13
8.5
L
Nu Wa
0
6
1
0.08
W
Serqet
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,158
Damage
26,885
32,857
Taken
54,560
19,575
Mitigated
41,224
11,793
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AqUa_Ladd
Yemoja
3,550
928
4,843
1,391
2,610
2,292
0
1,719
891
19,024
3,248
L
Fenrir
Crow325k
Fenrir
6,230
1,396
0
533
13,921
8,584
0
5,690
8,111
0
11,557
W
Merlin
10,426
475
0
0
8,165
3,212
0
4,593
3,442
32,017
0
L
Hachiman
GhostFeri4
Hachiman
1,455
930
0
147
6,086
3,092
0
1,751
4,335
0
2,316
L
Guan Yu
NDfan36
Guan Yu
2,030
234
713
1,070
6,813
5,669
0
1,735
4,962
0
5,021
W
Fenrir
13,658
3,554
0
834
9,402
4,921
0
4,855
4,282
0
28,652
L
Ganesha
TheBrueCru
Ganesha
4,667
437
0
0
14,175
17,651
0
4,665
9,082
21,465
0
W
Aphrodite
YourPalNova0
Aphrodite
3,553
676
2,296
2,429
4,688
5,071
0
2,288
2,315
13,882
302
L
Nu Wa
12,503
5,367
0
0
13,565
6,228
0
3,124
10,075
32,995
0
W
Serqet
18,971
11,370
0
0
7,992
4,079
0
3,715
4,194
0
42,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
44,746
199
Minions Killed
99
9
Camps Cleared
3
958,978
Distance Traveled
715,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,588
1,159
45
5
2
157,861
0
L
Fenrir
9,058
906
30
3
2
194,580
0
W
Merlin
10,293
1,029
40
4
0
180,862
0
L
Hachiman
8,270
827
0
0
0
38,216
0
L
Guan Yu
8,931
893
10
1
0
170,416
2
W
Fenrir
10,671
1,067
30
3
3
217,360
0
L
Ganesha
9,176
918
8
1
0
153,123
0
W
Aphrodite
11,061
1,106
19
2
0
190,094
0
L
Nu Wa
9,311
931
51
5
1
159,563
0
W
Serqet
11,936
1,194
65
7
4
212,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role