Player Matchup

Ishtar
Ishtar
CWTBDG27
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,463 Elo+
Solo
Charon
Charon
DougTheThug8924
Charon
Level 89
God Stats
31W - 30L
1,693 SR
Queue Stats
179W - 203L
1,404 Elo+
Party 1
Bakasura
Bakasura
LunaLudens
Bakasura
Level 112
God Stats
4W - 3L
1,729 SR
Queue Stats
182W - 196L
1,460 Elo+
Party 1
Chronos
Chronos
Mrvendetta8987
Chronos
Level 85
God Stats
2W - 2L
1,644 SR
Queue Stats
100W - 84L
1,504 Elo+
Solo
Bellona
Bellona
Ol Dirty Ju
Bellona
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 54L
1,384 Elo+
Party 1
Team Averages
Level 94
1,613 SR
1,443 Elo+

VS

Team Averages
Level 123
1,521 SR
1,431 Elo+
Jormungandr
Jormungandr
Katawa Grisaia
Jormungandr
Level 144
God Stats
5W - 2L
1,870 SR
Queue Stats
103W - 88L
1,522 Elo+
Solo
Pele
Pele
LucentHorse
Pele
Level 126
God Stats
1W - 4L
1,333 SR
Queue Stats
40W - 39L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
MrWagenbach
Baron Samedi
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 31L
1,472 Elo+
Solo
Fafnir
Fafnir
NecroBloodSpawn
Fafnir
Level 106
God Stats
1W - 0L
1,235 SR
Queue Stats
6W - 12L
1,120 Elo+
Solo
Charybdis
Charybdis
PtolemyCaesar
Charybdis
Level 159
God Stats
10W - 11L
1,669 SR
Queue Stats
114W - 126L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CWTBDG27
Ishtar
9
1 / 5 / 0
5,532
461
4,287
9,524
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,037
420
3,166
7,793
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
LunaLudens
Bakasura
11
2 / 4 / 0
5,987
499
3,671
12,005
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 1
6,957
580
4,135
7,564
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ol Dirty Ju
Bellona
13
1 / 1 / 1
6,486
541
5,599
13,647
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Katawa Grisaia
Jormungandr
12
1 / 2 / 0
7,415
618
7,777
12,947
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 0 / 2
7,130
594
2,794
7,125
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
MrWagenbach
Baron Samedi
13
4 / 2 / 1
7,373
614
7,687
7,259
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 6
7,098
592
4,640
7,460
5,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
PtolemyCaesar
Charybdis
12
4 / 2 / 3
6,971
581
8,805
9,623
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CWTBDG27
Ishtar
1
5
0
0.2
L
0
2
1
0.25
W
Jormungandr
Katawa Grisaia
Jormungandr
1
2
0
0.5
W
3
0
2
4
L
Bakasura
LunaLudens
Bakasura
2
4
0
0.5
W
Baron Samedi
MrWagenbach
Baron Samedi
4
2
1
2.25
L
1
2
1
0.75
W
2
0
6
5
L
Bellona
Ol Dirty Ju
Bellona
1
1
1
1.5
W
Charybdis
PtolemyCaesar
Charybdis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
31,703
50,533
Taken
44,414
23,863
Mitigated
23,039
14,692
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CWTBDG27
Ishtar
4,287
2,478
0
776
9,524
3,289
0
767
8,757
0
34,424
L
3,166
183
231
588
7,793
3,550
0
2,312
5,325
21,232
0
W
Jormungandr
Katawa Grisaia
Jormungandr
7,777
3,526
0
5,418
12,947
7,089
198
0
12,947
64,792
182
W
2,794
983
0
2,402
7,125
3,010
0
525
6,600
0
62,827
L
Bakasura
LunaLudens
Bakasura
3,671
2,744
0
5,220
12,005
4,278
39
3,557
8,318
0
30,207
W
Baron Samedi
MrWagenbach
Baron Samedi
7,687
339
268
2,740
7,259
3,566
0
3,005
4,114
43,913
2,144
L
4,135
421
0
1,970
7,564
2,290
0
3,857
3,247
51,390
1,317
W
4,640
1,162
1,284
2,262
7,460
5,841
0
2,248
5,098
18,078
1,812
L
Bellona
Ol Dirty Ju
Bellona
5,599
2,183
0
5,907
13,647
10,456
0
8,357
5,290
0
48,371
W
Charybdis
PtolemyCaesar
Charybdis
8,805
4,756
0
3,170
9,623
3,533
832
1,423
8,190
0
51,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
35,987
320
Minions Killed
388
0
Camps Cleared
0
1,190,158
Distance Traveled
1,110,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,532
461
53
4
0
221,750
0
L
Charon
5,037
420
16
1
0
218,622
0
W
Jormungandr
7,415
618
103
9
0
180,209
0
W
Pele
7,130
594
93
8
0
272,339
0
L
Bakasura
5,987
499
81
7
0
282,989
0
W
Baron Samedi
7,373
614
99
8
0
221,934
0
L
Chronos
6,957
580
102
9
0
238,896
0
W
Fafnir
7,098
592
20
2
0
235,726
0
L
Bellona
6,486
541
68
6
0
227,901
0
W
Charybdis
6,971
581
73
6
0
200,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role