Player Matchup

He Bo
He Bo
BooGotti777
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
dwnsthbng2
Gilgamesh
Level 99
God Stats
26W - 16L
1,562 SR
Queue Stats
76W - 89L
1,465 Elo+
Party 2
Ares
Ares
turtles006
Ares
Level 123
God Stats
9W - 12L
1,507 SR
Queue Stats
116W - 117L
1,474 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,425 Elo+

VS

Team Averages
Level 144
1,728 SR
1,436 Elo+
Geb
Geb
DR TERRASTORM
Geb
Level 144
God Stats
7W - 5L
1,784 SR
Queue Stats
60W - 68L
1,401 Elo+
Party 1
Chaac
Chaac
RIGHT0US PATH
Chaac
Level 146
God Stats
13W - 8L
1,708 SR
Queue Stats
60W - 67L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
StickyBabyMilk
Ao Kuang
Level 142
God Stats
1W - 1L
1,693 SR
Queue Stats
77W - 70L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,872
807
8,895
7,702
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dwnsthbng2
Gilgamesh
14
7 / 1 / 8
9,113
828
11,221
12,958
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 10
8,568
779
9,536
8,829
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,163
651
4,202
11,553
9,071
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 2
7,352
668
9,168
14,120
12,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
10
3 / 6 / 0
7,771
706
7,009
15,650
9,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
3
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
0
3
0
0
L
0
7
2
0.14
L
Ao Kuang
3
6
0
0.5
W
Gilgamesh
dwnsthbng2
Gilgamesh
7
1
8
11
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
20,379
29,489
Taken
41,323
23,816
Mitigated
30,728
5,802
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,895
632
149
2,918
7,702
3,215
719
3,469
4,217
28,798
0
L
4,202
93
0
250
11,553
9,071
0
4,536
6,663
22,841
237
L
9,168
899
360
1,461
14,120
12,046
0
6,808
6,894
2,904
21,063
L
Ao Kuang
7,009
1,963
0
3,157
15,650
9,611
0
7,103
8,265
21,748
729
W
Gilgamesh
dwnsthbng2
Gilgamesh
11,221
3,358
0
1,510
12,958
12,887
0
4,710
8,208
0
18,557
W
9,536
351
0
1,225
8,829
7,714
353
3,543
5,276
18,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
22,286
88
Minions Killed
88
0
Camps Cleared
0
675,453
Distance Traveled
583,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,872
807
53
5
0
207,380
0
L
Geb
7,163
651
30
3
0
218,308
0
L
Chaac
7,352
668
33
3
0
191,966
0
L
Ao Kuang
7,771
706
25
2
0
173,200
0
W
Gilgamesh
9,113
828
19
2
0
254,354
0
W
Ares
8,568
779
16
1
0
213,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role