Player Matchup

Mulan
Mulan
 
Mulan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GreenLightWadeo
Aphrodite
Level 70
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Izanami
Izanami
Silkymitten
Izanami
Level 8
God Stats
2W - 0L
1,585 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Chaac
Chaac
Sle3py27
Chaac
Level 10
God Stats
6W - 3L
1,290 SR
Queue Stats
149W - 165L
1,305 Elo+
Party 3
Olorun
Olorun
XGN Vert1cal
Olorun
Level 42
God Stats
6W - 7L
1,499 SR
Queue Stats
279W - 262L
1,360 Elo+
Party 3
Team Averages
Level 34
1,526 SR
1,460 Elo+

VS

Team Averages
Level 35
1,339 SR
1,249 Elo+
Thanatos
Thanatos
Herocrockarell1
Thanatos
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 17L
1,130 Elo+
Party 2
Nike
Nike
Hime-Arikawa101
Nike
Level 62
God Stats
0W - 4L
1,095 SR
Queue Stats
32W - 49L
1,302 Elo+
Party 2
Yemoja
Yemoja
Toycans
Yemoja
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 106L
1,329 Elo+
Solo
Ra
Ra
WhiteHairedPleb
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
Olorun
Olorun
xAvo7277x
Olorun
Level 41
God Stats
137W - 127L
1,312 SR
Queue Stats
141W - 130L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
10 / 1 / 4
9,198
575
13,123
14,715
10,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
GreenLightWadeo
Aphrodite
13
2 / 0 / 6
8,227
514
8,579
16,185
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Silkymitten
Izanami
12
1 / 5 / 4
7,069
442
5,788
13,664
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Sle3py27
Chaac
13
1 / 2 / 3
7,734
483
5,594
12,723
9,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
3 / 3 / 6
9,115
570
9,834
9,909
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 3 / 4
7,576
474
4,259
14,673
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,980
561
15,253
15,239
10,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yemoja
Toycans
Yemoja
11
1 / 2 / 4
7,938
496
5,636
13,401
13,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 4 / 2
8,416
526
8,831
9,394
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
xAvo7277x
Olorun
12
3 / 7 / 1
8,574
536
11,311
14,761
6,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
11
11
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
4
12
W
Aphrodite
GreenLightWadeo
Aphrodite
2
0
6
5
L
Thanatos
1
3
4
1
L
2
2
3
1.75
W
Izanami
Silkymitten
Izanami
1
5
4
0.6
W
Chaac
Sle3py27
Chaac
1
2
3
1.25
L
Yemoja
Toycans
Yemoja
1
2
4
1.5
L
4
4
2
1.25
W
Olorun
3
3
6
2
L
Olorun
xAvo7277x
Olorun
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
45,290
67,196
Taken
67,468
40,536
Mitigated
40,820
29,753
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,123
2,035
0
5,832
14,715
10,471
91
4,435
10,280
0
71,079
W
Aphrodite
GreenLightWadeo
Aphrodite
8,579
1,293
5,361
11,084
16,185
11,254
210
6,915
9,175
39,275
1,237
L
Thanatos
4,259
779
0
6,733
14,673
7,067
0
2,895
11,778
0
50,240
L
15,253
1,798
0
4,970
15,239
10,066
271
2,957
12,282
0
80,040
W
Izanami
Silkymitten
Izanami
5,788
4,176
0
554
13,664
4,737
657
6,686
6,978
0
44,754
W
Chaac
Sle3py27
Chaac
5,594
788
0
3,769
12,723
9,698
0
898
11,825
0
50,416
L
Yemoja
Toycans
Yemoja
5,636
1,435
1,259
2,945
13,401
13,094
0
3,006
10,395
26,630
2,370
L
8,831
2,514
427
1,598
9,394
4,306
248
2,782
6,612
46,569
0
W
Olorun
9,834
4,095
260
2,893
9,909
4,376
1,433
5,729
4,180
67,191
0
L
Olorun
xAvo7277x
Olorun
11,311
6,452
100
2,543
14,761
6,287
1,082
6,636
8,125
61,341
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
41,484
397
Minions Killed
392
0
Camps Cleared
0
1,458,127
Distance Traveled
1,523,780
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,198
575
103
6
0
320,614
1
W
Aphrodite
8,227
514
55
3
0
298,443
0
L
Thanatos
7,576
474
69
4
0
376,670
0
L
Nike
8,980
561
114
7
0
315,564
0
W
Izanami
7,069
442
52
3
0
293,564
0
W
Chaac
7,734
483
67
4
0
257,155
3
L
Yemoja
7,938
496
28
2
0
295,471
2
L
Ra
8,416
526
81
5
0
292,977
0
W
Olorun
9,115
570
120
8
0
288,351
8
L
Olorun
8,574
536
100
6
0
243,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role