Player Matchup

Hachiman
Hachiman
ElchupaZorra2000
Hachiman
Level 6
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 1
Achilles
Achilles
Jpetetacenne704
Achilles
Level 24
God Stats
5W - 2L
1,441 SR
Queue Stats
16W - 27L
1,402 Elo+
Solo
Vulcan
Vulcan
Tbelt
Vulcan
Level 29
God Stats
4W - 4L
1,200 SR
Queue Stats
119W - 122L
1,406 Elo+
Solo
Agni
Agni
jackhetfield
Agni
Level 92
God Stats
2W - 1L
1,408 SR
Queue Stats
26W - 37L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
purism-tracer46
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,872 Elo+
Solo
Team Averages
Level 32
1,443 SR
1,565 Elo+

VS

Team Averages
Level 27
1,349 SR
1,298 Elo+
Izanami
Izanami
Atmtruck
Izanami
Level 29
God Stats
2W - 3L
1,233 SR
Queue Stats
9W - 25L
1,233 Elo+
Party 2
Hercules
Hercules
FogWeaverr
Hercules
Level 26
God Stats
2W - 2L
1,425 SR
Queue Stats
11W - 14L
1,353 Elo+
Party 2
Ymir
Ymir
Jakosbo
Ymir
Level 29
God Stats
7W - 18L
1,285 SR
Queue Stats
13W - 20L
1,314 Elo+
Party 2
Janus
Janus
KSOFREETOE
Janus
Level 29
God Stats
1W - 2L
1,302 SR
Queue Stats
9W - 19L
1,279 Elo+
Party 2
Jing Wei
Jing Wei
OBLOCKKID
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,613
861
4,822
7,842
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
16
6 / 1 / 6
9,832
983
5,820
9,118
11,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Tbelt
Vulcan
15
1 / 3 / 8
9,394
939
13,093
8,079
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 7
9,566
957
12,950
9,472
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
17
13 / 0 / 5
11,380
1,138
15,972
13,129
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atmtruck
Izanami
13
3 / 5 / 2
9,017
902
6,742
11,585
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
FogWeaverr
Hercules
14
2 / 3 / 4
8,540
854
7,650
12,497
7,409
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Jakosbo
Ymir
14
2 / 5 / 5
8,777
878
5,808
13,336
9,637
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
2 / 4 / 0
8,594
859
4,262
8,882
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
OBLOCKKID
Jing Wei
14
1 / 6 / 3
8,399
840
5,478
13,703
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
10
10
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Atmtruck
Izanami
3
5
2
0.8
W
0
2
6
1.5
L
Hercules
FogWeaverr
Hercules
2
3
4
1.33
L
Ymir
Jakosbo
Ymir
2
5
5
0.9
W
Achilles
6
1
6
9
L
Janus
2
4
0
0.5
L
Jing Wei
OBLOCKKID
Jing Wei
1
6
3
0.42
W
Vulcan
Tbelt
Vulcan
1
3
8
1.67
W
3
4
7
1.63
W
Ao Kuang
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,657
Damage
29,940
47,640
Taken
60,003
28,714
Mitigated
28,978
10,980
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Atmtruck
Izanami
6,742
4,481
0
2,505
11,585
4,031
0
8,949
2,194
0
17,147
W
4,822
3,963
0
2,147
7,842
2,919
1,261
1,319
6,305
0
14,621
L
Hercules
FogWeaverr
Hercules
7,650
2,410
0
2,741
12,497
7,409
0
7,382
4,605
0
15,594
L
Ymir
Jakosbo
Ymir
5,808
1,473
0
926
13,336
9,637
0
9,068
3,821
9,885
382
W
Achilles
5,820
1,056
0
312
9,118
11,024
118
1,755
7,059
0
13,163
L
Janus
4,262
490
0
410
8,882
3,234
1,111
5,781
2,812
17,868
0
L
Jing Wei
OBLOCKKID
Jing Wei
5,478
4,221
0
839
13,703
4,667
0
8,374
4,995
0
14,430
W
Vulcan
Tbelt
Vulcan
13,093
545
0
1,250
8,079
3,461
0
2,090
5,768
30,894
1,365
W
12,950
680
0
420
9,472
3,434
3,206
2,134
7,172
30,742
0
W
Ao Kuang
15,972
3,303
0
6,851
13,129
7,876
0
1,412
11,457
44,103
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
43,327
196
Minions Killed
122
0
Camps Cleared
0
1,064,360
Distance Traveled
958,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,017
902
31
3
0
133,025
0
W
Hachiman
8,613
861
21
2
0
152,521
0
L
Hercules
8,540
854
20
2
0
211,554
0
L
Ymir
8,777
878
10
1
0
195,726
0
W
Achilles
9,832
983
18
2
0
217,638
0
L
Janus
8,594
859
40
4
0
193,396
0
L
Jing Wei
8,399
840
21
2
0
225,016
0
W
Vulcan
9,394
939
42
4
0
233,876
0
W
Agni
9,566
957
48
5
0
210,392
0
W
Ao Kuang
11,380
1,138
67
7
0
249,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role