Player Matchup

Bastet
Bastet
AWES0MEGRANDPA
Bastet
Level 86
God Stats
3W - 0L
1,724 SR
Queue Stats
218W - 224L
1,438 Elo+
Solo
Sol
Sol
BinturongFan69
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 1
Bellona
Bellona
Squanchymodo
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,509 Elo+
Party 1
Chronos
Chronos
THECOWBOY405
Chronos
Level 21
God Stats
9W - 3L
1,682 SR
Queue Stats
45W - 42L
1,536 Elo+
Party 1
Khepri
Khepri
kris117redx
Khepri
Level 48
God Stats
4W - 2L
1,405 SR
Queue Stats
45W - 42L
1,392 Elo+
Solo
Team Averages
Level 58
1,562 SR
1,513 Elo+

VS

Team Averages
Level 91
1,511 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GlAzEdxDoNuT 54
Tsukuyomi
Level 107
God Stats
9W - 3L
1,797 SR
Queue Stats
108W - 98L
1,464 Elo+
Solo
Bacchus
Bacchus
Leaodailha
Bacchus
Level 116
God Stats
0W - 3L
1,088 SR
Queue Stats
14W - 21L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Metastasized
Danzaburou
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 2
Hercules
Hercules
RageQuiter_1234-
Hercules
Level 44
God Stats
55W - 62L
1,671 SR
Queue Stats
80W - 94L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,409
494
3,238
11,771
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 1
9,548
637
14,545
11,158
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Squanchymodo
Bellona
13
2 / 5 / 3
8,292
553
10,657
18,788
18,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chronos
THECOWBOY405
Chronos
12
0 / 1 / 6
7,549
503
8,137
7,228
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Khepri
13
0 / 0 / 0
7,275
485
2,564
9,037
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
7,210
481
4,034
8,681
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
GlAzEdxDoNuT 54
Tsukuyomi
11
1 / 3 / 1
6,627
442
5,042
12,950
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Leaodailha
Bacchus
10
0 / 3 / 2
6,538
436
4,006
14,040
13,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Metastasized
Danzaburou
12
1 / 1 / 1
7,047
470
6,487
9,997
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 0
7,918
528
10,875
13,542
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
7
7
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
1
1
1
1.5
W
8
0
1
8.5
L
Tsukuyomi
GlAzEdxDoNuT 54
Tsukuyomi
1
3
1
0.5
L
Bacchus
Leaodailha
Bacchus
0
3
2
0.33
L
Danzaburou
Metastasized
Danzaburou
1
1
1
1.5
L
5
3
0
1.67
W
Bellona
Squanchymodo
Bellona
2
5
3
0.7
W
Chronos
THECOWBOY405
Chronos
0
1
6
3
W
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
30,444
57,982
Taken
59,210
35,808
Mitigated
39,850
23,255
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,034
231
0
2,880
8,681
4,912
0
4,841
3,840
48,407
926
W
3,238
623
0
7,354
11,771
4,653
0
746
10,987
0
57,361
W
14,545
7,597
0
7,174
11,158
4,455
1,288
4,374
6,784
73,104
0
L
Tsukuyomi
GlAzEdxDoNuT 54
Tsukuyomi
5,042
1,492
0
5,656
12,950
5,259
0
4,494
8,456
0
45,323
L
Bacchus
Leaodailha
Bacchus
4,006
559
0
2,536
14,040
13,699
90
7,905
6,135
23,804
3,643
L
Danzaburou
Metastasized
Danzaburou
6,487
2,673
0
2,599
9,997
4,564
0
7,508
2,489
0
44,042
L
10,875
4,442
0
7,150
13,542
11,416
281
366
13,176
0
47,810
W
Bellona
Squanchymodo
Bellona
10,657
4,968
0
3,567
18,788
18,761
0
408
17,370
0
61,207
W
Chronos
THECOWBOY405
Chronos
8,137
3,858
0
1,335
7,228
2,887
2,239
1,328
5,900
48,678
3,570
W
Khepri
2,564
376
1,071
2,754
9,037
5,052
394
1,137
7,900
27,805
2,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
35,340
420
Minions Killed
330
0
Camps Cleared
0
1,428,592
Distance Traveled
1,486,462
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,210
481
91
6
0
300,332
0
W
Bastet
7,409
494
87
6
0
312,034
0
W
Sol
9,548
637
113
8
0
285,712
1
L
Tsukuyomi
6,627
442
68
5
0
311,063
2
L
Bacchus
6,538
436
36
2
0
291,096
0
L
Danzaburou
7,047
470
67
4
0
293,582
0
L
Hercules
7,918
528
68
5
0
290,389
0
W
Bellona
8,292
553
89
6
0
279,711
0
W
Chronos
7,549
503
91
6
0
272,001
0
W
Khepri
7,275
485
40
3
0
279,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role