Player Matchup

Zeus
Zeus
 
Zeus
Level 312
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aquatictoys
Fafnir
Level 161
God Stats
1W - 0L
1,310 SR
Queue Stats
108W - 94L
1,563 Elo+
Party 2
Osiris
Osiris
Mancini527
Osiris
Level 157
God Stats
14W - 6L
1,723 SR
Queue Stats
101W - 94L
1,589 Elo+
Solo
Arachne
Arachne
Tomiyoface
Arachne
Level 125
God Stats
1W - 0L
1,508 SR
Queue Stats
4W - 2L
1,499 Elo+
Party 2
Apollo
Apollo
bubas1208
Apollo
Level 155
God Stats
1W - 7L
1,042 SR
Queue Stats
142W - 113L
1,582 Elo+
Solo
Team Averages
Level 182
1,417 SR
1,546 Elo+

VS

Team Averages
Level 143
1,499 SR
1,536 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Accel4JoVy
Cu Chulainn
Level 148
God Stats
1W - 1L
1,767 SR
Queue Stats
180W - 140L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Amaury17
Cthulhu
Level 115
God Stats
5W - 10L
1,428 SR
Queue Stats
173W - 133L
1,566 Elo+
Party 1
Fafnir
Fafnir
TobyJohn
Fafnir
Level 156
God Stats
2W - 6L
1,469 SR
Queue Stats
102W - 82L
1,558 Elo+
Solo
Hou Yi
Hou Yi
XxDoubleL17xX
Hou Yi
Level 135
God Stats
0W - 3L
1,333 SR
Queue Stats
89W - 82L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 0 / 2
6,504
542
8,289
2,641
911
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
1 / 0 / 1
6,485
540
2,376
8,007
7,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Osiris
Mancini527
Osiris
14
4 / 0 / 0
8,263
689
11,055
14,164
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Tomiyoface
Arachne
10
1 / 1 / 1
5,576
465
1,824
8,141
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
bubas1208
Apollo
13
2 / 1 / 1
7,227
602
4,766
9,397
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 0 / 0
6,658
555
1,019
5,060
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Accel4JoVy
Cu Chulainn
11
0 / 4 / 0
5,953
496
8,794
13,883
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Amaury17
Cthulhu
10
1 / 2 / 1
5,967
497
5,072
10,548
6,436
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
TobyJohn
Fafnir
10
0 / 1 / 1
5,711
476
2,399
8,548
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 1
6,160
513
4,960
7,667
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
2
2
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
2
1
L
Poseidon
 
Poseidon
1
0
0
1
L
Cu Chulainn
Accel4JoVy
Cu Chulainn
0
4
0
0
L
Cthulhu
Amaury17
Cthulhu
1
2
1
0.75
W
Fafnir
1
0
1
1.5
W
Osiris
Mancini527
Osiris
4
0
0
4
L
Fafnir
TobyJohn
Fafnir
0
1
1
0.5
W
Arachne
Tomiyoface
Arachne
1
1
1
1.5
L
0
1
1
0.5
W
Apollo
bubas1208
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
22,244
42,350
Taken
45,706
31,030
Mitigated
26,957
19,011
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,289
157
0
1,798
2,641
911
0
748
1,893
65,138
3,053
L
Poseidon
 
Poseidon
1,019
198
0
1,107
5,060
1,711
0
3,536
1,524
69,070
0
L
Cu Chulainn
Accel4JoVy
Cu Chulainn
8,794
1,519
0
3,802
13,883
9,958
0
0
12,924
7,398
38,107
L
Cthulhu
Amaury17
Cthulhu
5,072
542
1,382
2,560
10,548
6,436
0
5,290
5,216
23,110
1,953
W
Fafnir
2,376
369
0
3,820
8,007
7,802
4
2,858
5,149
11,104
896
W
Osiris
Mancini527
Osiris
11,055
3,765
0
7,569
14,164
14,756
0
2,172
11,992
0
67,397
L
Fafnir
TobyJohn
Fafnir
2,399
642
0
3,812
8,548
6,120
40
559
7,862
31,506
12,421
W
Arachne
Tomiyoface
Arachne
1,824
1,603
0
1,653
8,141
3,269
0
2,108
6,033
0
33,937
L
4,960
2,594
0
2,664
7,667
2,732
0
983
6,684
0
57,613
W
Apollo
bubas1208
Apollo
4,766
3,553
0
4,171
9,397
4,292
0
1,779
7,618
0
74,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
30,449
419
Minions Killed
407
0
Camps Cleared
0
1,226,483
Distance Traveled
1,201,186
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,504
542
115
10
0
229,209
2
L
Poseidon
6,658
555
139
12
0
270,791
2
L
Cu Chulainn
5,953
496
77
6
0
222,721
0
L
Cthulhu
5,967
497
26
2
0
250,011
0
W
Fafnir
6,485
540
11
1
0
248,765
4
W
Osiris
8,263
689
107
9
0
234,969
0
L
Fafnir
5,711
476
71
6
0
254,963
2
W
Arachne
5,576
465
69
6
0
279,578
0
L
Hou Yi
6,160
513
94
8
0
202,700
0
W
Apollo
7,227
602
117
10
0
233,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role