Player Matchup

Heimdallr
Heimdallr
AstroPunkz
Heimdallr
Level 121
God Stats
84W - 75L
1,577 SR
Queue Stats
279W - 288L
1,499 Elo+
Party 2
Hera
Hera
Aurrora bby
Hera
Level 147
God Stats
178W - 154L
1,635 SR
Queue Stats
326W - 348L
1,497 Elo+
Party 2
Fenrir
Fenrir
Cherry694481
Fenrir
Level 123
God Stats
28W - 21L
1,526 SR
Queue Stats
107W - 113L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
IsaihTheHamster
The Morrigan
Level 124
God Stats
6W - 12L
1,738 SR
Queue Stats
254W - 277L
1,498 Elo+
Party 2
Charybdis
Charybdis
discreet365brick
Charybdis
Level 106
God Stats
10W - 12L
1,716 SR
Queue Stats
262W - 265L
1,569 Elo+
Solo
Team Averages
Level 124
1,638 SR
1,514 Elo+

VS

Team Averages
Level 129
1,653 SR
1,509 Elo+
Vulcan
Vulcan
EarlLodbrok
Vulcan
Level 156
God Stats
15W - 13L
1,620 SR
Queue Stats
57W - 58L
1,500 Elo+
Party 1
Izanami
Izanami
Jack panda man
Izanami
Level 117
God Stats
35W - 31L
1,631 SR
Queue Stats
324W - 291L
1,546 Elo+
Party 3
Awilix
Awilix
LogicBomb03
Awilix
Level 158
God Stats
20W - 10L
1,647 SR
Queue Stats
155W - 155L
1,484 Elo+
Party 1
Ganesha
Ganesha
The D3rpy Apple
Ganesha
Level 67
God Stats
2W - 2L
1,720 SR
Queue Stats
7W - 8L
1,505 Elo+
Party 3
Mulan
Mulan
countryboy71592
Mulan
Level 149
God Stats
30W - 25L
1,645 SR
Queue Stats
135W - 136L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroPunkz
Heimdallr
13
1 / 2 / 1
7,946
611
4,220
8,903
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 1 / 4
7,680
591
4,483
5,506
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
2 / 2 / 2
7,620
586
3,902
10,337
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
IsaihTheHamster
The Morrigan
13
2 / 3 / 7
8,503
654
3,069
5,654
4,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
16
4 / 1 / 1
9,251
712
4,170
7,776
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 2 / 5
7,699
592
6,504
6,148
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
4,451
342
936
1,919
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
14
7 / 3 / 2
7,639
588
6,397
11,516
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
4,459
343
304
2,313
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
6,391
492
5,619
7,723
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
9
9
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AstroPunkz
Heimdallr
1
2
1
0.75
W
0
1
4
2
W
Fenrir
2
2
2
1.5
L
Vulcan
2
2
5
2.25
W
The Morrigan
IsaihTheHamster
The Morrigan
2
3
7
1.83
L
0
1
0
0
L
Awilix
7
3
2
2.67
L
0
1
0
0
L
0
2
1
0.25
W
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
19,760
38,176
Taken
29,619
21,183
Mitigated
14,052
9,251
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AstroPunkz
Heimdallr
4,220
2,029
0
1,011
8,903
7,422
302
809
7,649
0
49,420
W
4,483
1,153
0
250
5,506
1,958
790
2,154
3,177
49,357
650
W
Fenrir
3,902
1,592
0
1,696
10,337
4,477
333
721
9,576
0
58,750
L
Vulcan
6,504
126
0
500
6,148
2,541
0
3,081
3,067
54,440
0
W
The Morrigan
IsaihTheHamster
The Morrigan
3,069
684
0
1,275
5,654
4,293
1,250
1,639
3,878
22,964
2,571
L
936
685
0
250
1,919
402
0
195
1,724
0
8,147
L
Awilix
6,397
2,621
0
4,294
11,516
4,281
0
2,834
8,682
0
53,790
L
304
0
46
528
2,313
1,037
0
636
1,677
1,497
0
L
5,619
784
0
2,302
7,723
5,791
0
289
7,434
0
38,925
W
Charybdis
4,170
2,259
0
5,019
7,776
3,033
6,267
1,063
6,621
0
84,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
30,639
432
Minions Killed
286
0
Camps Cleared
0
1,138,085
Distance Traveled
946,236
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,946
611
71
5
0
190,567
2
W
Hera
7,680
591
99
8
0
256,654
6
W
Fenrir
7,620
586
85
7
0
283,197
2
L
Vulcan
7,699
592
99
8
0
287,019
2
W
The Morrigan
8,503
654
34
3
0
208,627
0
L
Izanami
4,451
342
11
1
0
56,313
0
L
Awilix
7,639
588
104
8
0
322,087
0
L
Ganesha
4,459
343
0
0
0
48,081
0
L
Mulan
6,391
492
72
6
0
232,736
2
W
Charybdis
9,251
712
143
11
0
199,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role