Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Band-Guy2009
Xing Tian
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Doki Natsuki292
Xbalanque
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,442 Elo+
Party 2
Raijin
Raijin
MINGUS_77
Raijin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
SlleepDemonn
Cerberus
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 32L
1,419 Elo+
Party 2
Team Averages
Level 120
1,543 SR
1,472 Elo+

VS

Team Averages
Level 97
1,503 SR
1,471 Elo+
Sun Wukong
Sun Wukong
BigEyeballs
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,517 Elo+
Solo
Ravana
Ravana
Fortrin
Ravana
Level 65
God Stats
3W - 6L
1,410 SR
Queue Stats
309W - 296L
1,476 Elo+
Solo
Set
Set
KrispyCreampie89
Set
Level 122
God Stats
13W - 20L
1,388 SR
Queue Stats
984W - 1,039L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
blakef15
Zhong Kui
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
110W - 118L
1,472 Elo+
Solo
Izanami
Izanami
fastninja572735
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 1 / 11
9,255
926
8,955
10,522
10,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Band-Guy2009
Xing Tian
14
3 / 2 / 13
8,980
898
6,028
14,147
14,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Doki Natsuki292
Xbalanque
15
7 / 1 / 10
9,184
918
9,247
7,354
3,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
MINGUS_77
Raijin
15
2 / 2 / 15
9,027
903
11,709
6,955
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SlleepDemonn
Cerberus
13
1 / 1 / 10
8,089
809
5,609
7,727
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigEyeballs
Sun Wukong
18
3 / 2 / 3
9,756
976
8,793
10,318
8,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Fortrin
Ravana
12
1 / 6 / 1
7,311
731
4,790
10,222
9,099
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 3
7,459
746
4,442
3,550
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
blakef15
Zhong Kui
11
1 / 6 / 4
7,142
714
10,496
10,316
8,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 5 / 1
7,322
732
8,176
10,356
4,124
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
20
Kills
7
7
Deaths
20
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
11
12.5
W
Xing Tian
Band-Guy2009
Xing Tian
3
2
13
4.75
L
Sun Wukong
BigEyeballs
Sun Wukong
3
2
3
2.25
W
Xbalanque
Doki Natsuki292
Xbalanque
7
1
10
12
L
Ravana
Fortrin
Ravana
1
6
1
0.25
L
1
1
3
2.5
W
Raijin
MINGUS_77
Raijin
2
2
15
4.75
W
Cerberus
SlleepDemonn
Cerberus
1
1
10
6
L
Zhong Kui
blakef15
Zhong Kui
1
6
4
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
36,697
46,705
Taken
44,762
39,771
Mitigated
32,501
19,022
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,955
1,100
2,106
2,999
10,522
10,644
0
1,927
8,595
621
19,376
W
Xing Tian
Band-Guy2009
Xing Tian
6,028
462
3,545
2,404
14,147
14,574
144
3,790
10,357
11,165
684
L
Sun Wukong
BigEyeballs
Sun Wukong
8,793
1,015
190
2,313
10,318
8,836
0
5,077
5,241
0
34,970
W
Xbalanque
Doki Natsuki292
Xbalanque
9,247
5,409
1,732
1,556
7,354
3,518
410
1,590
5,764
0
19,778
L
Ravana
Fortrin
Ravana
4,790
981
86
718
10,222
9,099
0
3,779
6,443
0
7,499
L
4,442
937
407
349
3,550
1,935
0
1,965
1,585
0
10,532
W
Raijin
MINGUS_77
Raijin
11,709
708
125
613
6,955
3,295
357
928
6,027
29,280
496
W
Cerberus
SlleepDemonn
Cerberus
5,609
159
1,231
2,711
7,727
7,740
0
2,029
5,698
8,863
1,215
L
Zhong Kui
blakef15
Zhong Kui
10,496
425
524
1,674
10,316
8,507
0
5,467
4,849
15,413
344
L
8,176
4,240
514
1,595
10,356
4,124
0
5,677
4,679
0
17,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
38,990
120
Minions Killed
116
0
Camps Cleared
0
942,657
Distance Traveled
989,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,255
926
22
2
0
222,150
0
W
Xing Tian
8,980
898
4
0
0
196,383
0
L
Sun Wukong
9,756
976
60
6
0
208,369
0
W
Xbalanque
9,184
918
32
3
0
192,621
0
L
Ravana
7,311
731
5
1
0
181,768
0
L
Set
7,459
746
16
2
0
235,152
0
W
Raijin
9,027
903
51
5
0
184,022
0
W
Cerberus
8,089
809
11
1
0
147,481
0
L
Zhong Kui
7,142
714
17
2
0
191,376
0
L
Izanami
7,322
732
18
2
0
172,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role