Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SoloSLammer
Hercules
Level 36
God Stats
13W - 13L
1,536 SR
Queue Stats
67W - 79L
1,567 Elo+
Solo
Lancelot
Lancelot
diiWRLD
Lancelot
Level 116
God Stats
2W - 0L
1,839 SR
Queue Stats
45W - 53L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
mikimbito
Kukulkan
Level 49
God Stats
2W - 0L
1,867 SR
Queue Stats
21W - 19L
1,596 Elo+
Party 2
Geb
Geb
wolfdarklight30
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 52L
1,594 Elo+
Solo
Team Averages
Level 90
1,648 SR
1,566 Elo+

VS

Team Averages
Level 98
1,547 SR
1,558 Elo+
Athena
Athena
BoxofDemons23
Athena
Level 147
God Stats
1W - 1L
1,769 SR
Queue Stats
242W - 195L
1,603 Elo+
Party 1
Arachne
Arachne
CWRT
Arachne
Level 127
God Stats
16W - 9L
1,682 SR
Queue Stats
221W - 172L
1,566 Elo+
Party 1
Hercules
Hercules
G X B O N
Hercules
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
72W - 64L
1,566 Elo+
Solo
Cupid
Cupid
NoSupportPlease
Cupid
Level 48
God Stats
16W - 23L
1,450 SR
Queue Stats
69W - 78L
1,505 Elo+
Solo
Anubis
Anubis
guikahn013
Anubis
Level 40
God Stats
2W - 6L
1,297 SR
Queue Stats
50W - 50L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 0
5,675
568
3,663
4,594
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SoloSLammer
Hercules
11
1 / 0 / 0
6,148
615
5,559
6,881
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
diiWRLD
Lancelot
10
5 / 0 / 2
5,941
594
7,697
5,913
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mikimbito
Kukulkan
12
2 / 0 / 5
6,113
611
3,725
3,001
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 0 / 4
5,134
513
3,632
6,051
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,103
410
2,036
6,142
3,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
CWRT
Arachne
7
0 / 2 / 0
4,416
442
2,173
9,533
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
G X B O N
Hercules
10
0 / 0 / 0
5,497
550
3,790
7,964
4,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,045
505
3,477
5,367
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
guikahn013
Anubis
9
0 / 5 / 0
5,028
503
1,629
8,429
3,933
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
L
0
1
0
0
L
Arachne
CWRT
Arachne
0
2
0
0
L
Hercules
G X B O N
Hercules
0
0
0
0
L
0
1
0
0
W
Hercules
SoloSLammer
Hercules
1
0
0
1
W
Lancelot
diiWRLD
Lancelot
5
0
2
6
L
Anubis
guikahn013
Anubis
0
5
0
0
W
Kukulkan
mikimbito
Kukulkan
2
0
5
4.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
13,105
26,440
Taken
37,435
14,102
Mitigated
17,719
8,207
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,663
1,199
0
1,449
4,594
1,645
0
530
4,064
41,077
0
L
2,036
780
0
1,109
6,142
3,749
0
2,747
3,209
12,681
0
L
Arachne
CWRT
Arachne
2,173
1,237
0
4,055
9,533
3,175
0
1,019
8,469
0
27,211
L
Hercules
G X B O N
Hercules
3,790
1,451
0
3,646
7,964
4,882
0
0
7,428
0
38,519
L
3,477
1,897
261
2,322
5,367
1,980
0
3,346
1,727
0
36,690
W
Hercules
SoloSLammer
Hercules
5,559
2,168
0
3,690
6,881
5,236
0
0
6,881
0
42,384
W
Lancelot
diiWRLD
Lancelot
7,697
2,005
0
744
5,913
2,837
0
807
5,106
0
43,049
L
Anubis
guikahn013
Anubis
1,629
0
0
2,737
8,429
3,933
0
3,226
5,203
40,230
0
W
Kukulkan
mikimbito
Kukulkan
3,725
443
0
250
3,001
1,044
0
671
2,330
38,797
1,576
W
3,632
745
0
2,074
6,051
3,340
0
1,657
4,394
13,494
1,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
24,089
343
Minions Killed
259
0
Camps Cleared
0
1,113,796
Distance Traveled
985,647
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,675
568
80
8
0
194,112
2
L
Athena
4,103
410
18
2
0
214,535
0
L
Arachne
4,416
442
47
5
0
237,920
0
L
Hercules
5,497
550
68
7
0
192,565
0
L
Cupid
5,045
505
59
6
0
173,083
1
W
Hercules
6,148
615
91
9
0
218,114
3
W
Lancelot
5,941
594
74
7
0
256,966
1
L
Anubis
5,028
503
67
7
0
167,544
4
W
Kukulkan
6,113
611
74
7
0
206,516
0
W
Geb
5,134
513
24
2
0
238,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role