Player Matchup

Khepri
Khepri
CELTHEWOLF
Khepri
Level 67
God Stats
2W - 1L
1,522 SR
Queue Stats
74W - 67L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CodeName KND703
Ah Muzen Cab
Level 48
God Stats
9W - 10L
1,575 SR
Queue Stats
104W - 100L
1,456 Elo+
Party 1
Ravana
Ravana
deuceNAhaff
Ravana
Level 107
God Stats
7W - 11L
1,410 SR
Queue Stats
193W - 200L
1,400 Elo+
Party 1
Team Averages
Level 74
1,502 SR
1,440 Elo+

VS

Team Averages
Level 100
1,352 SR
1,406 Elo+
Ishtar
Ishtar
OptxKronic
Ishtar
Level 127
God Stats
1W - 2L
1,301 SR
Queue Stats
44W - 41L
1,467 Elo+
Party 2
Vulcan
Vulcan
TehKilgore
Vulcan
Level 105
God Stats
4W - 4L
1,253 SR
Queue Stats
90W - 107L
1,347 Elo+
Solo
Yemoja
Yemoja
deadmanrunnin98
Yemoja
Level 68
God Stats
0W - 3L
1,504 SR
Queue Stats
64W - 69L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CELTHEWOLF
Khepri
16
0 / 1 / 5
10,634
591
7,335
14,833
16,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
CodeName KND703
Ah Muzen Cab
18
3 / 0 / 3
12,067
670
15,142
13,871
6,868
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
3 / 0 / 3
11,743
652
11,407
9,492
6,124
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
OptxKronic
Ishtar
16
0 / 2 / 1
10,675
593
13,451
16,527
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
TehKilgore
Vulcan
17
0 / 2 / 1
10,812
601
18,373
8,185
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 0
10,430
579
2,923
15,879
17,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
CELTHEWOLF
Khepri
0
1
5
2.5
W
Ah Muzen Cab
CodeName KND703
Ah Muzen Cab
3
0
3
4.5
L
Ishtar
OptxKronic
Ishtar
0
2
1
0.25
L
Vulcan
TehKilgore
Vulcan
0
2
1
0.25
L
1
2
0
0.5
W
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
34,747
38,196
Taken
40,591
29,641
Mitigated
29,000
8,616
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CELTHEWOLF
Khepri
7,335
264
334
2,078
14,833
16,649
232
7,996
6,588
21,818
2,417
W
Ah Muzen Cab
CodeName KND703
Ah Muzen Cab
15,142
3,753
0
2,315
13,871
6,868
1,023
8,143
5,692
0
78,591
L
Ishtar
OptxKronic
Ishtar
13,451
9,203
0
2,901
16,527
7,510
0
1,808
14,671
0
55,482
L
Vulcan
TehKilgore
Vulcan
18,373
93
0
270
8,185
4,171
68
1,137
6,995
69,060
687
L
2,923
1,467
2,560
1,393
15,879
17,319
64
3,633
12,227
13,943
0
W
Ravana
11,407
2,784
0
3,889
9,492
6,124
381
4,651
4,779
0
47,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
31,917
222
Minions Killed
244
0
Camps Cleared
0
1,103,358
Distance Traveled
921,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,634
591
45
3
0
348,474
0
W
Ah Muzen Cab
12,067
670
118
7
0
378,048
0
L
Ishtar
10,675
593
91
5
0
278,223
0
L
Vulcan
10,812
601
130
7
0
348,655
0
L
Yemoja
10,430
579
23
1
0
294,848
0
W
Ravana
11,743
652
59
3
0
376,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role