Player Matchup

Pele
Pele
BlueJay_Wolf
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,519 Elo+
Party 1
Raijin
Raijin
LastThugKIng
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 149L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
Level 296
God Stats
13W - 8L
1,497 SR
Queue Stats
438W - 456L
1,529 Elo+
Solo
Ishtar
Ishtar
RoxelFlame813
Ishtar
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 158L
1,577 Elo+
Party 1
Cupid
Cupid
ZERO PROPAGANDA
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,445 Elo+
Solo
Team Averages
Level 189
1,499 SR
1,491 Elo+

VS

Team Averages
Level 155
1,538 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bhavikgang1
Danzaburou
Level 136
God Stats
4W - 1L
1,644 SR
Queue Stats
67W - 58L
1,495 Elo+
Solo
Raijin
Raijin
HitMwitDaRythm
Raijin
Level 165
God Stats
5W - 0L
1,769 SR
Queue Stats
321W - 306L
1,539 Elo+
Solo
Atlas
Atlas
HuntsMonkey5658
Atlas
Level 185
God Stats
2W - 1L
1,269 SR
Queue Stats
163W - 174L
1,513 Elo+
Solo
Cupid
Cupid
callmegingey
Cupid
Level 142
God Stats
2W - 1L
1,508 SR
Queue Stats
309W - 302L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
7,699
855
11,651
11,680
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
13
3 / 4 / 4
7,477
831
8,384
8,647
3,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
11
0 / 1 / 4
6,666
741
4,762
3,599
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 3 / 6
7,254
806
4,036
7,462
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
6,815
757
4,765
7,857
3,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 8
7,142
794
7,227
8,086
2,694
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Bhavikgang1
Danzaburou
15
4 / 2 / 7
8,207
912
5,229
6,855
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 7
8,116
902
6,339
8,451
3,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 7
7,492
832
10,865
11,022
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 4
7,844
872
6,874
6,027
2,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
9
Kills
14
14
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
8
2.5
W
Danzaburou
Bhavikgang1
Danzaburou
4
2
7
3.75
L
4
4
4
1.5
W
3
2
7
3.25
W
2
3
7
1.83
L
Raijin
3
4
4
1.25
L
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
0
1
4
2
L
1
3
6
1.33
L
1
2
2
1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,598
Damage
36,534
39,245
Taken
40,441
18,000
Mitigated
23,627
11,746
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,227
479
307
2,570
8,086
2,694
0
1,622
6,464
11,249
0
W
Danzaburou
Bhavikgang1
Danzaburou
5,229
2,836
299
1,409
6,855
2,805
1,115
2,325
4,530
0
12,523
L
11,651
1,654
1,113
2,266
11,680
6,125
0
6,684
4,996
0
21,601
W
6,339
848
728
1,932
8,451
3,318
373
1,543
6,908
20,642
0
W
10,865
3,317
1,031
2,951
11,022
12,405
126
2,349
8,673
18,973
1,146
L
Raijin
8,384
664
313
254
8,647
3,682
0
6,270
2,377
11,864
0
L
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
4,762
1,104
497
316
3,599
1,507
0
2,564
1,035
0
15,247
L
4,036
649
629
1,149
7,462
3,167
0
3,489
3,973
0
12,812
L
4,765
1,890
2,352
2,857
7,857
3,519
0
4,877
2,980
0
13,440
W
6,874
2,875
1,888
1,904
6,027
2,405
1,216
545
5,482
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
38,801
99
Minions Killed
112
0
Camps Cleared
0
772,014
Distance Traveled
837,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,142
794
16
2
0
182,811
0
W
Danzaburou
8,207
912
16
2
0
158,790
0
L
Pele
7,699
855
12
1
0
176,220
0
W
Raijin
8,116
902
40
4
0
167,985
0
W
Atlas
7,492
832
22
2
0
158,654
0
L
Raijin
7,477
831
9
1
0
156,772
0
L
Ah Muzen Cab
6,666
741
32
4
0
102,140
0
L
Ishtar
7,254
806
31
3
0
160,475
0
L
Cupid
6,815
757
15
2
0
176,407
0
W
Cupid
7,844
872
18
2
0
169,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role