Player Matchup

Janus
Janus
SirDouglasIII
Janus
Level 163
God Stats
32W - 21L
1,687 SR
Queue Stats
150W - 162L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
StormStriker69
Cthulhu
Level 120
God Stats
55W - 25L
1,783 SR
Queue Stats
245W - 202L
1,623 Elo+
Solo
Osiris
Osiris
XxDavee
Osiris
Level 123
God Stats
24W - 25L
1,530 SR
Queue Stats
200W - 186L
1,547 Elo+
Party 1
Susano
Susano
cørvy
Susano
Level 180
God Stats
9W - 3L
1,552 SR
Queue Stats
176W - 176L
1,558 Elo+
Party 1
Medusa
Medusa
píckle
Medusa
Level 148
God Stats
1W - 1L
1,339 SR
Queue Stats
96W - 76L
1,575 Elo+
Party 1
Team Averages
Level 147
1,578 SR
1,571 Elo+

VS

Team Averages
Level 144
1,588 SR
1,585 Elo+
Neith
Neith
Lahia7
Neith
Level 177
God Stats
5W - 6L
1,511 SR
Queue Stats
122W - 115L
1,562 Elo+
Party 2
Surtr
Surtr
LazeTheKill
Surtr
Level 165
God Stats
2W - 1L
1,851 SR
Queue Stats
94W - 88L
1,576 Elo+
Party 2
Chang'e
Chang'e
LordEverest
Chang'e
Level 149
God Stats
3W - 9L
1,460 SR
Queue Stats
122W - 100L
1,645 Elo+
Solo
Ao Kuang
Ao Kuang
SrNegru
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WheresM4Btw
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,619 SR
Queue Stats
134W - 91L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,519
652
5,269
3,593
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 6
5,798
580
5,052
8,214
5,385
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
XxDavee
Osiris
10
1 / 3 / 2
5,815
582
5,887
9,624
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
cørvy
Susano
10
1 / 1 / 3
5,471
547
3,317
9,332
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
píckle
Medusa
11
3 / 0 / 1
6,160
616
3,581
4,040
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lahia7
Neith
11
0 / 1 / 1
5,801
580
4,054
7,055
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 2 / 0
6,132
613
8,467
11,680
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LordEverest
Chang'e
9
0 / 3 / 1
4,805
481
2,448
8,237
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
SrNegru
Ao Kuang
9
0 / 3 / 1
4,865
487
2,004
7,893
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
WheresM4Btw
Ah Muzen Cab
10
1 / 1 / 0
5,624
562
2,077
5,299
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Lahia7
Neith
0
1
1
0.5
L
3
2
0
1.5
L
Chang'e
LordEverest
Chang'e
0
3
1
0.17
W
4
0
1
4.5
L
Ao Kuang
SrNegru
Ao Kuang
0
3
1
0.17
W
1
1
6
4
L
Ah Muzen Cab
WheresM4Btw
Ah Muzen Cab
1
1
0
1
W
Osiris
XxDavee
Osiris
1
3
2
0.67
W
Susano
cørvy
Susano
1
1
3
2.5
W
Medusa
píckle
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
19,050
34,803
Taken
40,164
17,869
Mitigated
17,650
13,769
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Lahia7
Neith
4,054
696
0
1,925
7,055
2,387
0
3,235
3,552
0
51,599
L
8,467
3,610
0
4,321
11,680
7,662
57
751
10,221
1,008
40,589
L
Chang'e
LordEverest
Chang'e
2,448
94
493
2,544
8,237
3,206
0
3,382
4,781
23,766
0
W
5,269
346
0
500
3,593
1,302
0
707
2,842
49,740
0
L
Ao Kuang
SrNegru
Ao Kuang
2,004
872
0
3,199
7,893
2,399
0
1,479
6,262
27,376
636
W
5,052
426
1,143
3,039
8,214
5,385
0
1,937
5,911
21,398
0
L
Ah Muzen Cab
WheresM4Btw
Ah Muzen Cab
2,077
778
0
662
5,299
1,996
0
1,098
4,201
0
47,433
W
Osiris
XxDavee
Osiris
5,887
2,435
0
3,996
9,624
6,446
0
467
8,471
0
34,792
W
Susano
cørvy
Susano
3,317
1,084
0
3,997
9,332
3,384
0
760
8,530
0
34,991
W
Medusa
píckle
Medusa
3,581
1,121
0
1,094
4,040
1,352
794
669
3,332
0
45,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
27,227
359
Minions Killed
330
0
Camps Cleared
0
1,076,321
Distance Traveled
1,004,653
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,801
580
87
9
0
183,469
4
L
Surtr
6,132
613
60
6
0
205,158
1
L
Chang'e
4,805
481
48
5
0
211,195
2
W
Janus
6,519
652
102
10
0
214,994
0
L
Ao Kuang
4,865
487
54
5
0
219,875
2
W
Cthulhu
5,798
580
36
4
0
198,443
2
L
Ah Muzen Cab
5,624
562
81
8
0
184,956
2
W
Osiris
5,815
582
69
7
0
203,735
2
W
Susano
5,471
547
70
7
0
248,534
2
W
Medusa
6,160
616
82
8
0
210,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role